* Super Mario 64: Move Randomizer Update Co-authored-by: RBman <139954693+RBmans@users.noreply.github.com> Signed-off-by: Magnemania <magnemight@gmail.com> * Fixed logic for Vanish Cap Under the Moat Signed-off-by: Magnemania <magnemight@gmail.com>
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
from BaseClasses import Item
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class SM64Item(Item):
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    game: str = "Super Mario 64"
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generic_item_table = {
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    "Power Star": 3626000,
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    "Basement Key": 3626178,
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    "Second Floor Key": 3626179,
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    "Progressive Key": 3626180,
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    "Wing Cap": 3626181,
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    "Metal Cap": 3626182,
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    "Vanish Cap": 3626183,
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    "1Up Mushroom": 3626184
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}
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action_item_table = {
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    "Double Jump": 3626185,
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    "Triple Jump": 3626186,
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    "Long Jump": 3626187,
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    "Backflip": 3626188,
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    "Side Flip": 3626189,
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    "Wall Kick": 3626190,
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    "Dive": 3626191,
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    "Ground Pound": 3626192,
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    "Kick": 3626193,
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    "Climb": 3626194,
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    "Ledge Grab": 3626195
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}
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cannon_item_table = {
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    "Cannon Unlock BoB": 3626200,
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    "Cannon Unlock WF": 3626201,
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    "Cannon Unlock JRB": 3626202,
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    "Cannon Unlock CCM": 3626203,
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    "Cannon Unlock SSL": 3626207,
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    "Cannon Unlock SL": 3626209,
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    "Cannon Unlock WDW": 3626210,
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    "Cannon Unlock TTM": 3626211,
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    "Cannon Unlock THI": 3626212,
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    "Cannon Unlock RR": 3626214
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}
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item_table = {**generic_item_table, **action_item_table, **cannon_item_table} |