Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
28 lines
1.0 KiB
Python
28 lines
1.0 KiB
Python
from .. import SVContentPackTestBase
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from ....mods.mod_data import ModNames
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from ....strings.villager_names import ModNPC
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class TestJasperWithoutSVE(SVContentPackTestBase):
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mods = (ModNames.jasper,)
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def test_gunther_is_added(self):
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self.assertIn(ModNPC.gunther, self.content.villagers)
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self.assertEqual(self.content.villagers[ModNPC.gunther].mod_name, ModNames.jasper)
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def test_marlon_is_added(self):
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self.assertIn(ModNPC.marlon, self.content.villagers)
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self.assertEqual(self.content.villagers[ModNPC.marlon].mod_name, ModNames.jasper)
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class TestJasperWithSVE(SVContentPackTestBase):
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mods = (ModNames.jasper, ModNames.sve)
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def test_gunther_is_added(self):
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self.assertIn(ModNPC.gunther, self.content.villagers)
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self.assertEqual(self.content.villagers[ModNPC.gunther].mod_name, ModNames.sve)
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def test_marlon_is_added(self):
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self.assertIn(ModNPC.marlon, self.content.villagers)
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self.assertEqual(self.content.villagers[ModNPC.marlon].mod_name, ModNames.sve)
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