 6b47a69966
			
		
	
	6b47a69966
	
	
	
		
			
			This nicely makes it also attempt to reconnect in 5 seconds alongside the client to server.
		
			
				
	
	
		
			1059 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			1059 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import argparse
 | |
| import asyncio
 | |
| import json
 | |
| import logging
 | |
| import urllib.parse
 | |
| import atexit
 | |
| 
 | |
| from Utils import get_item_name_from_id, get_location_name_from_address, ReceivedItem
 | |
| 
 | |
| exit_func = atexit.register(input, "Press enter to close.")
 | |
| 
 | |
| import ModuleUpdate
 | |
| 
 | |
| ModuleUpdate.update()
 | |
| 
 | |
| import colorama
 | |
| import websockets
 | |
| import prompt_toolkit
 | |
| from prompt_toolkit.patch_stdout import patch_stdout
 | |
| 
 | |
| import Regions
 | |
| import Utils
 | |
| 
 | |
| 
 | |
| class Context:
 | |
|     def __init__(self, snes_address, server_address, password, found_items):
 | |
|         self.snes_address = snes_address
 | |
|         self.server_address = server_address
 | |
| 
 | |
|         self.exit_event = asyncio.Event()
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|         self.watcher_event = asyncio.Event()
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| 
 | |
|         self.input_queue = asyncio.Queue()
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|         self.input_requests = 0
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| 
 | |
|         self.snes_socket = None
 | |
|         self.snes_state = SNES_DISCONNECTED
 | |
|         self.snes_attached_device = None
 | |
|         self.snes_reconnect_address = None
 | |
|         self.snes_recv_queue = asyncio.Queue()
 | |
|         self.snes_request_lock = asyncio.Lock()
 | |
|         self.is_sd2snes = False
 | |
|         self.snes_write_buffer = []
 | |
| 
 | |
|         self.server_task = None
 | |
|         self.socket = None
 | |
|         self.password = password
 | |
| 
 | |
|         self.team = None
 | |
|         self.slot = None
 | |
|         self.player_names = {}
 | |
|         self.locations_checked = set()
 | |
|         self.locations_scouted = set()
 | |
|         self.items_received = []
 | |
|         self.locations_info = {}
 | |
|         self.awaiting_rom = False
 | |
|         self.rom = None
 | |
|         self.auth = None
 | |
|         self.found_items = found_items
 | |
| 
 | |
| 
 | |
| color_codes = {'reset': 0, 'bold': 1, 'underline': 4, 'black': 30, 'red': 31, 'green': 32, 'yellow': 33, 'blue': 34,
 | |
|                'magenta': 35, 'cyan': 36, 'white': 37, 'black_bg': 40, 'red_bg': 41, 'green_bg': 42, 'yellow_bg': 43,
 | |
|                'blue_bg': 44, 'purple_bg': 45, 'cyan_bg': 46, 'white_bg': 47}
 | |
| 
 | |
| 
 | |
| def color_code(*args):
 | |
|     return '\033[' + ';'.join([str(color_codes[arg]) for arg in args]) + 'm'
 | |
| 
 | |
| 
 | |
| def color(text, *args):
 | |
|     return color_code(*args) + text + color_code('reset')
 | |
| 
 | |
| 
 | |
| RECONNECT_DELAY = 5
 | |
| 
 | |
| ROM_START = 0x000000
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| WRAM_START = 0xF50000
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| WRAM_SIZE = 0x20000
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| SRAM_START = 0xE00000
 | |
| 
 | |
| ROMNAME_START = SRAM_START + 0x2000
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| ROMNAME_SIZE = 0x15
 | |
| 
 | |
| INGAME_MODES = {0x07, 0x09, 0x0b}
 | |
| 
 | |
| SAVEDATA_START = WRAM_START + 0xF000
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| SAVEDATA_SIZE = 0x500
 | |
| 
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| RECV_PROGRESS_ADDR = SAVEDATA_START + 0x4D0         # 2 bytes
 | |
| RECV_ITEM_ADDR = SAVEDATA_START + 0x4D2             # 1 byte
 | |
| RECV_ITEM_PLAYER_ADDR = SAVEDATA_START + 0x4D3      # 1 byte
 | |
| ROOMID_ADDR = SAVEDATA_START + 0x4D4                # 2 bytes
 | |
| ROOMDATA_ADDR = SAVEDATA_START + 0x4D6              # 1 byte
 | |
| SCOUT_LOCATION_ADDR = SAVEDATA_START + 0x4D7        # 1 byte
 | |
| SCOUTREPLY_LOCATION_ADDR = SAVEDATA_START + 0x4D8   # 1 byte
 | |
| SCOUTREPLY_ITEM_ADDR = SAVEDATA_START + 0x4D9       # 1 byte
 | |
| SCOUTREPLY_PLAYER_ADDR = SAVEDATA_START + 0x4DA     # 1 byte
 | |
| 
 | |
| location_table_uw = {"Blind's Hideout - Top": (0x11d, 0x10),
 | |
|                      "Blind's Hideout - Left": (0x11d, 0x20),
 | |
|                      "Blind's Hideout - Right": (0x11d, 0x40),
 | |
|                      "Blind's Hideout - Far Left": (0x11d, 0x80),
 | |
|                      "Blind's Hideout - Far Right": (0x11d, 0x100),
 | |
|                      'Secret Passage': (0x55, 0x10),
 | |
|                      'Waterfall Fairy - Left': (0x114, 0x10),
 | |
|                      'Waterfall Fairy - Right': (0x114, 0x20),
 | |
|                      "King's Tomb": (0x113, 0x10),
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|                      'Floodgate Chest': (0x10b, 0x10),
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|                      "Link's House": (0x104, 0x10),
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|                      'Kakariko Tavern': (0x103, 0x10),
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|                      'Chicken House': (0x108, 0x10),
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|                      "Aginah's Cave": (0x10a, 0x10),
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|                      "Sahasrahla's Hut - Left": (0x105, 0x10),
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|                      "Sahasrahla's Hut - Middle": (0x105, 0x20),
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|                      "Sahasrahla's Hut - Right": (0x105, 0x40),
 | |
|                      'Kakariko Well - Top': (0x2f, 0x10),
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|                      'Kakariko Well - Left': (0x2f, 0x20),
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|                      'Kakariko Well - Middle': (0x2f, 0x40),
 | |
|                      'Kakariko Well - Right': (0x2f, 0x80),
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|                      'Kakariko Well - Bottom': (0x2f, 0x100),
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|                      'Lost Woods Hideout': (0xe1, 0x200),
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|                      'Lumberjack Tree': (0xe2, 0x200),
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|                      'Cave 45': (0x11b, 0x400),
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|                      'Graveyard Cave': (0x11b, 0x200),
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|                      'Checkerboard Cave': (0x126, 0x200),
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|                      'Mini Moldorm Cave - Far Left': (0x123, 0x10),
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|                      'Mini Moldorm Cave - Left': (0x123, 0x20),
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|                      'Mini Moldorm Cave - Right': (0x123, 0x40),
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|                      'Mini Moldorm Cave - Far Right': (0x123, 0x80),
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|                      'Mini Moldorm Cave - Generous Guy': (0x123, 0x400),
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|                      'Ice Rod Cave': (0x120, 0x10),
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|                      'Bonk Rock Cave': (0x124, 0x10),
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|                      'Desert Palace - Big Chest': (0x73, 0x10),
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|                      'Desert Palace - Torch': (0x73, 0x400),
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|                      'Desert Palace - Map Chest': (0x74, 0x10),
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|                      'Desert Palace - Compass Chest': (0x85, 0x10),
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|                      'Desert Palace - Big Key Chest': (0x75, 0x10),
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|                      'Desert Palace - Boss': (0x33, 0x800),
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|                      'Eastern Palace - Compass Chest': (0xa8, 0x10),
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|                      'Eastern Palace - Big Chest': (0xa9, 0x10),
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|                      'Eastern Palace - Cannonball Chest': (0xb9, 0x10),
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|                      'Eastern Palace - Big Key Chest': (0xb8, 0x10),
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|                      'Eastern Palace - Map Chest': (0xaa, 0x10),
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|                      'Eastern Palace - Boss': (0xc8, 0x800),
 | |
|                      'Hyrule Castle - Boomerang Chest': (0x71, 0x10),
 | |
|                      'Hyrule Castle - Map Chest': (0x72, 0x10),
 | |
|                      "Hyrule Castle - Zelda's Chest": (0x80, 0x10),
 | |
|                      'Sewers - Dark Cross': (0x32, 0x10),
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|                      'Sewers - Secret Room - Left': (0x11, 0x10),
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|                      'Sewers - Secret Room - Middle': (0x11, 0x20),
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|                      'Sewers - Secret Room - Right': (0x11, 0x40),
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|                      'Sanctuary': (0x12, 0x10),
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|                      'Castle Tower - Room 03': (0xe0, 0x10),
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|                      'Castle Tower - Dark Maze': (0xd0, 0x10),
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|                      'Spectacle Rock Cave': (0xea, 0x400),
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|                      'Paradox Cave Lower - Far Left': (0xef, 0x10),
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|                      'Paradox Cave Lower - Left': (0xef, 0x20),
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|                      'Paradox Cave Lower - Right': (0xef, 0x40),
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|                      'Paradox Cave Lower - Far Right': (0xef, 0x80),
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|                      'Paradox Cave Lower - Middle': (0xef, 0x100),
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|                      'Paradox Cave Upper - Left': (0xff, 0x10),
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|                      'Paradox Cave Upper - Right': (0xff, 0x20),
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|                      'Spiral Cave': (0xfe, 0x10),
 | |
|                      'Tower of Hera - Basement Cage': (0x87, 0x400),
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|                      'Tower of Hera - Map Chest': (0x77, 0x10),
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|                      'Tower of Hera - Big Key Chest': (0x87, 0x10),
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|                      'Tower of Hera - Compass Chest': (0x27, 0x20),
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|                      'Tower of Hera - Big Chest': (0x27, 0x10),
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|                      'Tower of Hera - Boss': (0x7, 0x800),
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|                      'Hype Cave - Top': (0x11e, 0x10),
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|                      'Hype Cave - Middle Right': (0x11e, 0x20),
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|                      'Hype Cave - Middle Left': (0x11e, 0x40),
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|                      'Hype Cave - Bottom': (0x11e, 0x80),
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|                      'Hype Cave - Generous Guy': (0x11e, 0x400),
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|                      'Peg Cave': (0x127, 0x400),
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|                      'Pyramid Fairy - Left': (0x116, 0x10),
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|                      'Pyramid Fairy - Right': (0x116, 0x20),
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|                      'Brewery': (0x106, 0x10),
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|                      'C-Shaped House': (0x11c, 0x10),
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|                      'Chest Game': (0x106, 0x400),
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|                      'Mire Shed - Left': (0x10d, 0x10),
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|                      'Mire Shed - Right': (0x10d, 0x20),
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|                      'Superbunny Cave - Top': (0xf8, 0x10),
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|                      'Superbunny Cave - Bottom': (0xf8, 0x20),
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|                      'Spike Cave': (0x117, 0x10),
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|                      'Hookshot Cave - Top Right': (0x3c, 0x10),
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|                      'Hookshot Cave - Top Left': (0x3c, 0x20),
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|                      'Hookshot Cave - Bottom Right': (0x3c, 0x80),
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|                      'Hookshot Cave - Bottom Left': (0x3c, 0x40),
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|                      'Mimic Cave': (0x10c, 0x10),
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|                      'Swamp Palace - Entrance': (0x28, 0x10),
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|                      'Swamp Palace - Map Chest': (0x37, 0x10),
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|                      'Swamp Palace - Big Chest': (0x36, 0x10),
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|                      'Swamp Palace - Compass Chest': (0x46, 0x10),
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|                      'Swamp Palace - Big Key Chest': (0x35, 0x10),
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|                      'Swamp Palace - West Chest': (0x34, 0x10),
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|                      'Swamp Palace - Flooded Room - Left': (0x76, 0x10),
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|                      'Swamp Palace - Flooded Room - Right': (0x76, 0x20),
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|                      'Swamp Palace - Waterfall Room': (0x66, 0x10),
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|                      'Swamp Palace - Boss': (0x6, 0x800),
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|                      "Thieves' Town - Big Key Chest": (0xdb, 0x20),
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|                      "Thieves' Town - Map Chest": (0xdb, 0x10),
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|                      "Thieves' Town - Compass Chest": (0xdc, 0x10),
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|                      "Thieves' Town - Ambush Chest": (0xcb, 0x10),
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|                      "Thieves' Town - Attic": (0x65, 0x10),
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|                      "Thieves' Town - Big Chest": (0x44, 0x10),
 | |
|                      "Thieves' Town - Blind's Cell": (0x45, 0x10),
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|                      "Thieves' Town - Boss": (0xac, 0x800),
 | |
|                      'Skull Woods - Compass Chest': (0x67, 0x10),
 | |
|                      'Skull Woods - Map Chest': (0x58, 0x20),
 | |
|                      'Skull Woods - Big Chest': (0x58, 0x10),
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|                      'Skull Woods - Pot Prison': (0x57, 0x20),
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|                      'Skull Woods - Pinball Room': (0x68, 0x10),
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|                      'Skull Woods - Big Key Chest': (0x57, 0x10),
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|                      'Skull Woods - Bridge Room': (0x59, 0x10),
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|                      'Skull Woods - Boss': (0x29, 0x800),
 | |
|                      'Ice Palace - Compass Chest': (0x2e, 0x10),
 | |
|                      'Ice Palace - Freezor Chest': (0x7e, 0x10),
 | |
|                      'Ice Palace - Big Chest': (0x9e, 0x10),
 | |
|                      'Ice Palace - Iced T Room': (0xae, 0x10),
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|                      'Ice Palace - Spike Room': (0x5f, 0x10),
 | |
|                      'Ice Palace - Big Key Chest': (0x1f, 0x10),
 | |
|                      'Ice Palace - Map Chest': (0x3f, 0x10),
 | |
|                      'Ice Palace - Boss': (0xde, 0x800),
 | |
|                      'Misery Mire - Big Chest': (0xc3, 0x10),
 | |
|                      'Misery Mire - Map Chest': (0xc3, 0x20),
 | |
|                      'Misery Mire - Main Lobby': (0xc2, 0x10),
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|                      'Misery Mire - Bridge Chest': (0xa2, 0x10),
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|                      'Misery Mire - Spike Chest': (0xb3, 0x10),
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|                      'Misery Mire - Compass Chest': (0xc1, 0x10),
 | |
|                      'Misery Mire - Big Key Chest': (0xd1, 0x10),
 | |
|                      'Misery Mire - Boss': (0x90, 0x800),
 | |
|                      'Turtle Rock - Compass Chest': (0xd6, 0x10),
 | |
|                      'Turtle Rock - Roller Room - Left': (0xb7, 0x10),
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|                      'Turtle Rock - Roller Room - Right': (0xb7, 0x20),
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|                      'Turtle Rock - Chain Chomps': (0xb6, 0x10),
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|                      'Turtle Rock - Big Key Chest': (0x14, 0x10),
 | |
|                      'Turtle Rock - Big Chest': (0x24, 0x10),
 | |
|                      'Turtle Rock - Crystaroller Room': (0x4, 0x10),
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|                      'Turtle Rock - Eye Bridge - Bottom Left': (0xd5, 0x80),
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|                      'Turtle Rock - Eye Bridge - Bottom Right': (0xd5, 0x40),
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|                      'Turtle Rock - Eye Bridge - Top Left': (0xd5, 0x20),
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|                      'Turtle Rock - Eye Bridge - Top Right': (0xd5, 0x10),
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|                      'Turtle Rock - Boss': (0xa4, 0x800),
 | |
|                      'Palace of Darkness - Shooter Room': (0x9, 0x10),
 | |
|                      'Palace of Darkness - The Arena - Bridge': (0x2a, 0x20),
 | |
|                      'Palace of Darkness - Stalfos Basement': (0xa, 0x10),
 | |
|                      'Palace of Darkness - Big Key Chest': (0x3a, 0x10),
 | |
|                      'Palace of Darkness - The Arena - Ledge': (0x2a, 0x10),
 | |
|                      'Palace of Darkness - Map Chest': (0x2b, 0x10),
 | |
|                      'Palace of Darkness - Compass Chest': (0x1a, 0x20),
 | |
|                      'Palace of Darkness - Dark Basement - Left': (0x6a, 0x10),
 | |
|                      'Palace of Darkness - Dark Basement - Right': (0x6a, 0x20),
 | |
|                      'Palace of Darkness - Dark Maze - Top': (0x19, 0x10),
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|                      'Palace of Darkness - Dark Maze - Bottom': (0x19, 0x20),
 | |
|                      'Palace of Darkness - Big Chest': (0x1a, 0x10),
 | |
|                      'Palace of Darkness - Harmless Hellway': (0x1a, 0x40),
 | |
|                      'Palace of Darkness - Boss': (0x5a, 0x800),
 | |
|                      "Ganons Tower - Bob's Torch": (0x8c, 0x400),
 | |
|                      'Ganons Tower - Hope Room - Left': (0x8c, 0x20),
 | |
|                      'Ganons Tower - Hope Room - Right': (0x8c, 0x40),
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|                      'Ganons Tower - Tile Room': (0x8d, 0x10),
 | |
|                      'Ganons Tower - Compass Room - Top Left': (0x9d, 0x10),
 | |
|                      'Ganons Tower - Compass Room - Top Right': (0x9d, 0x20),
 | |
|                      'Ganons Tower - Compass Room - Bottom Left': (0x9d, 0x40),
 | |
|                      'Ganons Tower - Compass Room - Bottom Right': (0x9d, 0x80),
 | |
|                      'Ganons Tower - DMs Room - Top Left': (0x7b, 0x10),
 | |
|                      'Ganons Tower - DMs Room - Top Right': (0x7b, 0x20),
 | |
|                      'Ganons Tower - DMs Room - Bottom Left': (0x7b, 0x40),
 | |
|                      'Ganons Tower - DMs Room - Bottom Right': (0x7b, 0x80),
 | |
|                      'Ganons Tower - Map Chest': (0x8b, 0x10),
 | |
|                      'Ganons Tower - Firesnake Room': (0x7d, 0x10),
 | |
|                      'Ganons Tower - Randomizer Room - Top Left': (0x7c, 0x10),
 | |
|                      'Ganons Tower - Randomizer Room - Top Right': (0x7c, 0x20),
 | |
|                      'Ganons Tower - Randomizer Room - Bottom Left': (0x7c, 0x40),
 | |
|                      'Ganons Tower - Randomizer Room - Bottom Right': (0x7c, 0x80),
 | |
|                      "Ganons Tower - Bob's Chest": (0x8c, 0x80),
 | |
|                      'Ganons Tower - Big Chest': (0x8c, 0x10),
 | |
|                      'Ganons Tower - Big Key Room - Left': (0x1c, 0x20),
 | |
|                      'Ganons Tower - Big Key Room - Right': (0x1c, 0x40),
 | |
|                      'Ganons Tower - Big Key Chest': (0x1c, 0x10),
 | |
|                      'Ganons Tower - Mini Helmasaur Room - Left': (0x3d, 0x10),
 | |
|                      'Ganons Tower - Mini Helmasaur Room - Right': (0x3d, 0x20),
 | |
|                      'Ganons Tower - Pre-Moldorm Chest': (0x3d, 0x40),
 | |
|                      'Ganons Tower - Validation Chest': (0x4d, 0x10)}
 | |
| location_table_npc = {'Mushroom': 0x1000,
 | |
|                       'King Zora': 0x2,
 | |
|                       'Sahasrahla': 0x10,
 | |
|                       'Blacksmith': 0x400,
 | |
|                       'Magic Bat': 0x8000,
 | |
|                       'Sick Kid': 0x4,
 | |
|                       'Library': 0x80,
 | |
|                       'Potion Shop': 0x2000,
 | |
|                       'Old Man': 0x1,
 | |
|                       'Ether Tablet': 0x100,
 | |
|                       'Catfish': 0x20,
 | |
|                       'Stumpy': 0x8,
 | |
|                       'Bombos Tablet': 0x200}
 | |
| location_table_ow = {'Flute Spot': 0x2a,
 | |
|                      'Sunken Treasure': 0x3b,
 | |
|                      "Zora's Ledge": 0x81,
 | |
|                      'Lake Hylia Island': 0x35,
 | |
|                      'Maze Race': 0x28,
 | |
|                      'Desert Ledge': 0x30,
 | |
|                      'Master Sword Pedestal': 0x80,
 | |
|                      'Spectacle Rock': 0x3,
 | |
|                      'Pyramid': 0x5b,
 | |
|                      'Digging Game': 0x68,
 | |
|                      'Bumper Cave Ledge': 0x4a,
 | |
|                      'Floating Island': 0x5}
 | |
| location_table_misc = {'Bottle Merchant': (0x3c9, 0x2),
 | |
|                        'Purple Chest': (0x3c9, 0x10),
 | |
|                        "Link's Uncle": (0x3c6, 0x1),
 | |
|                        'Hobo': (0x3c9, 0x1)}
 | |
| 
 | |
| SNES_DISCONNECTED = 0
 | |
| SNES_CONNECTING = 1
 | |
| SNES_CONNECTED = 2
 | |
| SNES_ATTACHED = 3
 | |
| 
 | |
| async def snes_connect(ctx : Context, address):
 | |
|     if ctx.snes_socket is not None:
 | |
|         logging.error('Already connected to snes')
 | |
|         return
 | |
| 
 | |
|     ctx.snes_state = SNES_CONNECTING
 | |
|     recv_task = None
 | |
| 
 | |
|     address = f"ws://{address}" if "://" not in address else address
 | |
| 
 | |
|     logging.info("Connecting to QUsb2snes at %s ..." % address)
 | |
|     seen_problems = set()
 | |
|     while ctx.snes_state == SNES_CONNECTING:
 | |
|         try:
 | |
|             ctx.snes_socket = await websockets.connect(address, ping_timeout=None, ping_interval=None)
 | |
|         except Exception as e:
 | |
|             problem = "%s" % e
 | |
|             # only tell the user about new problems, otherwise silently lay in wait for a working connection
 | |
|             if problem not in seen_problems:
 | |
|                 seen_problems.add(problem)
 | |
|                 logging.error(f"Error connecting to QUsb2snes ({problem})")
 | |
|                 if len(seen_problems) == 1:
 | |
|                     # this is the first problem. Let's try launching QUsb2snes if it isn't already running
 | |
|                     qusb2snes_path = Utils.get_options()["general_options"]["qusb2snes"]
 | |
| 
 | |
|                     import os
 | |
|                     if not os.path.isfile(qusb2snes_path):
 | |
|                         qusb2snes_path = Utils.local_path(qusb2snes_path)
 | |
| 
 | |
|                     if os.path.isfile(qusb2snes_path):
 | |
|                         logging.info(f"Attempting to start {qusb2snes_path}")
 | |
|                         import subprocess
 | |
|                         subprocess.Popen(qusb2snes_path, cwd=os.path.dirname(qusb2snes_path))
 | |
|                     else:
 | |
|                         logging.info(
 | |
|                             f"Attempt to start (Q)Usb2Snes was aborted as path {qusb2snes_path} was not found, please start it yourself if it is not running")
 | |
| 
 | |
|             await asyncio.sleep(1)
 | |
|         else:
 | |
|             ctx.snes_state = SNES_CONNECTED
 | |
|     try:
 | |
|         DeviceList_Request = {
 | |
|             "Opcode": "DeviceList",
 | |
|             "Space": "SNES"
 | |
|         }
 | |
|         await ctx.snes_socket.send(json.dumps(DeviceList_Request))
 | |
| 
 | |
|         reply = json.loads(await ctx.snes_socket.recv())
 | |
|         devices = reply['Results'] if 'Results' in reply and len(reply['Results']) > 0 else None
 | |
| 
 | |
|         if not devices:
 | |
|             logging.info('No device found, waiting for device. Run multibridge and connect it to QUSB2SNES.')
 | |
|             while not devices:
 | |
|                 await asyncio.sleep(1)
 | |
|                 await ctx.snes_socket.send(json.dumps(DeviceList_Request))
 | |
|                 reply = json.loads(await ctx.snes_socket.recv())
 | |
|                 devices = reply['Results'] if 'Results' in reply and len(reply['Results']) > 0 else None
 | |
| 
 | |
|         logging.info("Available devices:")
 | |
|         for id, device in enumerate(devices):
 | |
|             logging.info("[%d] %s" % (id + 1, device))
 | |
| 
 | |
|         device = None
 | |
|         if len(devices) == 1:
 | |
|             device = devices[0]
 | |
|         elif ctx.snes_reconnect_address:
 | |
|             if ctx.snes_attached_device[1] in devices:
 | |
|                 device = ctx.snes_attached_device[1]
 | |
|             else:
 | |
|                 device = devices[ctx.snes_attached_device[0]]
 | |
|         else:
 | |
|             while True:
 | |
|                 logging.info("Select a device:")
 | |
|                 choice = await console_input(ctx)
 | |
|                 if choice is None:
 | |
|                     raise Exception('Abort input')
 | |
|                 if not choice.isdigit() or int(choice) < 1 or int(choice) > len(devices):
 | |
|                     logging.warning("Invalid choice (%s)" % choice)
 | |
|                     continue
 | |
| 
 | |
|                 device = devices[int(choice) - 1]
 | |
|                 break
 | |
| 
 | |
|         logging.info("Attaching to " + device)
 | |
| 
 | |
|         Attach_Request = {
 | |
|             "Opcode" : "Attach",
 | |
|             "Space" : "SNES",
 | |
|             "Operands" : [device]
 | |
|         }
 | |
|         await ctx.snes_socket.send(json.dumps(Attach_Request))
 | |
|         ctx.snes_state = SNES_ATTACHED
 | |
|         ctx.snes_attached_device = (devices.index(device), device)
 | |
| 
 | |
|         if 'SD2SNES'.lower() in device.lower() or (len(device) == 4 and device[:3] == 'COM'):
 | |
|             logging.info("SD2SNES Detected")
 | |
|             ctx.is_sd2snes = True
 | |
|             await ctx.snes_socket.send(json.dumps({"Opcode" : "Info", "Space" : "SNES"}))
 | |
|             reply = json.loads(await ctx.snes_socket.recv())
 | |
|             if reply and 'Results' in reply:
 | |
|                 logging.info(reply['Results'])
 | |
|         else:
 | |
|             ctx.is_sd2snes = False
 | |
| 
 | |
|         ctx.snes_reconnect_address = address
 | |
|         recv_task = asyncio.create_task(snes_recv_loop(ctx))
 | |
| 
 | |
|     except Exception as e:
 | |
|         if recv_task is not None:
 | |
|             if not ctx.snes_socket.closed:
 | |
|                 await ctx.snes_socket.close()
 | |
|         else:
 | |
|             if ctx.snes_socket is not None:
 | |
|                 if not ctx.snes_socket.closed:
 | |
|                     await ctx.snes_socket.close()
 | |
|                 ctx.snes_socket = None
 | |
|             ctx.snes_state = SNES_DISCONNECTED
 | |
|         if not ctx.snes_reconnect_address:
 | |
|             logging.error("Error connecting to snes (%s)" % e)
 | |
|         else:
 | |
|             logging.error(f"Error connecting to snes, attempt again in {RECONNECT_DELAY}s")
 | |
|             asyncio.create_task(snes_autoreconnect(ctx))
 | |
| 
 | |
| 
 | |
| async def snes_autoreconnect(ctx: Context):
 | |
|     # unfortunately currently broken. See: https://github.com/prompt-toolkit/python-prompt-toolkit/issues/1033
 | |
|     # with prompt_toolkit.shortcuts.ProgressBar() as pb:
 | |
|     #    for _ in pb(range(100)):
 | |
|     #        await asyncio.sleep(RECONNECT_DELAY/100)
 | |
|     await asyncio.sleep(RECONNECT_DELAY)
 | |
|     if ctx.snes_reconnect_address and ctx.snes_socket is None:
 | |
|         await snes_connect(ctx, ctx.snes_reconnect_address)
 | |
| 
 | |
| async def snes_recv_loop(ctx : Context):
 | |
|     try:
 | |
|         async for msg in ctx.snes_socket:
 | |
|             ctx.snes_recv_queue.put_nowait(msg)
 | |
|         logging.warning("Snes disconnected")
 | |
|     except Exception as e:
 | |
|         if not isinstance(e, websockets.WebSocketException):
 | |
|             logging.exception(e)
 | |
|         logging.error("Lost connection to the snes, type /snes to reconnect")
 | |
|     finally:
 | |
|         socket, ctx.snes_socket = ctx.snes_socket, None
 | |
|         if socket is not None and not socket.closed:
 | |
|             await socket.close()
 | |
| 
 | |
|         ctx.snes_state = SNES_DISCONNECTED
 | |
|         ctx.snes_recv_queue = asyncio.Queue()
 | |
|         ctx.hud_message_queue = []
 | |
| 
 | |
|         ctx.rom = None
 | |
| 
 | |
|         if ctx.snes_reconnect_address:
 | |
|             logging.info(f"...reconnecting in {RECONNECT_DELAY}s")
 | |
|             asyncio.create_task(snes_autoreconnect(ctx))
 | |
| 
 | |
| async def snes_read(ctx : Context, address, size):
 | |
|     try:
 | |
|         await ctx.snes_request_lock.acquire()
 | |
| 
 | |
|         if ctx.snes_state != SNES_ATTACHED or ctx.snes_socket is None or not ctx.snes_socket.open or ctx.snes_socket.closed:
 | |
|             return None
 | |
| 
 | |
|         GetAddress_Request = {
 | |
|             "Opcode" : "GetAddress",
 | |
|             "Space" : "SNES",
 | |
|             "Operands" : [hex(address)[2:], hex(size)[2:]]
 | |
|         }
 | |
|         try:
 | |
|             await ctx.snes_socket.send(json.dumps(GetAddress_Request))
 | |
|         except websockets.ConnectionClosed:
 | |
|             return None
 | |
| 
 | |
|         data = bytes()
 | |
|         while len(data) < size:
 | |
|             try:
 | |
|                 data += await asyncio.wait_for(ctx.snes_recv_queue.get(), 5)
 | |
|             except asyncio.TimeoutError:
 | |
|                 break
 | |
| 
 | |
|         if len(data) != size:
 | |
|             logging.error('Error reading %s, requested %d bytes, received %d' % (hex(address), size, len(data)))
 | |
|             if len(data):
 | |
|                 logging.error(str(data))
 | |
|             if ctx.snes_socket is not None and not ctx.snes_socket.closed:
 | |
|                 await ctx.snes_socket.close()
 | |
|             return None
 | |
| 
 | |
|         return data
 | |
|     finally:
 | |
|         ctx.snes_request_lock.release()
 | |
| 
 | |
| async def snes_write(ctx : Context, write_list):
 | |
|     try:
 | |
|         await ctx.snes_request_lock.acquire()
 | |
| 
 | |
|         if ctx.snes_state != SNES_ATTACHED or ctx.snes_socket is None or not ctx.snes_socket.open or ctx.snes_socket.closed:
 | |
|             return False
 | |
| 
 | |
|         PutAddress_Request = {
 | |
|             "Opcode" : "PutAddress",
 | |
|             "Operands" : []
 | |
|         }
 | |
| 
 | |
|         if ctx.is_sd2snes:
 | |
|             cmd = b'\x00\xE2\x20\x48\xEB\x48'
 | |
| 
 | |
|             for address, data in write_list:
 | |
|                 if (address < WRAM_START) or ((address + len(data)) > (WRAM_START + WRAM_SIZE)):
 | |
|                     logging.error("SD2SNES: Write out of range %s (%d)" % (hex(address), len(data)))
 | |
|                     return False
 | |
|                 for ptr, byte in enumerate(data, address + 0x7E0000 - WRAM_START):
 | |
|                     cmd += b'\xA9' # LDA
 | |
|                     cmd += bytes([byte])
 | |
|                     cmd += b'\x8F' # STA.l
 | |
|                     cmd += bytes([ptr & 0xFF, (ptr >> 8) & 0xFF, (ptr >> 16) & 0xFF])
 | |
| 
 | |
|             cmd += b'\xA9\x00\x8F\x00\x2C\x00\x68\xEB\x68\x28\x6C\xEA\xFF\x08'
 | |
| 
 | |
|             PutAddress_Request['Space'] = 'CMD'
 | |
|             PutAddress_Request['Operands'] = ["2C00", hex(len(cmd)-1)[2:], "2C00", "1"]
 | |
|             try:
 | |
|                 if ctx.snes_socket is not None:
 | |
|                     await ctx.snes_socket.send(json.dumps(PutAddress_Request))
 | |
|                 if ctx.snes_socket is not None:
 | |
|                     await ctx.snes_socket.send(cmd)
 | |
|             except websockets.ConnectionClosed:
 | |
|                 return False
 | |
|         else:
 | |
|             PutAddress_Request['Space'] = 'SNES'
 | |
|             try:
 | |
|                 #will pack those requests as soon as qusb2snes actually supports that for real
 | |
|                 for address, data in write_list:
 | |
|                     PutAddress_Request['Operands'] = [hex(address)[2:], hex(len(data))[2:]]
 | |
|                     if ctx.snes_socket is not None:
 | |
|                         await ctx.snes_socket.send(json.dumps(PutAddress_Request))
 | |
|                     if ctx.snes_socket is not None:
 | |
|                         await ctx.snes_socket.send(data)
 | |
|             except websockets.ConnectionClosed:
 | |
|                 return False
 | |
| 
 | |
|         return True
 | |
|     finally:
 | |
|         ctx.snes_request_lock.release()
 | |
| 
 | |
| def snes_buffered_write(ctx : Context, address, data):
 | |
|     if len(ctx.snes_write_buffer) > 0 and (ctx.snes_write_buffer[-1][0] + len(ctx.snes_write_buffer[-1][1])) == address:
 | |
|         ctx.snes_write_buffer[-1] = (ctx.snes_write_buffer[-1][0], ctx.snes_write_buffer[-1][1] + data)
 | |
|     else:
 | |
|         ctx.snes_write_buffer.append((address, data))
 | |
| 
 | |
| async def snes_flush_writes(ctx : Context):
 | |
|     if not ctx.snes_write_buffer:
 | |
|         return
 | |
| 
 | |
|     await snes_write(ctx, ctx.snes_write_buffer)
 | |
|     ctx.snes_write_buffer = []
 | |
| 
 | |
| async def send_msgs(websocket, msgs):
 | |
|     if not websocket or not websocket.open or websocket.closed:
 | |
|         return
 | |
|     try:
 | |
|         await websocket.send(json.dumps(msgs))
 | |
|     except websockets.ConnectionClosed:
 | |
|         pass
 | |
| 
 | |
| async def server_loop(ctx : Context, address = None):
 | |
|     if ctx.socket is not None:
 | |
|         logging.error('Already connected')
 | |
|         return
 | |
| 
 | |
|     if address is None:
 | |
|         address = ctx.server_address
 | |
| 
 | |
|     while not address:
 | |
|         logging.info('Enter multiworld server address')
 | |
|         address = await console_input(ctx)
 | |
| 
 | |
|     address = f"ws://{address}" if "://" not in address else address
 | |
|     port = urllib.parse.urlparse(address).port or 38281
 | |
| 
 | |
|     logging.info('Connecting to multiworld server at %s' % address)
 | |
|     try:
 | |
|         ctx.socket = await websockets.connect(address, port=port, ping_timeout=60, ping_interval=30)
 | |
|         logging.info('Connected')
 | |
|         ctx.server_address = address
 | |
| 
 | |
|         async for data in ctx.socket:
 | |
|             for msg in json.loads(data):
 | |
|                 cmd, args = (msg[0], msg[1]) if len(msg) > 1 else (msg, None)
 | |
|                 await process_server_cmd(ctx, cmd, args)
 | |
|         logging.warning('Disconnected from multiworld server, type /connect to reconnect')
 | |
|     except ConnectionRefusedError:
 | |
|         logging.error('Connection refused by the multiworld server')
 | |
|     except (OSError, websockets.InvalidURI):
 | |
|         logging.error('Failed to connect to the multiworld server')
 | |
|     except Exception as e:
 | |
|         logging.error('Lost connection to the multiworld server, type /connect to reconnect')
 | |
|         if not isinstance(e, websockets.WebSocketException):
 | |
|             logging.exception(e)
 | |
|     finally:
 | |
|         ctx.awaiting_rom = False
 | |
|         ctx.auth = None
 | |
|         ctx.items_received = []
 | |
|         ctx.locations_info = {}
 | |
|         socket, ctx.socket = ctx.socket, None
 | |
|         if socket is not None and not socket.closed:
 | |
|             await socket.close()
 | |
|         ctx.server_task = None
 | |
|         if ctx.server_address:
 | |
|             logging.info(f"... reconnecting in {RECONNECT_DELAY}s")
 | |
|             asyncio.create_task(server_autoreconnect(ctx))
 | |
| 
 | |
| 
 | |
| async def server_autoreconnect(ctx: Context):
 | |
|     # unfortunately currently broken. See: https://github.com/prompt-toolkit/python-prompt-toolkit/issues/1033
 | |
|     # with prompt_toolkit.shortcuts.ProgressBar() as pb:
 | |
|     #    for _ in pb(range(100)):
 | |
|     #        await asyncio.sleep(RECONNECT_DELAY/100)
 | |
|     await asyncio.sleep(RECONNECT_DELAY)
 | |
|     if ctx.server_address and ctx.server_task is None:
 | |
|         ctx.server_task = asyncio.create_task(server_loop(ctx))
 | |
| 
 | |
| async def process_server_cmd(ctx : Context, cmd, args):
 | |
|     if cmd == 'RoomInfo':
 | |
|         logging.info('--------------------------------')
 | |
|         logging.info('Room Information:')
 | |
|         logging.info('--------------------------------')
 | |
|         version = args.get("version", "unknown Bonta Protocol")
 | |
|         if isinstance(version, str):
 | |
|             version = ".".join(str(item) for item in version)
 | |
|         logging.info(f'Server protocol version: {version}')
 | |
|         if "tags" in args:
 | |
|             logging.info("Server protocol tags: " + ", ".join(args["tags"]))
 | |
|         if args['password']:
 | |
|             logging.info('Password required')
 | |
|         if len(args['players']) < 1:
 | |
|             logging.info('No player connected')
 | |
|         else:
 | |
|             args['players'].sort()
 | |
|             current_team = -1
 | |
|             logging.info('Connected players:')
 | |
|             for team, slot, name in args['players']:
 | |
|                 if team != current_team:
 | |
|                     logging.info(f'  Team #{team + 1}')
 | |
|                     current_team = team
 | |
|                 logging.info('    %s (Player %d)' % (name, slot))
 | |
|         await server_auth(ctx, args['password'])
 | |
| 
 | |
|     elif cmd == 'ConnectionRefused':
 | |
|         if 'InvalidPassword' in args:
 | |
|             logging.error('Invalid password')
 | |
|             ctx.password = None
 | |
|             await server_auth(ctx, True)
 | |
|         if 'InvalidRom' in args:
 | |
|             if ctx.snes_socket is not None and not ctx.snes_socket.closed:
 | |
|                 asyncio.create_task(ctx.snes_socket.close())
 | |
|             raise Exception(
 | |
|                 'Invalid ROM detected, please verify that you have loaded the correct rom and reconnect your snes (/snes)')
 | |
|         if 'SlotAlreadyTaken' in args:
 | |
|             raise Exception('Player slot already in use for that team')
 | |
|         if 'IncompatibleVersion' in args:
 | |
|             raise Exception('Server reported your client version as incompatible')
 | |
|         raise Exception('Connection refused by the multiworld host')
 | |
| 
 | |
|     elif cmd == 'Connected':
 | |
|         ctx.team, ctx.slot = args[0]
 | |
|         ctx.player_names = {p: n for p, n in args[1]}
 | |
|         msgs = []
 | |
|         if ctx.locations_checked:
 | |
|             msgs.append(['LocationChecks', [Regions.location_table[loc][0] for loc in ctx.locations_checked]])
 | |
|         if ctx.locations_scouted:
 | |
|             msgs.append(['LocationScouts', list(ctx.locations_scouted)])
 | |
|         if msgs:
 | |
|             await send_msgs(ctx.socket, msgs)
 | |
| 
 | |
|     elif cmd == 'ReceivedItems':
 | |
|         start_index, items = args
 | |
|         if start_index == 0:
 | |
|             ctx.items_received = []
 | |
|         elif start_index != len(ctx.items_received):
 | |
|             sync_msg = [['Sync']]
 | |
|             if ctx.locations_checked:
 | |
|                 sync_msg.append(['LocationChecks', [Regions.location_table[loc][0] for loc in ctx.locations_checked]])
 | |
|             await send_msgs(ctx.socket, sync_msg)
 | |
|         if start_index == len(ctx.items_received):
 | |
|             for item in items:
 | |
|                 ctx.items_received.append(ReceivedItem(*item))
 | |
|         ctx.watcher_event.set()
 | |
| 
 | |
|     elif cmd == 'LocationInfo':
 | |
|         for location, item, player in args:
 | |
|             if location not in ctx.locations_info:
 | |
|                 replacements = {0xA2: 'Small Key', 0x9D: 'Big Key', 0x8D: 'Compass', 0x7D: 'Map'}
 | |
|                 item_name = replacements.get(item, get_item_name_from_id(item))
 | |
|                 logging.info(
 | |
|                     f"Saw {color(item_name, 'red', 'bold')} at {list(Regions.location_table.keys())[location - 1]}")
 | |
|                 ctx.locations_info[location] = (item, player)
 | |
|         ctx.watcher_event.set()
 | |
| 
 | |
|     elif cmd == 'ItemSent':
 | |
|         player_sent, location, player_recvd, item = args
 | |
|         item = color(get_item_name_from_id(item), 'cyan' if player_sent != ctx.slot else 'green')
 | |
|         player_sent = color(ctx.player_names[player_sent], 'yellow' if player_sent != ctx.slot else 'magenta')
 | |
|         player_recvd = color(ctx.player_names[player_recvd], 'yellow' if player_recvd != ctx.slot else 'magenta')
 | |
|         logging.info(
 | |
|             '%s sent %s to %s (%s)' % (player_sent, item, player_recvd, get_location_name_from_address(location)))
 | |
| 
 | |
|     elif cmd == 'ItemFound':
 | |
|         found = ReceivedItem(*args)
 | |
|         item = color(get_item_name_from_id(found.item), 'cyan' if found.player != ctx.slot else 'green')
 | |
|         player_sent = color(ctx.player_names[found.player], 'yellow' if found.player != ctx.slot else 'magenta')
 | |
|         logging.info('%s found %s (%s)' % (player_sent, item, get_location_name_from_address(found.location)))
 | |
| 
 | |
|     elif cmd == 'Hint':
 | |
|         hints = [Utils.Hint(*hint) for hint in args]
 | |
|         for hint in hints:
 | |
|             item = color(get_item_name_from_id(hint.item), 'green' if hint.found else 'cyan')
 | |
|             player_find = color(ctx.player_names[hint.finding_player],
 | |
|                                 'yellow' if hint.finding_player != ctx.slot else 'magenta')
 | |
|             player_recvd = color(ctx.player_names[hint.receiving_player],
 | |
|                                  'yellow' if hint.receiving_player != ctx.slot else 'magenta')
 | |
|             logging.info(f"[Hint]: {player_recvd}'s {item} can be found "
 | |
|                          f"at {get_location_name_from_address(hint.location)} in {player_find}'s World." +
 | |
|                          (" (found)" if hint.found else ""))
 | |
|     elif cmd == 'Print':
 | |
|         logging.info(args)
 | |
| 
 | |
| def get_tags(ctx: Context):
 | |
|     tags = ['Berserker']
 | |
|     if ctx.found_items:
 | |
|         tags.append('FoundItems')
 | |
|     return tags
 | |
| 
 | |
| async def server_auth(ctx: Context, password_requested):
 | |
|     if password_requested and not ctx.password:
 | |
|         logging.info('Enter the password required to join this game:')
 | |
|         ctx.password = await console_input(ctx)
 | |
|     if ctx.rom is None:
 | |
|         ctx.awaiting_rom = True
 | |
|         logging.info('No ROM detected, awaiting snes connection to authenticate to the multiworld server (/snes)')
 | |
|         return
 | |
|     ctx.awaiting_rom = False
 | |
|     ctx.auth = ctx.rom.copy()
 | |
|     await send_msgs(ctx.socket, [['Connect', {
 | |
|         'password': ctx.password, 'rom': ctx.auth, 'version': [1, 3, 0], 'tags': get_tags(ctx)
 | |
|     }]])
 | |
| 
 | |
| async def console_input(ctx : Context):
 | |
|     ctx.input_requests += 1
 | |
|     return await ctx.input_queue.get()
 | |
| 
 | |
| 
 | |
| async def disconnect(ctx: Context):
 | |
|     if ctx.socket is not None and not ctx.socket.closed:
 | |
|         await ctx.socket.close()
 | |
|     if ctx.server_task is not None:
 | |
|         await ctx.server_task
 | |
| 
 | |
| 
 | |
| async def connect(ctx: Context, address=None):
 | |
|     await disconnect(ctx)
 | |
|     ctx.server_task = asyncio.create_task(server_loop(ctx, address))
 | |
| 
 | |
| 
 | |
| from MultiServer import CommandProcessor
 | |
| 
 | |
| 
 | |
| class ClientCommandProcessor(CommandProcessor):
 | |
|     def __init__(self, ctx: Context):
 | |
|         self.ctx = ctx
 | |
| 
 | |
|     def _cmd_exit(self):
 | |
|         """Close connections and client"""
 | |
|         self.ctx.exit_event.set()
 | |
| 
 | |
|     def _cmd_snes(self, snes_address: str = ""):
 | |
|         """Connect to a snes. Optionally include network address of a snes to connect to, otherwise show available devices"""
 | |
|         self.ctx.snes_reconnect_address = None
 | |
|         asyncio.create_task(snes_connect(self.ctx, snes_address if snes_address else self.ctx.snes_address))
 | |
| 
 | |
|     def _cmd_snes_close(self):
 | |
|         """Close connection to a currently connected snes"""
 | |
|         self.ctx.snes_reconnect_address = None
 | |
|         if self.ctx.snes_socket is not None and not self.ctx.snes_socket.closed:
 | |
|             asyncio.create_task(self.ctx.snes_socket.close())
 | |
| 
 | |
|     def _cmd_connect(self, address: str = ""):
 | |
|         """Connect to a MultiWorld Server"""
 | |
|         self.ctx.server_address = None
 | |
|         asyncio.create_task(connect(self.ctx, address if address else None))
 | |
| 
 | |
|     def _cmd_disconnect(self):
 | |
|         """Disconnect from a MultiWorld Server"""
 | |
|         self.ctx.server_address = None
 | |
|         asyncio.create_task(disconnect(self.ctx))
 | |
| 
 | |
|     def _cmd_received(self):
 | |
|         """List all received items"""
 | |
|         logging.info('Received items:')
 | |
|         for index, item in enumerate(self.ctx.items_received, 1):
 | |
|             logging.info('%s from %s (%s) (%d/%d in list)' % (
 | |
|                 color(get_item_name_from_id(item.item), 'red', 'bold'),
 | |
|                 color(self.ctx.player_names[item.player], 'yellow'),
 | |
|                 get_location_name_from_address(item.location), index, len(self.ctx.items_received)))
 | |
| 
 | |
|     def _cmd_missing(self):
 | |
|         """List all missing location checks"""
 | |
|         for location in [k for k, v in Regions.location_table.items() if type(v[0]) is int]:
 | |
|             if location not in self.ctx.locations_checked:
 | |
|                 logging.info('Missing: ' + location)
 | |
| 
 | |
|     def _cmd_show_items(self, toggle: str = ""):
 | |
|         """Toggle showing of items received across the team"""
 | |
|         if toggle:
 | |
|             self.ctx.found_items = toggle.lower() in {"1", "true", "on"}
 | |
|         else:
 | |
|             self.ctx.found_items = not self.ctx.found_items
 | |
|         logging.info(f"Set showing team items to {self.ctx.found_items}")
 | |
|         asyncio.create_task(send_msgs(self.ctx.socket, [['UpdateTags', get_tags(self.ctx)]]))
 | |
| 
 | |
|     def default(self, raw: str):
 | |
|         asyncio.create_task(send_msgs(self.ctx.socket, [['Say', raw]]))
 | |
| 
 | |
| 
 | |
| async def console_loop(ctx: Context):
 | |
|     session = prompt_toolkit.PromptSession()
 | |
|     commandprocessor = ClientCommandProcessor(ctx)
 | |
|     while not ctx.exit_event.is_set():
 | |
|         try:
 | |
|             with patch_stdout():
 | |
|                 input_text = await session.prompt_async()
 | |
| 
 | |
|             if ctx.input_requests > 0:
 | |
|                 ctx.input_requests -= 1
 | |
|                 ctx.input_queue.put_nowait(input_text)
 | |
|                 continue
 | |
| 
 | |
|             command = input_text.split()
 | |
|             if not command:
 | |
|                 continue
 | |
|             commandprocessor(input_text)
 | |
|         except Exception as e:
 | |
|             logging.exception(e)
 | |
|         await snes_flush_writes(ctx)
 | |
| 
 | |
| 
 | |
| async def track_locations(ctx : Context, roomid, roomdata):
 | |
|     new_locations = []
 | |
|     def new_check(location):
 | |
|         ctx.locations_checked.add(location)
 | |
|         logging.info("New check: %s (%d/216)" % (location, len(ctx.locations_checked)))
 | |
|         new_locations.append(Regions.location_table[location][0])
 | |
| 
 | |
|     for location, (loc_roomid, loc_mask) in location_table_uw.items():
 | |
|         if location not in ctx.locations_checked and loc_roomid == roomid and (roomdata << 4) & loc_mask != 0:
 | |
|             new_check(location)
 | |
| 
 | |
|     uw_begin = 0x129
 | |
|     uw_end = 0
 | |
|     uw_unchecked = {}
 | |
|     for location, (roomid, mask) in location_table_uw.items():
 | |
|         if location not in ctx.locations_checked:
 | |
|             uw_unchecked[location] = (roomid, mask)
 | |
|             uw_begin = min(uw_begin, roomid)
 | |
|             uw_end = max(uw_end, roomid + 1)
 | |
|     if uw_begin < uw_end:
 | |
|         uw_data = await snes_read(ctx, SAVEDATA_START + (uw_begin * 2), (uw_end - uw_begin) * 2)
 | |
|         if uw_data is not None:
 | |
|             for location, (roomid, mask) in uw_unchecked.items():
 | |
|                 offset = (roomid - uw_begin) * 2
 | |
|                 roomdata = uw_data[offset] | (uw_data[offset + 1] << 8)
 | |
|                 if roomdata & mask != 0:
 | |
|                     new_check(location)
 | |
| 
 | |
|     ow_begin = 0x82
 | |
|     ow_end = 0
 | |
|     ow_unchecked = {}
 | |
|     for location, screenid in location_table_ow.items():
 | |
|         if location not in ctx.locations_checked:
 | |
|             ow_unchecked[location] = screenid
 | |
|             ow_begin = min(ow_begin, screenid)
 | |
|             ow_end = max(ow_end, screenid + 1)
 | |
|     if ow_begin < ow_end:
 | |
|         ow_data = await snes_read(ctx, SAVEDATA_START + 0x280 + ow_begin, ow_end - ow_begin)
 | |
|         if ow_data is not None:
 | |
|             for location, screenid in ow_unchecked.items():
 | |
|                 if ow_data[screenid - ow_begin] & 0x40 != 0:
 | |
|                     new_check(location)
 | |
| 
 | |
|     if not all([location in ctx.locations_checked for location in location_table_npc.keys()]):
 | |
|         npc_data = await snes_read(ctx, SAVEDATA_START + 0x410, 2)
 | |
|         if npc_data is not None:
 | |
|             npc_value = npc_data[0] | (npc_data[1] << 8)
 | |
|             for location, mask in location_table_npc.items():
 | |
|                 if npc_value & mask != 0 and location not in ctx.locations_checked:
 | |
|                     new_check(location)
 | |
| 
 | |
|     if not all([location in ctx.locations_checked for location in location_table_misc.keys()]):
 | |
|         misc_data = await snes_read(ctx, SAVEDATA_START + 0x3c6, 4)
 | |
|         if misc_data is not None:
 | |
|             for location, (offset, mask) in location_table_misc.items():
 | |
|                 assert(0x3c6 <= offset <= 0x3c9)
 | |
|                 if misc_data[offset - 0x3c6] & mask != 0 and location not in ctx.locations_checked:
 | |
|                     new_check(location)
 | |
| 
 | |
|     await send_msgs(ctx.socket, [['LocationChecks', new_locations]])
 | |
| 
 | |
| async def game_watcher(ctx : Context):
 | |
|     while not ctx.exit_event.is_set():
 | |
|         try:
 | |
|             await asyncio.wait_for(ctx.watcher_event.wait(), 2)
 | |
|         except asyncio.TimeoutError:
 | |
|             pass
 | |
|         ctx.watcher_event.clear()
 | |
| 
 | |
|         if not ctx.rom:
 | |
|             rom = await snes_read(ctx, ROMNAME_START, ROMNAME_SIZE)
 | |
|             if rom is None or rom == bytes([0] * ROMNAME_SIZE):
 | |
|                 continue
 | |
| 
 | |
|             ctx.rom = list(rom)
 | |
|             ctx.locations_checked = set()
 | |
|             ctx.locations_scouted = set()
 | |
|             if ctx.awaiting_rom:
 | |
|                 await server_auth(ctx, False)
 | |
| 
 | |
|         if ctx.auth and ctx.auth != ctx.rom:
 | |
|             logging.warning("ROM change detected, please reconnect to the multiworld server")
 | |
|             await disconnect(ctx)
 | |
| 
 | |
|         gamemode = await snes_read(ctx, WRAM_START + 0x10, 1)
 | |
|         if gamemode is None or gamemode[0] not in INGAME_MODES:
 | |
|             continue
 | |
| 
 | |
|         data = await snes_read(ctx, RECV_PROGRESS_ADDR, 8)
 | |
|         if data is None:
 | |
|             continue
 | |
| 
 | |
|         recv_index = data[0] | (data[1] << 8)
 | |
|         assert RECV_ITEM_ADDR == RECV_PROGRESS_ADDR + 2
 | |
|         recv_item = data[2]
 | |
|         assert ROOMID_ADDR == RECV_PROGRESS_ADDR + 4
 | |
|         roomid = data[4] | (data[5] << 8)
 | |
|         assert ROOMDATA_ADDR == RECV_PROGRESS_ADDR + 6
 | |
|         roomdata = data[6]
 | |
|         assert SCOUT_LOCATION_ADDR == RECV_PROGRESS_ADDR + 7
 | |
|         scout_location = data[7]
 | |
| 
 | |
|         if recv_index < len(ctx.items_received) and recv_item == 0:
 | |
|             item = ctx.items_received[recv_index]
 | |
|             logging.info('Received %s from %s (%s) (%d/%d in list)' % (
 | |
|                 color(get_item_name_from_id(item.item), 'red', 'bold'), color(ctx.player_names[item.player], 'yellow'),
 | |
|                 get_location_name_from_address(item.location), recv_index + 1, len(ctx.items_received)))
 | |
|             recv_index += 1
 | |
|             snes_buffered_write(ctx, RECV_PROGRESS_ADDR, bytes([recv_index & 0xFF, (recv_index >> 8) & 0xFF]))
 | |
|             snes_buffered_write(ctx, RECV_ITEM_ADDR, bytes([item.item]))
 | |
|             snes_buffered_write(ctx, RECV_ITEM_PLAYER_ADDR, bytes([item.player if item.player != ctx.slot else 0]))
 | |
|         if scout_location > 0 and scout_location in ctx.locations_info:
 | |
|             snes_buffered_write(ctx, SCOUTREPLY_LOCATION_ADDR, bytes([scout_location]))
 | |
|             snes_buffered_write(ctx, SCOUTREPLY_ITEM_ADDR, bytes([ctx.locations_info[scout_location][0]]))
 | |
|             snes_buffered_write(ctx, SCOUTREPLY_PLAYER_ADDR, bytes([ctx.locations_info[scout_location][1]]))
 | |
| 
 | |
|         await snes_flush_writes(ctx)
 | |
| 
 | |
|         if scout_location > 0 and scout_location not in ctx.locations_scouted:
 | |
|             ctx.locations_scouted.add(scout_location)
 | |
|             logging.info(f'Scouting item at {list(Regions.location_table.keys())[scout_location - 1]}')
 | |
|             await send_msgs(ctx.socket, [['LocationScouts', [scout_location]]])
 | |
|         await track_locations(ctx, roomid, roomdata)
 | |
| 
 | |
| 
 | |
| async def run_game(romfile):
 | |
|     import webbrowser
 | |
|     webbrowser.open(romfile)
 | |
| 
 | |
| 
 | |
| async def main():
 | |
|     parser = argparse.ArgumentParser()
 | |
|     parser.add_argument('diff_file', default="", type=str, nargs="?",
 | |
|                         help='Path to a Berserker Multiworld Binary Patch file')
 | |
|     parser.add_argument('--snes', default='localhost:8080', help='Address of the QUsb2snes server.')
 | |
|     parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
 | |
|     parser.add_argument('--password', default=None, help='Password of the multiworld host.')
 | |
|     parser.add_argument('--loglevel', default='info', choices=['debug', 'info', 'warning', 'error', 'critical'])
 | |
|     parser.add_argument('--founditems', default=False, action='store_true', help='Show items found by other players for themselves.')
 | |
|     args = parser.parse_args()
 | |
| 
 | |
|     logging.basicConfig(format='%(message)s', level=getattr(logging, args.loglevel.upper(), logging.INFO))
 | |
| 
 | |
|     if args.diff_file:
 | |
|         import Patch
 | |
|         meta, romfile = Patch.create_rom_file(args.diff_file)
 | |
|         args.connect = meta["server"]
 | |
|         logging.info(f"Wrote rom file to {romfile}")
 | |
|         asyncio.create_task(run_game(romfile))
 | |
| 
 | |
|     ctx = Context(args.snes, args.connect, args.password, args.founditems)
 | |
| 
 | |
|     input_task = asyncio.create_task(console_loop(ctx))
 | |
| 
 | |
|     await snes_connect(ctx, ctx.snes_address)
 | |
| 
 | |
|     if ctx.server_task is None:
 | |
|         ctx.server_task = asyncio.create_task(server_loop(ctx))
 | |
| 
 | |
|     watcher_task = asyncio.create_task(game_watcher(ctx))
 | |
| 
 | |
| 
 | |
|     await ctx.exit_event.wait()
 | |
|     ctx.server_address = None
 | |
|     ctx.snes_reconnect_address = None
 | |
| 
 | |
|     await watcher_task
 | |
| 
 | |
|     if ctx.socket is not None and not ctx.socket.closed:
 | |
|         await ctx.socket.close()
 | |
|     if ctx.server_task is not None:
 | |
|         await ctx.server_task
 | |
| 
 | |
|     if ctx.snes_socket is not None and not ctx.snes_socket.closed:
 | |
|         await ctx.snes_socket.close()
 | |
| 
 | |
|     while ctx.input_requests > 0:
 | |
|         ctx.input_queue.put_nowait(None)
 | |
|         ctx.input_requests -= 1
 | |
| 
 | |
|     await input_task
 | |
| 
 | |
| if __name__ == '__main__':
 | |
|     colorama.init()
 | |
|     loop = asyncio.get_event_loop()
 | |
|     loop.run_until_complete(main())
 | |
|     loop.close()
 | |
|     colorama.deinit()
 | |
|     atexit.unregister(exit_func)
 |