983 lines
		
	
	
		
			52 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			983 lines
		
	
	
		
			52 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import os
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| import hashlib
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| import Utils
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| import bsdiff4
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| from copy import deepcopy
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| from Patch import APDeltaPatch
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| from .text import encode_text
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| from .rom_addresses import rom_addresses
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| from .locations import location_data
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| from .items import item_table
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| from .rock_tunnel import randomize_rock_tunnel
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| import worlds.pokemon_rb.poke_data as poke_data
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| 
 | |
| 
 | |
| def choose_forced_type(chances, random):
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|     n = random.randint(1, 100)
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|     for chance in chances:
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|         if chance[0] >= n:
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|             return chance[1]
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|     return None
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| 
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| 
 | |
| def filter_moves(moves, type, random):
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|     ret = []
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|     for move in moves:
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|         if poke_data.moves[move]["type"] == type or type is None:
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|             ret.append(move)
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|     random.shuffle(ret)
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|     return ret
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| 
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| 
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| def get_move(local_move_data, moves, chances, random, starting_move=False):
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|     type = choose_forced_type(chances, random)
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|     filtered_moves = filter_moves(moves, type, random)
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|     for move in filtered_moves:
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|         if local_move_data[move]["accuracy"] > 80 and local_move_data[move]["power"] > 0 or not starting_move:
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|             moves.remove(move)
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|             return move
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|     else:
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|         return get_move(local_move_data, moves, [], random, starting_move)
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| 
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| 
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| def get_encounter_slots(self):
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|     encounter_slots = deepcopy([location for location in location_data if location.type == "Wild Encounter"])
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| 
 | |
|     for location in encounter_slots:
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|         if isinstance(location.original_item, list):
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|             location.original_item = location.original_item[not self.multiworld.game_version[self.player].value]
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|     return encounter_slots
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| 
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| 
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| def get_base_stat_total(mon):
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|     return (poke_data.pokemon_data[mon]["atk"] + poke_data.pokemon_data[mon]["def"]
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|             + poke_data.pokemon_data[mon]["hp"] + poke_data.pokemon_data[mon]["spd"]
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|             + poke_data.pokemon_data[mon]["spc"])
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| 
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| 
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| def randomize_pokemon(self, mon, mons_list, randomize_type, random):
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|     if randomize_type in [1, 3]:
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|         type_mons = [pokemon for pokemon in mons_list if any([poke_data.pokemon_data[mon][
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|              "type1"] in [self.local_poke_data[pokemon]["type1"], self.local_poke_data[pokemon]["type2"]],
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|              poke_data.pokemon_data[mon]["type2"] in [self.local_poke_data[pokemon]["type1"],
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|                                                       self.local_poke_data[pokemon]["type2"]]])]
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|         if not type_mons:
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|             type_mons = mons_list.copy()
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|         if randomize_type == 3:
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|             stat_base = get_base_stat_total(mon)
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|             type_mons.sort(key=lambda mon: abs(get_base_stat_total(mon) - stat_base))
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|         mon = type_mons[round(random.triangular(0, len(type_mons) - 1, 0))]
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|     if randomize_type == 2:
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|         stat_base = get_base_stat_total(mon)
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|         mons_list.sort(key=lambda mon: abs(get_base_stat_total(mon) - stat_base))
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|         mon = mons_list[round(random.triangular(0, 50, 0))]
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|     elif randomize_type == 4:
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|         mon = random.choice(mons_list)
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|     return mon
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| 
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| 
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| def set_mon_palettes(self, random, data):
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|     if self.multiworld.randomize_pokemon_palettes[self.player] == "vanilla":
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|         return
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|     pallet_map = {
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|         "Poison": 0x0F,
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|         "Normal": 0x10,
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|         "Ice": 0x11,
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|         "Fire": 0x12,
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|         "Water": 0x13,
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|         "Ghost": 0x14,
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|         "Ground": 0x15,
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|         "Grass": 0x16,
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|         "Psychic": 0x17,
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|         "Electric": 0x18,
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|         "Rock": 0x19,
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|         "Dragon": 0x1F,
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|         "Flying": 0x20,
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|         "Fighting": 0x21,
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|         "Bug": 0x22
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|     }
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|     palettes = []
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|     for mon in poke_data.pokemon_data:
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|         if self.multiworld.randomize_pokemon_palettes[self.player] == "primary_type":
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|             pallet = pallet_map[self.local_poke_data[mon]["type1"]]
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|         elif (self.multiworld.randomize_pokemon_palettes[self.player] == "follow_evolutions" and mon in
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|               poke_data.evolves_from and poke_data.evolves_from[mon] != "Eevee"):
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|             pallet = palettes[-1]
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|         else:  # completely_random or follow_evolutions and it is not an evolved form (except eeveelutions)
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|             pallet = random.choice(list(pallet_map.values()))
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|         palettes.append(pallet)
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|     address = rom_addresses["Mon_Palettes"]
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|     for pallet in palettes:
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|         data[address] = pallet
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|         address += 1
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| 
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| 
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| def process_trainer_data(self, data, random):
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|     mons_list = [pokemon for pokemon in poke_data.pokemon_data.keys() if pokemon not in poke_data.legendary_pokemon
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|                  or self.multiworld.trainer_legendaries[self.player].value]
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|     address = rom_addresses["Trainer_Data"]
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|     while address < rom_addresses["Trainer_Data_End"]:
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|         if data[address] == 255:
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|             mode = 1
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|         else:
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|             mode = 0
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|         while True:
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|             address += 1
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|             if data[address] == 0:
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|                 address += 1
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|                 break
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|             address += mode
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|             mon = None
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|             for i in range(1, 4):
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|                 for l in ["A", "B", "C", "D", "E", "F", "G", "H"]:
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|                     if rom_addresses[f"Rival_Starter{i}_{l}"] == address:
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|                         mon = " ".join(self.multiworld.get_location(f"Pallet Town - Starter {i}",
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|                                                                     self.player).item.name.split()[1:])
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|                         if l in ["D", "E", "F", "G", "H"] and mon in poke_data.evolves_to:
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|                             mon = poke_data.evolves_to[mon]
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|                         if l in ["F", "G", "H"] and mon in poke_data.evolves_to:
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|                             mon = poke_data.evolves_to[mon]
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|             if mon is None and self.multiworld.randomize_trainer_parties[self.player].value:
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|                 mon = poke_data.id_to_mon[data[address]]
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|                 mon = randomize_pokemon(self, mon, mons_list,
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|                                         self.multiworld.randomize_trainer_parties[self.player].value, random)
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|             if mon is not None:
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|                 data[address] = poke_data.pokemon_data[mon]["id"]
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| 
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| 
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| def process_static_pokemon(self):
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|     starter_slots = deepcopy([location for location in location_data if location.type == "Starter Pokemon"])
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|     legendary_slots = deepcopy([location for location in location_data if location.type == "Legendary Pokemon"])
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|     static_slots = deepcopy([location for location in location_data if location.type in
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|                     ["Static Pokemon", "Missable Pokemon"]])
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|     legendary_mons = deepcopy([slot.original_item for slot in legendary_slots])
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| 
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|     tower_6F_mons = set()
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|     for i in range(1, 11):
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|         tower_6F_mons.add(self.multiworld.get_location(f"Pokemon Tower 6F - Wild Pokemon - {i}", self.player).item.name)
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| 
 | |
|     mons_list = [pokemon for pokemon in poke_data.first_stage_pokemon if pokemon not in poke_data.legendary_pokemon
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|                  or self.multiworld.randomize_legendary_pokemon[self.player].value == 3]
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|     if self.multiworld.randomize_legendary_pokemon[self.player].value == 0:
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|         for slot in legendary_slots:
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|             location = self.multiworld.get_location(slot.name, self.player)
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|             location.place_locked_item(self.create_item("Missable " + slot.original_item))
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|     elif self.multiworld.randomize_legendary_pokemon[self.player].value == 1:
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|         self.multiworld.random.shuffle(legendary_mons)
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|         for slot in legendary_slots:
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|             location = self.multiworld.get_location(slot.name, self.player)
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|             location.place_locked_item(self.create_item("Missable " + legendary_mons.pop()))
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|     elif self.multiworld.randomize_legendary_pokemon[self.player].value == 2:
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|         static_slots = static_slots + legendary_slots
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|         self.multiworld.random.shuffle(static_slots)
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|         static_slots.sort(key=lambda s: 0 if s.name == "Pokemon Tower 6F - Restless Soul" else 1)
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|         while legendary_slots:
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|             swap_slot = legendary_slots.pop()
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|             slot = static_slots.pop()
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|             slot_type = slot.type.split()[0]
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|             if slot_type == "Legendary":
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|                 slot_type = "Missable"
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|             location = self.multiworld.get_location(slot.name, self.player)
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|             location.place_locked_item(self.create_item(slot_type + " " + swap_slot.original_item))
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|             swap_slot.original_item = slot.original_item
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|     elif self.multiworld.randomize_legendary_pokemon[self.player].value == 3:
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|         static_slots = static_slots + legendary_slots
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| 
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|     for slot in static_slots:
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|         location = self.multiworld.get_location(slot.name, self.player)
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|         randomize_type = self.multiworld.randomize_static_pokemon[self.player].value
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|         slot_type = slot.type.split()[0]
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|         if slot_type == "Legendary":
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|             slot_type = "Missable"
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|         if not randomize_type:
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|             location.place_locked_item(self.create_item(slot_type + " " + slot.original_item))
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|         else:
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|             mon = self.create_item(slot_type + " " +
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|                                        randomize_pokemon(self, slot.original_item, mons_list, randomize_type,
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|                                                          self.multiworld.random))
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|             while location.name == "Pokemon Tower 6F - Restless Soul" and mon in tower_6F_mons:
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|                 mon = self.create_item(slot_type + " " + randomize_pokemon(self, slot.original_item, mons_list,
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|                                                                            randomize_type, self.multiworld.random))
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|             location.place_locked_item(mon)
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| 
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|     chosen_mons = set()
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|     for slot in starter_slots:
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|         location = self.multiworld.get_location(slot.name, self.player)
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|         randomize_type = self.multiworld.randomize_starter_pokemon[self.player].value
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|         slot_type = "Missable"
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|         if not randomize_type:
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|             location.place_locked_item(self.create_item(slot_type + " " + slot.original_item))
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|         else:
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|             mon = self.create_item(slot_type + " " + randomize_pokemon(self, slot.original_item, mons_list,
 | |
|                                                                        randomize_type, self.multiworld.random))
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|             while mon.name in chosen_mons:
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|                 mon = self.create_item(slot_type + " " + randomize_pokemon(self, slot.original_item, mons_list,
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|                                                                            randomize_type, self.multiworld.random))
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|             chosen_mons.add(mon.name)
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|             location.place_locked_item(mon)
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| 
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| 
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| def process_wild_pokemon(self):
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| 
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|     encounter_slots = get_encounter_slots(self)
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| 
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|     placed_mons = {pokemon: 0 for pokemon in poke_data.pokemon_data.keys()}
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|     zone_mapping = {}
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|     if self.multiworld.randomize_wild_pokemon[self.player].value:
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|         mons_list = [pokemon for pokemon in poke_data.pokemon_data.keys() if pokemon not in poke_data.legendary_pokemon
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|                      or self.multiworld.randomize_legendary_pokemon[self.player].value == 3]
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|         self.multiworld.random.shuffle(encounter_slots)
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|         locations = []
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|         for slot in encounter_slots:
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|             location = self.multiworld.get_location(slot.name, self.player)
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|             zone = " - ".join(location.name.split(" - ")[:-1])
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|             if zone not in zone_mapping:
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|                 zone_mapping[zone] = {}
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|             original_mon = slot.original_item
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|             if self.multiworld.area_1_to_1_mapping[self.player] and original_mon in zone_mapping[zone]:
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|                 mon = zone_mapping[zone][original_mon]
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|             else:
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|                 mon = randomize_pokemon(self, original_mon, mons_list,
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|                                         self.multiworld.randomize_wild_pokemon[self.player].value, self.multiworld.random)
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|             # if static Pokemon are not randomized, we make sure nothing on Pokemon Tower 6F is a Marowak
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|             # if static Pokemon are randomized we deal with that during static encounter randomization
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|             while (self.multiworld.randomize_static_pokemon[self.player].value == 0 and mon == "Marowak"
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|                    and "Pokemon Tower 6F" in slot.name):
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|                 # to account for the possibility that only one ground type Pokemon exists, match only stats for this fix
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|                 mon = randomize_pokemon(self, original_mon, mons_list, 2, self.multiworld.random)
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|             placed_mons[mon] += 1
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|             location.item = self.create_item(mon)
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|             location.event = True
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|             location.locked = True
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|             location.item.location = location
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|             locations.append(location)
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|             zone_mapping[zone][original_mon] = mon
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| 
 | |
|         mons_to_add = []
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|         remaining_pokemon = [pokemon for pokemon in poke_data.pokemon_data.keys() if placed_mons[pokemon] == 0 and
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|                              (pokemon not in poke_data.legendary_pokemon or self.multiworld.randomize_legendary_pokemon[self.player].value == 3)]
 | |
|         if self.multiworld.catch_em_all[self.player].value == 1:
 | |
|             mons_to_add = [pokemon for pokemon in poke_data.first_stage_pokemon if placed_mons[pokemon] == 0 and
 | |
|                             (pokemon not in poke_data.legendary_pokemon or self.multiworld.randomize_legendary_pokemon[self.player].value == 3)]
 | |
|         elif self.multiworld.catch_em_all[self.player].value == 2:
 | |
|             mons_to_add = remaining_pokemon.copy()
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|         logic_needed_mons = max(self.multiworld.oaks_aide_rt_2[self.player].value,
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|                                 self.multiworld.oaks_aide_rt_11[self.player].value,
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|                                 self.multiworld.oaks_aide_rt_15[self.player].value)
 | |
|         if self.multiworld.accessibility[self.player] == "minimal":
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|             logic_needed_mons = 0
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| 
 | |
|         self.multiworld.random.shuffle(remaining_pokemon)
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|         while (len([pokemon for pokemon in placed_mons if placed_mons[pokemon] > 0])
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|                + len(mons_to_add) < logic_needed_mons):
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|             mons_to_add.append(remaining_pokemon.pop())
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|         for mon in mons_to_add:
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|             stat_base = get_base_stat_total(mon)
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|             candidate_locations = get_encounter_slots(self)
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|             if self.multiworld.randomize_wild_pokemon[self.player].current_key in ["match_base_stats", "match_types_and_base_stats"]:
 | |
|                 candidate_locations.sort(key=lambda slot: abs(get_base_stat_total(slot.original_item) - stat_base))
 | |
|             if self.multiworld.randomize_wild_pokemon[self.player].current_key in ["match_types", "match_types_and_base_stats"]:
 | |
|                 candidate_locations.sort(key=lambda slot: not any([poke_data.pokemon_data[slot.original_item]["type1"] in
 | |
|                      [self.local_poke_data[mon]["type1"], self.local_poke_data[mon]["type2"]],
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|                      poke_data.pokemon_data[slot.original_item]["type2"] in
 | |
|                      [self.local_poke_data[mon]["type1"], self.local_poke_data[mon]["type2"]]]))
 | |
|             candidate_locations = [self.multiworld.get_location(location.name, self.player) for location in candidate_locations]
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|             for location in candidate_locations:
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|                 zone = " - ".join(location.name.split(" - ")[:-1])
 | |
|                 if self.multiworld.catch_em_all[self.player] == "all_pokemon" and self.multiworld.area_1_to_1_mapping[self.player]:
 | |
|                     if not [self.multiworld.get_location(l.name, self.player) for l in get_encounter_slots(self)
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|                             if (not l.name.startswith(zone)) and
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|                                self.multiworld.get_location(l.name, self.player).item.name == location.item.name]:
 | |
|                         continue
 | |
|                 if self.multiworld.catch_em_all[self.player] == "first_stage" and self.multiworld.area_1_to_1_mapping[self.player]:
 | |
|                     if not [self.multiworld.get_location(l.name, self.player) for l in get_encounter_slots(self)
 | |
|                             if (not l.name.startswith(zone)) and
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|                                self.multiworld.get_location(l.name, self.player).item.name == location.item.name and l.name
 | |
|                             not in poke_data.evolves_from]:
 | |
|                         continue
 | |
| 
 | |
|                 if placed_mons[location.item.name] < 2 and (location.item.name in poke_data.first_stage_pokemon
 | |
|                                                             or self.multiworld.catch_em_all[self.player]):
 | |
|                     continue
 | |
| 
 | |
|                 if self.multiworld.area_1_to_1_mapping[self.player]:
 | |
|                     place_locations = [place_location for place_location in candidate_locations if
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|                         place_location.name.startswith(zone) and
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|                         place_location.item.name == location.item.name]
 | |
|                 else:
 | |
|                     place_locations = [location]
 | |
|                 for place_location in place_locations:
 | |
|                     placed_mons[place_location.item.name] -= 1
 | |
|                     place_location.item = self.create_item(mon)
 | |
|                     place_location.item.location = place_location
 | |
|                     placed_mons[mon] += 1
 | |
|                 break
 | |
|             else:
 | |
|                 raise Exception
 | |
| 
 | |
|     else:
 | |
|         for slot in encounter_slots:
 | |
|             location = self.multiworld.get_location(slot.name, self.player)
 | |
|             location.item = self.create_item(slot.original_item)
 | |
|             location.event = True
 | |
|             location.locked = True
 | |
|             location.item.location = location
 | |
|             placed_mons[location.item.name] += 1
 | |
| 
 | |
| 
 | |
| def process_move_data(self):
 | |
|     self.local_move_data = deepcopy(poke_data.moves)
 | |
|     if self.multiworld.move_balancing[self.player]:
 | |
|         self.local_move_data["Sing"]["accuracy"] = 30
 | |
|         self.local_move_data["Sleep Powder"]["accuracy"] = 40
 | |
|         self.local_move_data["Spore"]["accuracy"] = 50
 | |
|         self.local_move_data["Sonicboom"]["effect"] = 0
 | |
|         self.local_move_data["Sonicboom"]["power"] = 50
 | |
|         self.local_move_data["Dragon Rage"]["effect"] = 0
 | |
|         self.local_move_data["Dragon Rage"]["power"] = 80
 | |
|         self.local_move_data["Horn Drill"]["effect"] = 0
 | |
|         self.local_move_data["Horn Drill"]["power"] = 70
 | |
|         self.local_move_data["Horn Drill"]["accuracy"] = 90
 | |
|         self.local_move_data["Guillotine"]["effect"] = 0
 | |
|         self.local_move_data["Guillotine"]["power"] = 70
 | |
|         self.local_move_data["Guillotine"]["accuracy"] = 90
 | |
|         self.local_move_data["Fissure"]["effect"] = 0
 | |
|         self.local_move_data["Fissure"]["power"] = 70
 | |
|         self.local_move_data["Fissure"]["accuracy"] = 90
 | |
|         self.local_move_data["Blizzard"]["accuracy"] = 70
 | |
|     if self.multiworld.randomize_tm_moves[self.player]:
 | |
|         self.local_tms = self.multiworld.random.sample([move for move in poke_data.moves.keys() if move not in
 | |
|                                                         ["No Move"] + poke_data.hm_moves], 50)
 | |
|     else:
 | |
|         self.local_tms = poke_data.tm_moves.copy()
 | |
| 
 | |
| 
 | |
| def process_pokemon_data(self):
 | |
| 
 | |
|     local_poke_data = deepcopy(poke_data.pokemon_data)
 | |
|     learnsets = deepcopy(poke_data.learnsets)
 | |
|     tms_hms = self.local_tms + poke_data.hm_moves
 | |
| 
 | |
| 
 | |
|     compat_hms = set()
 | |
| 
 | |
|     for mon, mon_data in local_poke_data.items():
 | |
|         if self.multiworld.randomize_pokemon_stats[self.player].value == 1:
 | |
|             stats = [mon_data["hp"], mon_data["atk"], mon_data["def"], mon_data["spd"], mon_data["spc"]]
 | |
|             self.multiworld.random.shuffle(stats)
 | |
|             mon_data["hp"] = stats[0]
 | |
|             mon_data["atk"] = stats[1]
 | |
|             mon_data["def"] = stats[2]
 | |
|             mon_data["spd"] = stats[3]
 | |
|             mon_data["spc"] = stats[4]
 | |
|         elif self.multiworld.randomize_pokemon_stats[self.player].value == 2:
 | |
|             first_run = True
 | |
|             while (mon_data["hp"] > 255 or mon_data["atk"] > 255 or mon_data["def"] > 255 or mon_data["spd"] > 255
 | |
|                    or mon_data["spc"] > 255 or first_run):
 | |
|                 first_run = False
 | |
|                 total_stats = mon_data["hp"] + mon_data["atk"] + mon_data["def"] + mon_data["spd"] + mon_data["spc"] - 60
 | |
|                 dist = [self.multiworld.random.randint(1, 101) / 100, self.multiworld.random.randint(1, 101) / 100,
 | |
|                         self.multiworld.random.randint(1, 101) / 100, self.multiworld.random.randint(1, 101) / 100,
 | |
|                         self.multiworld.random.randint(1, 101) / 100]
 | |
|                 total_dist = sum(dist)
 | |
| 
 | |
|                 mon_data["hp"] = int(round(dist[0] / total_dist * total_stats) + 20)
 | |
|                 mon_data["atk"] = int(round(dist[1] / total_dist * total_stats) + 10)
 | |
|                 mon_data["def"] = int(round(dist[2] / total_dist * total_stats) + 10)
 | |
|                 mon_data["spd"] = int(round(dist[3] / total_dist * total_stats) + 10)
 | |
|                 mon_data["spc"] = int(round(dist[4] / total_dist * total_stats) + 10)
 | |
|         if self.multiworld.randomize_pokemon_types[self.player].value:
 | |
|             if self.multiworld.randomize_pokemon_types[self.player].value == 1 and mon in poke_data.evolves_from:
 | |
|                 type1 = local_poke_data[poke_data.evolves_from[mon]]["type1"]
 | |
|                 type2 = local_poke_data[poke_data.evolves_from[mon]]["type2"]
 | |
|                 if type1 == type2:
 | |
|                     if self.multiworld.secondary_type_chance[self.player].value == -1:
 | |
|                         if mon_data["type1"] != mon_data["type2"]:
 | |
|                             while type2 == type1:
 | |
|                                 type2 = self.multiworld.random.choice(list(poke_data.type_names.values()))
 | |
|                     elif self.multiworld.random.randint(1, 100) <= self.multiworld.secondary_type_chance[self.player].value:
 | |
|                         type2 = self.multiworld.random.choice(list(poke_data.type_names.values()))
 | |
|             else:
 | |
|                 type1 = self.multiworld.random.choice(list(poke_data.type_names.values()))
 | |
|                 type2 = type1
 | |
|                 if ((self.multiworld.secondary_type_chance[self.player].value == -1 and mon_data["type1"]
 | |
|                      != mon_data["type2"]) or self.multiworld.random.randint(1, 100)
 | |
|                         <= self.multiworld.secondary_type_chance[self.player].value):
 | |
|                     while type2 == type1:
 | |
|                         type2 = self.multiworld.random.choice(list(poke_data.type_names.values()))
 | |
| 
 | |
|             mon_data["type1"] = type1
 | |
|             mon_data["type2"] = type2
 | |
|         if self.multiworld.randomize_pokemon_movesets[self.player].value:
 | |
|             if self.multiworld.randomize_pokemon_movesets[self.player].value == 1:
 | |
|                 if mon_data["type1"] == "Normal" and mon_data["type2"] == "Normal":
 | |
|                     chances = [[75, "Normal"]]
 | |
|                 elif mon_data["type1"] == "Normal" or mon_data["type2"] == "Normal":
 | |
|                     if mon_data["type1"] == "Normal":
 | |
|                         second_type = mon_data["type2"]
 | |
|                     else:
 | |
|                         second_type = mon_data["type1"]
 | |
|                     chances = [[30, "Normal"], [85, second_type]]
 | |
|                 elif mon_data["type1"] == mon_data["type2"]:
 | |
|                     chances = [[60, mon_data["type1"]], [80, "Normal"]]
 | |
|                 else:
 | |
|                     chances = [[50, mon_data["type1"]], [80, mon_data["type2"]], [85, "Normal"]]
 | |
|             else:
 | |
|                 chances = []
 | |
|             moves = list(poke_data.moves.keys())
 | |
|             for move in ["No Move"] + poke_data.hm_moves:
 | |
|                 moves.remove(move)
 | |
|             if self.multiworld.confine_transform_to_ditto[self.player]:
 | |
|                 moves.remove("Transform")
 | |
|             if self.multiworld.start_with_four_moves[self.player]:
 | |
|                 num_moves = 4
 | |
|             else:
 | |
|                 num_moves = len([i for i in [mon_data["start move 1"], mon_data["start move 2"],
 | |
|                                              mon_data["start move 3"], mon_data["start move 4"]] if i != "No Move"])
 | |
|             if mon in learnsets:
 | |
|                 num_moves += len(learnsets[mon])
 | |
|             non_power_moves = []
 | |
|             learnsets[mon] = []
 | |
|             for i in range(num_moves):
 | |
|                 if i == 0 and mon == "Ditto" and self.multiworld.confine_transform_to_ditto[self.player]:
 | |
|                     move = "Transform"
 | |
|                 else:
 | |
|                     move = get_move(self.local_move_data, moves, chances, self.multiworld.random)
 | |
|                     while move == "Transform" and self.multiworld.confine_transform_to_ditto[self.player]:
 | |
|                         move = get_move(self.local_move_data, moves, chances, self.multiworld.random)
 | |
|                 if self.local_move_data[move]["power"] < 5:
 | |
|                     non_power_moves.append(move)
 | |
|                 else:
 | |
|                     learnsets[mon].append(move)
 | |
|             learnsets[mon].sort(key=lambda move: self.local_move_data[move]["power"])
 | |
|             if learnsets[mon]:
 | |
|                 for move in non_power_moves:
 | |
|                     learnsets[mon].insert(self.multiworld.random.randint(1, len(learnsets[mon])), move)
 | |
|             else:
 | |
|                 learnsets[mon] = non_power_moves
 | |
|             for i in range(1, 5):
 | |
|                 if mon_data[f"start move {i}"] != "No Move" or self.multiworld.start_with_four_moves[self.player]:
 | |
|                     mon_data[f"start move {i}"] = learnsets[mon].pop(0)
 | |
| 
 | |
|         if self.multiworld.randomize_pokemon_catch_rates[self.player].value:
 | |
|             mon_data["catch rate"] = self.multiworld.random.randint(self.multiworld.minimum_catch_rate[self.player], 255)
 | |
|         else:
 | |
|             mon_data["catch rate"] = max(self.multiworld.minimum_catch_rate[self.player], mon_data["catch rate"])
 | |
| 
 | |
|         def roll_tm_compat(roll_move):
 | |
|             if self.local_move_data[roll_move]["type"] in [mon_data["type1"], mon_data["type2"]]:
 | |
|                 if roll_move in poke_data.hm_moves:
 | |
|                     if self.multiworld.hm_same_type_compatibility[self.player].value == -1:
 | |
|                         return mon_data["tms"][int(flag / 8)]
 | |
|                     r = self.multiworld.random.randint(1, 100) <= self.multiworld.hm_same_type_compatibility[self.player].value
 | |
|                     if r and mon not in poke_data.legendary_pokemon:
 | |
|                         compat_hms.add(roll_move)
 | |
|                     return r
 | |
|                 else:
 | |
|                     if self.multiworld.tm_same_type_compatibility[self.player].value == -1:
 | |
|                         return mon_data["tms"][int(flag / 8)]
 | |
|                     return self.multiworld.random.randint(1, 100) <= self.multiworld.tm_same_type_compatibility[self.player].value
 | |
|             elif self.local_move_data[roll_move]["type"] == "Normal" and "Normal" not in [mon_data["type1"], mon_data["type2"]]:
 | |
|                 if roll_move in poke_data.hm_moves:
 | |
|                     if self.multiworld.hm_normal_type_compatibility[self.player].value == -1:
 | |
|                         return mon_data["tms"][int(flag / 8)]
 | |
|                     r = self.multiworld.random.randint(1, 100) <= self.multiworld.hm_normal_type_compatibility[self.player].value
 | |
|                     if r and mon not in poke_data.legendary_pokemon:
 | |
|                         compat_hms.add(roll_move)
 | |
|                     return r
 | |
|                 else:
 | |
|                     if self.multiworld.tm_normal_type_compatibility[self.player].value == -1:
 | |
|                         return mon_data["tms"][int(flag / 8)]
 | |
|                     return self.multiworld.random.randint(1, 100) <= self.multiworld.tm_normal_type_compatibility[self.player].value
 | |
|             else:
 | |
|                 if roll_move in poke_data.hm_moves:
 | |
|                     if self.multiworld.hm_other_type_compatibility[self.player].value == -1:
 | |
|                         return mon_data["tms"][int(flag / 8)]
 | |
|                     r = self.multiworld.random.randint(1, 100) <= self.multiworld.hm_other_type_compatibility[self.player].value
 | |
|                     if r and mon not in poke_data.legendary_pokemon:
 | |
|                         compat_hms.add(roll_move)
 | |
|                     return r
 | |
|                 else:
 | |
|                     if self.multiworld.tm_other_type_compatibility[self.player].value == -1:
 | |
|                         return mon_data["tms"][int(flag / 8)]
 | |
|                     return self.multiworld.random.randint(1, 100) <= self.multiworld.tm_other_type_compatibility[self.player].value
 | |
| 
 | |
| 
 | |
|         for flag, tm_move in enumerate(tms_hms):
 | |
|             if mon in poke_data.evolves_from.keys() and self.multiworld.inherit_tm_hm_compatibility[self.player]:
 | |
| 
 | |
|                 if local_poke_data[poke_data.evolves_from[mon]]["tms"][int(flag / 8)] & 1 << (flag % 8):
 | |
|                     # always inherit learnable tms/hms
 | |
|                     bit = 1
 | |
|                 else:
 | |
|                     if self.local_move_data[tm_move]["type"] in [mon_data["type1"], mon_data["type2"]] and \
 | |
|                             self.local_move_data[tm_move]["type"] not in [
 | |
|                             local_poke_data[poke_data.evolves_from[mon]]["type1"],
 | |
|                             local_poke_data[poke_data.evolves_from[mon]]["type2"]]:
 | |
|                         # the tm/hm is for a move whose type matches current mon, but not pre-evolved form
 | |
|                         # so this gets full chance roll
 | |
|                         bit = roll_tm_compat(tm_move)
 | |
|                     # otherwise 50% reduced chance to add compatibility over pre-evolved form
 | |
|                     elif self.multiworld.random.randint(1, 100) > 50 and roll_tm_compat(tm_move):
 | |
|                         bit = 1
 | |
|                     else:
 | |
|                         bit = 0
 | |
|             else:
 | |
|                 bit = roll_tm_compat(tm_move)
 | |
|             if bit:
 | |
|                 mon_data["tms"][int(flag / 8)] |= 1 << (flag % 8)
 | |
|             else:
 | |
|                 mon_data["tms"][int(flag / 8)] &= ~(1 << (flag % 8))
 | |
| 
 | |
|     hm_verify = ["Surf", "Strength"]
 | |
|     if self.multiworld.accessibility[self.player] != "minimal" or ((not
 | |
|                 self.multiworld.badgesanity[self.player]) and max(self.multiworld.elite_four_condition[self.player],
 | |
|                                                                  self.multiworld.victory_road_condition[self.player]) > 7):
 | |
|         hm_verify += ["Cut"]
 | |
|     if self.multiworld.accessibility[self.player] != "minimal" and (self.multiworld.trainersanity[self.player] or
 | |
|                                                                     self.multiworld.extra_key_items[self.player]):
 | |
|         hm_verify += ["Flash"]
 | |
| 
 | |
|     for hm_move in hm_verify:
 | |
|         if hm_move not in compat_hms:
 | |
|             mon = self.multiworld.random.choice([mon for mon in poke_data.pokemon_data if mon not in
 | |
|                                                  poke_data.legendary_pokemon])
 | |
|             flag = tms_hms.index(hm_move)
 | |
|             local_poke_data[mon]["tms"][int(flag / 8)] |= 1 << (flag % 8)
 | |
| 
 | |
|     self.local_poke_data = local_poke_data
 | |
|     self.learnsets = learnsets
 | |
| 
 | |
| 
 | |
| def write_quizzes(self, data, random):
 | |
| 
 | |
|     def get_quiz(q, a):
 | |
|         if q == 0:
 | |
|             r = random.randint(0, 3)
 | |
|             if r == 0:
 | |
|                 mon = self.trade_mons["Trade_Dux"]
 | |
|                 text = "A woman in<LINE>Vermilion City<CONT>"
 | |
|             elif r == 1:
 | |
|                 mon = self.trade_mons["Trade_Lola"]
 | |
|                 text = "A man in<LINE>Cerulean City<CONT>"
 | |
|             elif r == 2:
 | |
|                 mon = self.trade_mons["Trade_Marcel"]
 | |
|                 text = "Someone on Route 2<LINE>"
 | |
|             elif r == 3:
 | |
|                 mon = self.trade_mons["Trade_Spot"]
 | |
|                 text = "Someone on Route 5<LINE>"
 | |
|             if not a:
 | |
|                 answers.append(0)
 | |
|                 old_mon = mon
 | |
|                 while old_mon == mon:
 | |
|                     mon = random.choice(list(poke_data.pokemon_data.keys()))
 | |
| 
 | |
|             return encode_text(f"{text}was looking for<CONT>{mon}?<DONE>")
 | |
|         elif q == 1:
 | |
|             for location in self.multiworld.get_filled_locations():
 | |
|                 if location.item.name == "Secret Key" and location.item.player == self.player:
 | |
|                     break
 | |
|             player_name = self.multiworld.player_name[location.player]
 | |
|             if not a:
 | |
|                 if len(self.multiworld.player_name) > 1:
 | |
|                     old_name = player_name
 | |
|                     while old_name == player_name:
 | |
|                         player_name = random.choice(list(self.multiworld.player_name.values()))
 | |
|                 else:
 | |
|                     return encode_text("You're playing<LINE>in a multiworld<CONT>with other<CONT>players?<DONE>")
 | |
|             if player_name == self.multiworld.player_name[self.player]:
 | |
|                 player_name = "yourself"
 | |
|             player_name = encode_text(player_name, force=True, safety=True)
 | |
|             return encode_text(f"The Secret Key was<LINE>found by<CONT>") + player_name + encode_text("<DONE>")
 | |
|         elif q == 2:
 | |
|             if a:
 | |
|                 return encode_text(f"#mon is<LINE>pronounced<CONT>Po-kay-mon?<DONE>")
 | |
|             else:
 | |
|                 if random.randint(0, 1):
 | |
|                     return encode_text(f"#mon is<LINE>pronounced<CONT>Po-key-mon?<DONE>")
 | |
|                 else:
 | |
|                     return encode_text(f"#mon is<LINE>pronounced<CONT>Po-kuh-mon?<DONE>")
 | |
|         elif q == 3:
 | |
|             starters = [" ".join(self.multiworld.get_location(
 | |
|                 f"Pallet Town - Starter {i}", self.player).item.name.split(" ")[1:]) for i in range(1, 4)]
 | |
|             mon = random.choice(starters)
 | |
|             nots = random.choice(range(8, 16, 2))
 | |
|             if random.randint(0, 1):
 | |
|                 while mon in starters:
 | |
|                     mon = random.choice(list(poke_data.pokemon_data.keys()))
 | |
|                     if a:
 | |
|                         nots += 1
 | |
|             elif not a:
 | |
|                 nots += 1
 | |
|             text = f"{mon} was<LINE>"
 | |
|             while nots > 0:
 | |
|                 i = random.randint(1, min(4, nots))
 | |
|                 text += ("not " * i) + "<CONT>"
 | |
|                 nots -= i
 | |
|             text += "a starter choice?<DONE>"
 | |
|             return encode_text(text)
 | |
|         elif q == 4:
 | |
|             if a:
 | |
|                 tm_text = self.local_tms[27]
 | |
|             else:
 | |
|                 if self.multiworld.randomize_tm_moves[self.player]:
 | |
|                     wrong_tms = self.local_tms.copy()
 | |
|                     wrong_tms.pop(27)
 | |
|                     tm_text = random.choice(wrong_tms)
 | |
|                 else:
 | |
|                     tm_text = "TOMBSTONER"
 | |
|             return encode_text(f"TM28 contains<LINE>{tm_text.upper()}?<DONE>")
 | |
|         elif q == 5:
 | |
|             i = 8
 | |
|             while not a and i in [1, 8]:
 | |
|                 i = random.randint(0, 99999999)
 | |
|             return encode_text(f"There are {i}<LINE>certified #MON<CONT>LEAGUE BADGEs?<DONE>")
 | |
|         elif q == 6:
 | |
|             i = 2
 | |
|             while not a and i in [1, 2]:
 | |
|                 i = random.randint(0, 99)
 | |
|             return encode_text(f"POLIWAG evolves {i}<LINE>times?<DONE>")
 | |
|         elif q == 7:
 | |
|             entity = "Motor Carrier"
 | |
|             if not a:
 | |
|                 entity = random.choice(["Driver", "Shipper"])
 | |
|             return encode_text("Title 49 of the<LINE>U.S. Code of<CONT>Federal<CONT>Regulations part<CONT>397.67 states"
 | |
|                                f"<CONT>that the<CONT>{entity}<CONT>is responsible<CONT>for planning<CONT>routes when"
 | |
|                                "<CONT>hazardous<CONT>materials are<CONT>transported?<DONE>")
 | |
| 
 | |
|     answers = [random.randint(0, 1), random.randint(0, 1), random.randint(0, 1),
 | |
|                random.randint(0, 1), random.randint(0, 1), random.randint(0, 1)]
 | |
| 
 | |
|     questions = random.sample((range(0, 8)), 6)
 | |
|     question_texts = []
 | |
|     for i, question in enumerate(questions):
 | |
|         question_texts.append(get_quiz(question, answers[i]))
 | |
| 
 | |
|     for i, quiz in enumerate(["A", "B", "C", "D", "E", "F"]):
 | |
|         data[rom_addresses[f"Quiz_Answer_{quiz}"]] = int(not answers[i]) << 4 | (i + 1)
 | |
|         write_bytes(data, question_texts[i], rom_addresses[f"Text_Quiz_{quiz}"])
 | |
| 
 | |
| 
 | |
| def generate_output(self, output_directory: str):
 | |
|     random = self.multiworld.per_slot_randoms[self.player]
 | |
|     game_version = self.multiworld.game_version[self.player].current_key
 | |
|     data = bytes(get_base_rom_bytes(game_version))
 | |
| 
 | |
|     with open(os.path.join(os.path.dirname(__file__), f'basepatch_{game_version}.bsdiff4'), 'rb') as stream:
 | |
|         base_patch = bytes(stream.read())
 | |
|     data = bytearray(bsdiff4.patch(data, base_patch))
 | |
| 
 | |
|     basemd5 = hashlib.md5()
 | |
|     basemd5.update(data)
 | |
| 
 | |
|     for location in self.multiworld.get_locations():
 | |
|         if location.player != self.player or location.rom_address is None:
 | |
|             continue
 | |
|         if location.item and location.item.player == self.player:
 | |
|             if location.rom_address:
 | |
|                 rom_address = location.rom_address
 | |
|                 if not isinstance(rom_address, list):
 | |
|                     rom_address = [rom_address]
 | |
|                 for address in rom_address:
 | |
|                     if location.item.name in poke_data.pokemon_data.keys():
 | |
|                         data[address] = poke_data.pokemon_data[location.item.name]["id"]
 | |
|                     elif " ".join(location.item.name.split()[1:]) in poke_data.pokemon_data.keys():
 | |
|                         data[address] = poke_data.pokemon_data[" ".join(location.item.name.split()[1:])]["id"]
 | |
|                     else:
 | |
|                         item_id = self.item_name_to_id[location.item.name] - 172000000
 | |
|                         if item_id > 255:
 | |
|                             item_id -= 256
 | |
|                         data[address] = item_id
 | |
| 
 | |
|         else:
 | |
|             data[location.rom_address] = 0x2C  # AP Item
 | |
| 
 | |
|     def set_trade_mon(address, loc):
 | |
|         mon = self.multiworld.get_location(loc, self.player).item.name
 | |
|         data[rom_addresses[address]] = poke_data.pokemon_data[mon]["id"]
 | |
|         self.trade_mons[address] = mon
 | |
| 
 | |
|     if game_version == "red":
 | |
|         set_trade_mon("Trade_Terry", "Safari Zone Center - Wild Pokemon - 5")
 | |
|         set_trade_mon("Trade_Spot", "Safari Zone East - Wild Pokemon - 1")
 | |
|     else:
 | |
|         set_trade_mon("Trade_Terry", "Safari Zone Center - Wild Pokemon - 7")
 | |
|         set_trade_mon("Trade_Spot", "Safari Zone East - Wild Pokemon - 7")
 | |
|     set_trade_mon("Trade_Marcel", "Route 24 - Wild Pokemon - 6")
 | |
|     set_trade_mon("Trade_Sailor", "Pokemon Mansion 1F - Wild Pokemon - 3")
 | |
|     set_trade_mon("Trade_Dux", "Route 3 - Wild Pokemon - 2")
 | |
|     set_trade_mon("Trade_Marc", "Route 23 - Super Rod Pokemon - 1")
 | |
|     set_trade_mon("Trade_Lola", "Route 10 - Super Rod Pokemon - 1")
 | |
|     set_trade_mon("Trade_Doris", "Cerulean Cave 1F - Wild Pokemon - 9")
 | |
|     set_trade_mon("Trade_Crinkles", "Route 12 - Wild Pokemon - 4")
 | |
| 
 | |
|     data[rom_addresses['Fly_Location']] = self.fly_map_code
 | |
| 
 | |
|     if self.multiworld.tea[self.player].value:
 | |
|         data[rom_addresses["Option_Tea"]] = 1
 | |
|         data[rom_addresses["Guard_Drink_List"]] = 0x54
 | |
|         data[rom_addresses["Guard_Drink_List"] + 1] = 0
 | |
|         data[rom_addresses["Guard_Drink_List"] + 2] = 0
 | |
| 
 | |
|     data[rom_addresses["Fossils_Needed_For_Second_Item"]] = (
 | |
|         self.multiworld.second_fossil_check_condition[self.player].value)
 | |
| 
 | |
|     data[rom_addresses["Option_Lose_Money"]] = int(not self.multiworld.lose_money_on_blackout[self.player].value)
 | |
| 
 | |
|     if self.multiworld.extra_key_items[self.player].value:
 | |
|         data[rom_addresses['Options']] |= 4
 | |
|     data[rom_addresses["Option_Blind_Trainers"]] = round(self.multiworld.blind_trainers[self.player].value * 2.55)
 | |
|     data[rom_addresses['Option_Cerulean_Cave_Condition']] = self.multiworld.cerulean_cave_condition[self.player].value
 | |
|     data[rom_addresses['Option_Encounter_Minimum_Steps']] = self.multiworld.minimum_steps_between_encounters[self.player].value
 | |
|     data[rom_addresses['Option_Victory_Road_Badges']] = self.multiworld.victory_road_condition[self.player].value
 | |
|     data[rom_addresses['Option_Pokemon_League_Badges']] = self.multiworld.elite_four_condition[self.player].value
 | |
|     data[rom_addresses['Option_Viridian_Gym_Badges']] = self.multiworld.viridian_gym_condition[self.player].value
 | |
|     data[rom_addresses['Option_EXP_Modifier']] = self.multiworld.exp_modifier[self.player].value
 | |
|     if not self.multiworld.require_item_finder[self.player].value:
 | |
|         data[rom_addresses['Option_Itemfinder']] = 0
 | |
|     if self.multiworld.extra_strength_boulders[self.player].value:
 | |
|         for i in range(0, 3):
 | |
|             data[rom_addresses['Option_Boulders'] + (i * 3)] = 0x15
 | |
|     if self.multiworld.extra_key_items[self.player].value:
 | |
|         for i in range(0, 4):
 | |
|             data[rom_addresses['Option_Rock_Tunnel_Extra_Items'] + (i * 3)] = 0x15
 | |
|     if self.multiworld.old_man[self.player].value == 2:
 | |
|         data[rom_addresses['Option_Old_Man']] = 0x11
 | |
|         data[rom_addresses['Option_Old_Man_Lying']] = 0x15
 | |
|     if self.multiworld.require_pokedex[self.player]:
 | |
|         data[rom_addresses["Require_Pokedex_A"]] = 1
 | |
|         data[rom_addresses["Require_Pokedex_B"]] = 1
 | |
|         data[rom_addresses["Require_Pokedex_C"]] = 1
 | |
|     if self.multiworld.dexsanity[self.player]:
 | |
|         data[rom_addresses["Option_Dexsanity_A"]] = 1
 | |
|         data[rom_addresses["Option_Dexsanity_B"]] = 1
 | |
|     if self.multiworld.all_pokemon_seen[self.player]:
 | |
|         data[rom_addresses["Option_Pokedex_Seen"]] = 1
 | |
|     money = str(self.multiworld.starting_money[self.player].value).zfill(6)
 | |
|     data[rom_addresses["Starting_Money_High"]] = int(money[:2], 16)
 | |
|     data[rom_addresses["Starting_Money_Middle"]] = int(money[2:4], 16)
 | |
|     data[rom_addresses["Starting_Money_Low"]] = int(money[4:], 16)
 | |
|     data[rom_addresses["Text_Badges_Needed_Viridian_Gym"]] = encode_text(
 | |
|         str(self.multiworld.viridian_gym_condition[self.player].value))[0]
 | |
|     data[rom_addresses["Text_Badges_Needed"]] = encode_text(
 | |
|         str(max(self.multiworld.victory_road_condition[self.player].value,
 | |
|                 self.multiworld.elite_four_condition[self.player].value)))[0]
 | |
|     write_bytes(data, encode_text(
 | |
|         " ".join(self.multiworld.get_location("Route 3 - Pokemon For Sale", self.player).item.name.upper().split()[1:])),
 | |
|                 rom_addresses["Text_Magikarp_Salesman"])
 | |
|     write_quizzes(self, data, random)
 | |
| 
 | |
|     if self.multiworld.badges_needed_for_hm_moves[self.player].value == 0:
 | |
|         for hm_move in poke_data.hm_moves:
 | |
|             write_bytes(data, bytearray([0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00]),
 | |
|                         rom_addresses["HM_" + hm_move + "_Badge_a"])
 | |
|     elif self.extra_badges:
 | |
|         written_badges = {}
 | |
|         for hm_move, badge in self.extra_badges.items():
 | |
|             data[rom_addresses["HM_" + hm_move + "_Badge_b"]] = {"Boulder Badge": 0x47, "Cascade Badge": 0x4F,
 | |
|                                                                  "Thunder Badge": 0x57, "Rainbow Badge": 0x5F,
 | |
|                                                                  "Soul Badge": 0x67, "Marsh Badge": 0x6F,
 | |
|                                                                  "Volcano Badge": 0x77, "Earth Badge": 0x7F}[badge]
 | |
|             move_text = hm_move
 | |
|             if badge not in ["Marsh Badge", "Volcano Badge", "Earth Badge"]:
 | |
|                 move_text = ", " + move_text
 | |
|             rom_address = rom_addresses["Badge_Text_" + badge.replace(" ", "_")]
 | |
|             if badge in written_badges:
 | |
|                 rom_address += len(written_badges[badge])
 | |
|                 move_text = ", " + move_text
 | |
|             write_bytes(data, encode_text(move_text.upper()), rom_address)
 | |
|             written_badges[badge] = move_text
 | |
|         for badge in ["Marsh Badge", "Volcano Badge", "Earth Badge"]:
 | |
|             if badge not in written_badges:
 | |
|                 write_bytes(data, encode_text("Nothing"), rom_addresses["Badge_Text_" + badge.replace(" ", "_")])
 | |
| 
 | |
|     type_loc = rom_addresses["Type_Chart"]
 | |
|     for matchup in self.type_chart:
 | |
|         if matchup[2] != 10:  # don't needlessly divide damage by 10 and multiply by 10
 | |
|             data[type_loc] = poke_data.type_ids[matchup[0]]
 | |
|             data[type_loc + 1] = poke_data.type_ids[matchup[1]]
 | |
|             data[type_loc + 2] = matchup[2]
 | |
|             type_loc += 3
 | |
|     data[type_loc] = 0xFF
 | |
|     data[type_loc + 1] = 0xFF
 | |
|     data[type_loc + 2] = 0xFF
 | |
| 
 | |
|     if self.multiworld.normalize_encounter_chances[self.player].value:
 | |
|         chances = [25, 51, 77, 103, 129, 155, 180, 205, 230, 255]
 | |
|         for i, chance in enumerate(chances):
 | |
|             data[rom_addresses['Encounter_Chances'] + (i * 2)] = chance
 | |
| 
 | |
|     for mon, mon_data in self.local_poke_data.items():
 | |
|         if mon == "Mew":
 | |
|             address = rom_addresses["Base_Stats_Mew"]
 | |
|         else:
 | |
|             address = rom_addresses["Base_Stats"] + (28 * (mon_data["dex"] - 1))
 | |
|         data[address + 1] = self.local_poke_data[mon]["hp"]
 | |
|         data[address + 2] = self.local_poke_data[mon]["atk"]
 | |
|         data[address + 3] = self.local_poke_data[mon]["def"]
 | |
|         data[address + 4] = self.local_poke_data[mon]["spd"]
 | |
|         data[address + 5] = self.local_poke_data[mon]["spc"]
 | |
|         data[address + 6] = poke_data.type_ids[self.local_poke_data[mon]["type1"]]
 | |
|         data[address + 7] = poke_data.type_ids[self.local_poke_data[mon]["type2"]]
 | |
|         data[address + 8] = self.local_poke_data[mon]["catch rate"]
 | |
|         data[address + 15] = poke_data.moves[self.local_poke_data[mon]["start move 1"]]["id"]
 | |
|         data[address + 16] = poke_data.moves[self.local_poke_data[mon]["start move 2"]]["id"]
 | |
|         data[address + 17] = poke_data.moves[self.local_poke_data[mon]["start move 3"]]["id"]
 | |
|         data[address + 18] = poke_data.moves[self.local_poke_data[mon]["start move 4"]]["id"]
 | |
|         write_bytes(data, self.local_poke_data[mon]["tms"], address + 20)
 | |
|         if mon in self.learnsets and self.learnsets[mon]:
 | |
|                 address = rom_addresses["Learnset_" + mon.replace(" ", "")]
 | |
|                 for i, move in enumerate(self.learnsets[mon]):
 | |
|                     data[(address + 1) + i * 2] = poke_data.moves[move]["id"]
 | |
| 
 | |
|     data[rom_addresses["Option_Aide_Rt2"]] = self.multiworld.oaks_aide_rt_2[self.player].value
 | |
|     data[rom_addresses["Option_Aide_Rt11"]] = self.multiworld.oaks_aide_rt_11[self.player].value
 | |
|     data[rom_addresses["Option_Aide_Rt15"]] = self.multiworld.oaks_aide_rt_15[self.player].value
 | |
| 
 | |
|     if self.multiworld.safari_zone_normal_battles[self.player].value == 1:
 | |
|         data[rom_addresses["Option_Safari_Zone_Battle_Type"]] = 255
 | |
| 
 | |
|     if self.multiworld.reusable_tms[self.player].value:
 | |
|         data[rom_addresses["Option_Reusable_TMs"]] = 0xC9
 | |
| 
 | |
|     for i in range(1, 10):
 | |
|         data[rom_addresses[f"Option_Trainersanity{i}"]] = self.multiworld.trainersanity[self.player].value
 | |
| 
 | |
|     data[rom_addresses["Option_Always_Half_STAB"]] = int(not self.multiworld.same_type_attack_bonus[self.player].value)
 | |
| 
 | |
|     if self.multiworld.better_shops[self.player].value:
 | |
|         inventory = ["Poke Ball", "Great Ball", "Ultra Ball"]
 | |
|         if self.multiworld.better_shops[self.player].value == 2:
 | |
|             inventory.append("Master Ball")
 | |
|         inventory += ["Potion", "Super Potion", "Hyper Potion", "Max Potion", "Full Restore", "Revive", "Antidote",
 | |
|                       "Awakening", "Burn Heal", "Ice Heal", "Paralyze Heal", "Full Heal", "Repel", "Super Repel",
 | |
|                       "Max Repel", "Escape Rope"]
 | |
|         shop_data = bytearray([0xFE, len(inventory)])
 | |
|         shop_data += bytearray([item_table[item].id - 172000000 for item in inventory])
 | |
|         shop_data.append(0xFF)
 | |
|         for shop in range(1, 10):
 | |
|             write_bytes(data, shop_data, rom_addresses[f"Shop{shop}"])
 | |
|     price = str(self.multiworld.master_ball_price[self.player].value).zfill(6)
 | |
|     price = bytearray([int(price[:2], 16), int(price[2:4], 16), int(price[4:], 16)])
 | |
|     write_bytes(data, price, rom_addresses["Price_Master_Ball"])  # Money values in Red and Blue are weird
 | |
| 
 | |
|     for item in reversed(self.multiworld.precollected_items[self.player]):
 | |
|         if data[rom_addresses["Start_Inventory"] + item.code - 172000000] < 255:
 | |
|             data[rom_addresses["Start_Inventory"] + item.code - 172000000] += 1
 | |
| 
 | |
|     set_mon_palettes(self, random, data)
 | |
|     process_trainer_data(self, data, random)
 | |
| 
 | |
|     for move_data in self.local_move_data.values():
 | |
|         if move_data["id"] == 0:
 | |
|             continue
 | |
|         address = rom_addresses["Move_Data"] + ((move_data["id"] - 1) * 6)
 | |
|         write_bytes(data, bytearray([move_data["id"], move_data["effect"], move_data["power"],
 | |
|                     poke_data.type_ids[move_data["type"]], round(move_data["accuracy"] * 2.55), move_data["pp"]]), address)
 | |
| 
 | |
|     TM_IDs = bytearray([poke_data.moves[move]["id"] for move in self.local_tms])
 | |
|     write_bytes(data, TM_IDs, rom_addresses["TM_Moves"])
 | |
| 
 | |
|     if self.multiworld.randomize_rock_tunnel[self.player]:
 | |
|         seed = randomize_rock_tunnel(data, random)
 | |
|         write_bytes(data, encode_text(f"SEED: <LINE>{seed}"), rom_addresses["Text_Rock_Tunnel_Sign"])
 | |
| 
 | |
|     mons = [mon["id"] for mon in poke_data.pokemon_data.values()]
 | |
|     random.shuffle(mons)
 | |
|     data[rom_addresses['Title_Mon_First']] = mons.pop()
 | |
|     for mon in range(0, 16):
 | |
|         data[rom_addresses['Title_Mons'] + mon] = mons.pop()
 | |
|     if self.multiworld.game_version[self.player].value:
 | |
|         mons.sort(key=lambda mon: 0 if mon == self.multiworld.get_location("Pallet Town - Starter 1", self.player).item.name
 | |
|                   else 1 if mon == self.multiworld.get_location("Pallet Town - Starter 2", self.player).item.name else
 | |
|                   2 if mon == self.multiworld.get_location("Pallet Town - Starter 3", self.player).item.name else 3)
 | |
|     else:
 | |
|         mons.sort(key=lambda mon: 0 if mon == self.multiworld.get_location("Pallet Town - Starter 2", self.player).item.name
 | |
|                   else 1 if mon == self.multiworld.get_location("Pallet Town - Starter 1", self.player).item.name else
 | |
|                   2 if mon == self.multiworld.get_location("Pallet Town - Starter 3", self.player).item.name else 3)
 | |
|     write_bytes(data, encode_text(self.multiworld.seed_name[-20:], 20, True), rom_addresses['Title_Seed'])
 | |
| 
 | |
|     slot_name = self.multiworld.player_name[self.player]
 | |
|     slot_name.replace("@", " ")
 | |
|     slot_name.replace("<", " ")
 | |
|     slot_name.replace(">", " ")
 | |
|     write_bytes(data, encode_text(slot_name, 16, True, True), rom_addresses['Title_Slot_Name'])
 | |
| 
 | |
|     if self.trainer_name == "choose_in_game":
 | |
|         data[rom_addresses["Skip_Player_Name"]] = 0
 | |
|     else:
 | |
|         write_bytes(data, self.trainer_name, rom_addresses['Player_Name'])
 | |
|     if self.rival_name == "choose_in_game":
 | |
|         data[rom_addresses["Skip_Rival_Name"]] = 0
 | |
|     else:
 | |
|         write_bytes(data, self.rival_name, rom_addresses['Rival_Name'])
 | |
| 
 | |
|     data[0xFF00] = 2 # client compatibility version
 | |
|     write_bytes(data, self.multiworld.seed_name.encode(), 0xFFDB)
 | |
|     write_bytes(data, self.multiworld.player_name[self.player].encode(), 0xFFF0)
 | |
| 
 | |
|     outfilepname = f'_P{self.player}'
 | |
|     outfilepname += f"_{self.multiworld.get_file_safe_player_name(self.player).replace(' ', '_')}" \
 | |
|         if self.multiworld.player_name[self.player] != 'Player%d' % self.player else ''
 | |
|     rompath = os.path.join(output_directory, f'AP_{self.multiworld.seed_name}{outfilepname}.gb')
 | |
|     with open(rompath, 'wb') as outfile:
 | |
|         outfile.write(data)
 | |
|     if self.multiworld.game_version[self.player].current_key == "red":
 | |
|         patch = RedDeltaPatch(os.path.splitext(rompath)[0] + RedDeltaPatch.patch_file_ending, player=self.player,
 | |
|                               player_name=self.multiworld.player_name[self.player], patched_path=rompath)
 | |
|     else:
 | |
|         patch = BlueDeltaPatch(os.path.splitext(rompath)[0] + BlueDeltaPatch.patch_file_ending, player=self.player,
 | |
|                                player_name=self.multiworld.player_name[self.player], patched_path=rompath)
 | |
| 
 | |
|     patch.write()
 | |
|     os.unlink(rompath)
 | |
| 
 | |
| 
 | |
| def write_bytes(data, byte_array, address):
 | |
|     for byte in byte_array:
 | |
|         data[address] = byte
 | |
|         address += 1
 | |
| 
 | |
| 
 | |
| def get_base_rom_bytes(game_version: str, hash: str="") -> bytes:
 | |
|     file_name = get_base_rom_path(game_version)
 | |
|     with open(file_name, "rb") as file:
 | |
|         base_rom_bytes = bytes(file.read())
 | |
|     if hash:
 | |
|         basemd5 = hashlib.md5()
 | |
|         basemd5.update(base_rom_bytes)
 | |
|         if hash != basemd5.hexdigest():
 | |
|             raise Exception(f"Supplied Base Rom does not match known MD5 for Pokémon {game_version.title()} UE "
 | |
|                             "release. Get the correct game and version, then dump it")
 | |
|     return base_rom_bytes
 | |
| 
 | |
| 
 | |
| def get_base_rom_path(game_version: str) -> str:
 | |
|     options = Utils.get_options()
 | |
|     file_name = options["pokemon_rb_options"][f"{game_version}_rom_file"]
 | |
|     if not os.path.exists(file_name):
 | |
|         file_name = Utils.user_path(file_name)
 | |
|     return file_name
 | |
| 
 | |
| 
 | |
| class BlueDeltaPatch(APDeltaPatch):
 | |
|     patch_file_ending = ".apblue"
 | |
|     hash = "50927e843568814f7ed45ec4f944bd8b"
 | |
|     game_version = "blue"
 | |
|     game = "Pokemon Red and Blue"
 | |
|     result_file_ending = ".gb"
 | |
|     @classmethod
 | |
|     def get_source_data(cls) -> bytes:
 | |
|         return get_base_rom_bytes(cls.game_version, cls.hash)
 | |
| 
 | |
| 
 | |
| class RedDeltaPatch(APDeltaPatch):
 | |
|     patch_file_ending = ".apred"
 | |
|     hash = "3d45c1ee9abd5738df46d2bdda8b57dc"
 | |
|     game_version = "red"
 | |
|     game = "Pokemon Red and Blue"
 | |
|     result_file_ending = ".gb"
 | |
|     @classmethod
 | |
|     def get_source_data(cls) -> bytes:
 | |
|         return get_base_rom_bytes(cls.game_version, cls.hash)
 | 
