Files
Grinch-AP/worlds/sc2/test/test_mission_groups.py
Ziktofel 5f1835c546 SC2: Content update (#5312)
Feature highlights:
- Adds many content to the SC2 game
- Allows custom mission order
- Adds race-swapped missions for build missions (except Epilogue and NCO)
- Allows War Council Nerfs (Protoss units can get pre - War Council State, alternative units get another custom nerf to match the power level of base units)
- Revamps Predator's upgrade tree (never was considered strategically important)
- Adds some units and upgrades
- Locked and excluded items can specify quantity
- Key mode (if opt-in, missions require keys to be unlocked on top of their regular regular requirements
- Victory caches - Victory locations can grant multiple items to the multiworld instead of one 
- The generator is more resilient for generator failures as it validates logic for item excludes
- Fixes the following issues:
  - https://github.com/ArchipelagoMW/Archipelago/issues/3531 
  - https://github.com/ArchipelagoMW/Archipelago/issues/3548
2025-09-02 17:40:58 +02:00

10 lines
419 B
Python

import unittest
from .. import mission_groups
class TestMissionGroups(unittest.TestCase):
def test_all_mission_groups_are_defined_and_nonempty(self) -> None:
for mission_group_name in mission_groups.MissionGroupNames.get_all_group_names():
self.assertIn(mission_group_name, mission_groups.mission_groups)
self.assertTrue(mission_groups.mission_groups[mission_group_name])