Files
Grinch-AP/worlds/paint/items.py
MarioManTAW 8541c87c97 Paint: Implement New Game (#4955)
* Paint: Implement New Game

* Add docstring

* Remove unnecessary self.multiworld references

* Implement start_inventory_from_pool

* Convert logic to use LogicMixin

* Add location_exists_with_options function to deduplicate code

* Simplify starting tool creation

* Add Paint to supported games list

* Increment version to 0.4.1

* Update docs to include color selection features

* Fix world attribute definitions

* Fix linting errors

* De-duplicate lists of traps

* Move LogicMixin to __init__.py

* 0.5.0 features - adjustable canvas size increment, updated similarity metric

* Fix OptionError formatting

* Create OptionError when generating single-player game with error-prone settings

* Increment version to 0.5.1

* Update CODEOWNERS

* Update documentation for 0.5.2 client changes

* Simplify region creation

* Add comments describing logic

* Remove unnecessary f-strings

* Remove unused import

* Refactor rules to location class

* Remove unnecessary self.multiworld references

* Update logic to correctly match client-side item caps

---------

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
2025-07-23 23:27:50 +02:00

49 lines
3.0 KiB
Python

from typing import NamedTuple, Dict
from BaseClasses import Item, ItemClassification
class PaintItem(Item):
game = "Paint"
class PaintItemData(NamedTuple):
code: int
type: ItemClassification
item_data_table: Dict[str, PaintItemData] = {
"Progressive Canvas Width": PaintItemData(198501, ItemClassification.progression),
"Progressive Canvas Height": PaintItemData(198502, ItemClassification.progression),
"Progressive Color Depth (Red)": PaintItemData(198503, ItemClassification.progression),
"Progressive Color Depth (Green)": PaintItemData(198504, ItemClassification.progression),
"Progressive Color Depth (Blue)": PaintItemData(198505, ItemClassification.progression),
"Free-Form Select": PaintItemData(198506, ItemClassification.useful),
"Select": PaintItemData(198507, ItemClassification.useful),
"Eraser/Color Eraser": PaintItemData(198508, ItemClassification.useful),
"Fill With Color": PaintItemData(198509, ItemClassification.useful),
"Pick Color": PaintItemData(198510, ItemClassification.progression),
"Magnifier": PaintItemData(198511, ItemClassification.useful),
"Pencil": PaintItemData(198512, ItemClassification.useful),
"Brush": PaintItemData(198513, ItemClassification.useful),
"Airbrush": PaintItemData(198514, ItemClassification.useful),
"Text": PaintItemData(198515, ItemClassification.useful),
"Line": PaintItemData(198516, ItemClassification.useful),
"Curve": PaintItemData(198517, ItemClassification.useful),
"Rectangle": PaintItemData(198518, ItemClassification.useful),
"Polygon": PaintItemData(198519, ItemClassification.useful),
"Ellipse": PaintItemData(198520, ItemClassification.useful),
"Rounded Rectangle": PaintItemData(198521, ItemClassification.useful),
# "Change Background Color": PaintItemData(198522, ItemClassification.useful),
"Additional Palette Color": PaintItemData(198523, ItemClassification.filler),
"Undo Trap": PaintItemData(198524, ItemClassification.trap),
"Clear Image Trap": PaintItemData(198525, ItemClassification.trap),
"Invert Colors Trap": PaintItemData(198526, ItemClassification.trap),
"Flip Horizontal Trap": PaintItemData(198527, ItemClassification.trap),
"Flip Vertical Trap": PaintItemData(198528, ItemClassification.trap),
}
item_table = {name: data.code for name, data in item_data_table.items()}
traps = ["Undo Trap", "Clear Image Trap", "Invert Colors Trap", "Flip Horizontal Trap", "Flip Vertical Trap"]
deathlink_traps = ["Invert Colors Trap", "Flip Horizontal Trap", "Flip Vertical Trap"]