 9b22458f44
			
		
	
	9b22458f44
	
	
	
		
			
			Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
		
			
				
	
	
		
			29 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import unittest
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| 
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| from BaseClasses import get_seed
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| from .. import SVTestCase
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| from ..assertion import WorldAssertMixin
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| from ... import options
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| 
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| 
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| class TestGeneratePreRolledRandomness(WorldAssertMixin, SVTestCase):
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|     def test_given_pre_rolled_difficult_randomness_when_generate_then_basic_checks(self):
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|         if self.skip_long_tests:
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|             raise unittest.SkipTest("Long tests disabled")
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| 
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|         choices = {
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|             options.EntranceRandomization.internal_name: options.EntranceRandomization.option_buildings,
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|             options.BundleRandomization.internal_name: options.BundleRandomization.option_remixed,
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|             options.BundlePrice.internal_name: options.BundlePrice.option_maximum
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|         }
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| 
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|         num_tests = 1000
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|         for i in range(num_tests):
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|             seed = get_seed()  # Put seed in parameter to test
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|             with self.solo_world_sub_test(f"Entrance Randomizer and Remixed Bundles",
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|                                           choices,
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|                                           seed=seed,
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|                                           world_caching=False) \
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|                     as (multiworld, _):
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|                 self.assert_basic_checks(multiworld)
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