130 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from enum import Enum
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| from typing import Dict, List, NamedTuple, Set
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| 
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| from BaseClasses import Item, ItemClassification
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| from .static_logic import DOORS_BY_ROOM, PROGRESSIVE_ITEMS, get_door_group_item_id, get_door_item_id, \
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|     get_progressive_item_id, get_special_item_id, PANEL_DOORS_BY_ROOM, get_panel_door_item_id, get_panel_group_item_id
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| 
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| 
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| class ItemType(Enum):
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|     NORMAL = 1
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|     COLOR = 2
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| 
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| 
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| class ItemData(NamedTuple):
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|     """
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|     ItemData for an item in Lingo
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|     """
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|     code: int
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|     classification: ItemClassification
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|     type: ItemType
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|     has_doors: bool
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|     painting_ids: List[str]
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| 
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| 
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| class LingoItem(Item):
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|     """
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|     Item from the game Lingo
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|     """
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|     game: str = "Lingo"
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| 
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| 
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| ALL_ITEM_TABLE: Dict[str, ItemData] = {}
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| ITEMS_BY_GROUP: Dict[str, List[str]] = {}
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| 
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| TRAP_ITEMS: List[str] = ["Slowness Trap", "Iceland Trap", "Atbash Trap"]
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| 
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| PROGUSEFUL_ITEMS: List[str] = [
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|     "Crossroads - Roof Access",
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|     "Black",
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|     "Red",
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|     "Blue",
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|     "Yellow",
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|     "Purple",
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|     "Sunwarps",
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|     "Tenacious Entrance Panels",
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|     "The Tenacious - Black Palindromes (Panels)",
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|     "Hub Room - RAT (Panel)",
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|     "Outside The Wanderer - WANDERLUST (Panel)",
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|     "Orange Tower Panels"
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| ]
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| 
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| 
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| def get_prog_item_classification(item_name: str):
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|     if item_name in PROGUSEFUL_ITEMS:
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|         return ItemClassification.progression | ItemClassification.useful
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|     else:
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|         return ItemClassification.progression
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| 
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| 
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| def load_item_data():
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|     for color in ["Black", "Red", "Blue", "Yellow", "Green", "Orange", "Gray", "Brown", "Purple"]:
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|         ALL_ITEM_TABLE[color] = ItemData(get_special_item_id(color), get_prog_item_classification(color),
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|                                          ItemType.COLOR, False, [])
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|         ITEMS_BY_GROUP.setdefault("Colors", []).append(color)
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| 
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|     door_groups: Set[str] = set()
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|     for room_name, doors in DOORS_BY_ROOM.items():
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|         for door_name, door in doors.items():
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|             if door.skip_item is True or door.event is True:
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|                 continue
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| 
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|             if door.door_group is not None:
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|                 door_groups.add(door.door_group)
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| 
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|             ALL_ITEM_TABLE[door.item_name] = \
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|                 ItemData(get_door_item_id(room_name, door_name), get_prog_item_classification(door.item_name),
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|                          ItemType.NORMAL, door.has_doors, door.painting_ids)
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|             ITEMS_BY_GROUP.setdefault("Doors", []).append(door.item_name)
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| 
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|             if door.item_group is not None:
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|                 ITEMS_BY_GROUP.setdefault(door.item_group, []).append(door.item_name)
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| 
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|     for group in door_groups:
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|         ALL_ITEM_TABLE[group] = ItemData(get_door_group_item_id(group), get_prog_item_classification(group),
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|                                          ItemType.NORMAL, True, [])
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|         ITEMS_BY_GROUP.setdefault("Doors", []).append(group)
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| 
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|     panel_groups: Set[str] = set()
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|     for room_name, panel_doors in PANEL_DOORS_BY_ROOM.items():
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|         for panel_door_name, panel_door in panel_doors.items():
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|             if panel_door.panel_group is not None:
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|                 panel_groups.add(panel_door.panel_group)
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| 
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|             ALL_ITEM_TABLE[panel_door.item_name] = ItemData(get_panel_door_item_id(room_name, panel_door_name),
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|                                                             get_prog_item_classification(panel_door.item_name),
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|                                                             ItemType.NORMAL, False, [])
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|             ITEMS_BY_GROUP.setdefault("Panels", []).append(panel_door.item_name)
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| 
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|     for group in panel_groups:
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|         ALL_ITEM_TABLE[group] = ItemData(get_panel_group_item_id(group), get_prog_item_classification(group),
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|                                          ItemType.NORMAL, False, [])
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|         ITEMS_BY_GROUP.setdefault("Panels", []).append(group)
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| 
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|     special_items: Dict[str, ItemClassification] = {
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|         ":)":                        ItemClassification.filler,
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|         "The Feeling of Being Lost": ItemClassification.filler,
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|         "Wanderlust":                ItemClassification.filler,
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|         "Empty White Hallways":      ItemClassification.filler,
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|         "Speed Boost":               ItemClassification.filler,
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|         **{trap_name: ItemClassification.trap for trap_name in TRAP_ITEMS},
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|         "Puzzle Skip":               ItemClassification.useful,
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|     }
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| 
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|     for item_name, classification in special_items.items():
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|         ALL_ITEM_TABLE[item_name] = ItemData(get_special_item_id(item_name), classification,
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|                                              ItemType.NORMAL, False, [])
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| 
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|         if classification == ItemClassification.filler:
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|             ITEMS_BY_GROUP.setdefault("Junk", []).append(item_name)
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|         elif classification == ItemClassification.trap:
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|             ITEMS_BY_GROUP.setdefault("Traps", []).append(item_name)
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| 
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|     for item_name in PROGRESSIVE_ITEMS:
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|         ALL_ITEM_TABLE[item_name] = ItemData(get_progressive_item_id(item_name),
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|                                              get_prog_item_classification(item_name), ItemType.NORMAL, False, [])
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| 
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| 
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| # Initialize the item data at module scope.
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| load_item_data()
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