206 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			206 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import argparse
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| import logging
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| import random
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| import urllib.request
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| import urllib.parse
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| 
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| from EntranceRandomizer import parse_arguments
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| from Main import main as ERmain
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| 
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| def parse_yaml(txt):
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|     ret = {}
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|     indents = {len(txt) - len(txt.lstrip(' ')): ret}
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|     for line in txt.splitlines():
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|         if not line:
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|             continue
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|         name, val = line.split(':', 1)
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|         val = val.strip()
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|         spaces = len(name) - len(name.lstrip(' '))
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|         name = name.strip()
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|         if val:
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|             indents[spaces][name] = val
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|         else:
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|             newdict = {}
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|             indents[spaces][name] = newdict
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|             indents[spaces+2] = newdict
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|     return ret
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| 
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| def main():
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|     parser = argparse.ArgumentParser()
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|     parser.add_argument('--multi', default=1, type=lambda value: min(max(int(value), 1), 255))
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|     multiargs, _ = parser.parse_known_args()
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| 
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|     parser = argparse.ArgumentParser()
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|     parser.add_argument('--weights', help='Path to the weights file to use for rolling game settings, urls are also valid')
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|     parser.add_argument('--samesettings', help='Rolls settings per weights file rather than per player', action='store_true')
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|     parser.add_argument('--seed', help='Define seed number to generate.', type=int)
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|     parser.add_argument('--multi', default=1, type=lambda value: min(max(int(value), 1), 255))
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|     parser.add_argument('--names', default='')
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|     parser.add_argument('--create_spoiler', action='store_true')
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|     parser.add_argument('--rom')
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|     parser.add_argument('--enemizercli')
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|     parser.add_argument('--outputpath')
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|     for player in range(1, multiargs.multi + 1):
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|         parser.add_argument(f'--p{player}', help=argparse.SUPPRESS)
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|     args = parser.parse_args()
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| 
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|     if args.seed is None:
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|         random.seed(None)
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|         seed = random.randint(0, 999999999)
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|     else:
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|         seed = args.seed
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|     random.seed(seed)
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| 
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|     seedname = f'M{random.randint(0, 999999999)}'
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|     print(f"Generating mystery for {args.multi} player{'s' if args.multi > 1 else ''}, {seedname} Seed {seed}")
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| 
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|     weights_cache = {}
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|     if args.weights:
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|         weights_cache[args.weights] = get_weights(args.weights)
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|         print(f"Weights: {args.weights} >> {weights_cache[args.weights]['description']}")
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|     for player in range(1, args.multi + 1):
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|         path = getattr(args, f'p{player}')
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|         if path:
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|             if path not in weights_cache:
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|                 weights_cache[path] = get_weights(path)
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|             print(f"P{player} Weights: {path} >> {weights_cache[path]['description']}")
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| 
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|     erargs = parse_arguments(['--multi', str(args.multi)])
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|     erargs.seed = seed
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|     erargs.names = args.names
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|     erargs.create_spoiler = args.create_spoiler
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|     erargs.race = True
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|     erargs.outputname = seedname
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|     erargs.outputpath = args.outputpath
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| 
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|     if args.rom:
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|         erargs.rom = args.rom
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|     erargs.enemizercli = args.enemizercli
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| 
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|     settings_cache = {k: (roll_settings(v) if args.samesettings else None) for k, v in weights_cache.items()}
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| 
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|     for player in range(1, args.multi + 1):
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|         path = getattr(args, f'p{player}') if getattr(args, f'p{player}') else args.weights
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|         if path:
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|             settings = settings_cache[path] if settings_cache[path] else roll_settings(weights_cache[path])
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|             for k, v in vars(settings).items():
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|                 getattr(erargs, k)[player] = v
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|         else:
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|             raise RuntimeError(f'No weights specified for player {player}')
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| 
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|     # set up logger
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|     loglevel = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG}[erargs.loglevel]
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|     logging.basicConfig(format='%(message)s', level=loglevel)
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| 
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|     ERmain(erargs, seed)
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| 
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| def get_weights(path):
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|     try:
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|         if urllib.parse.urlparse(path).scheme:
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|             yaml = str(urllib.request.urlopen(path).read(), "utf-8")
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|         else:
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|             with open(path, 'rb') as f:
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|                 yaml = str(f.read(), "utf-8")
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|     except Exception as e:
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|         print('Failed to read weights (%s)' % e)
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|         return
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| 
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|     return parse_yaml(yaml)
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| 
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| def roll_settings(weights):
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|     def get_choice(option):
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|         return random.choices(list(weights[option].keys()), weights=list(map(int,weights[option].values())))[0].replace('"','').replace("'",'')
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| 
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|     ret = argparse.Namespace()
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| 
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|     glitches_required = get_choice('glitches_required')
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|     if glitches_required not in ['none', 'no_logic']:
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|         print("Only NMG and No Logic supported")
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|         glitches_required = 'none'
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|     ret.logic = {'none': 'noglitches', 'no_logic': 'nologic'}[glitches_required]
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| 
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|     item_placement = get_choice('item_placement')
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|     # not supported in ER
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| 
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|     if {'map_shuffle', 'compass_shuffle', 'smallkey_shuffle', 'bigkey_shuffle'}.issubset(weights.keys()):
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|         ret.mapshuffle = get_choice('map_shuffle') == 'on'
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|         ret.compassshuffle = get_choice('compass_shuffle') == 'on'
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|         ret.keyshuffle = get_choice('smallkey_shuffle') == 'on'
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|         ret.bigkeyshuffle = get_choice('bigkey_shuffle') == 'on'
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|     else:
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|         dungeon_items = get_choice('dungeon_items')
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|         ret.mapshuffle = dungeon_items in ['mc', 'mcs', 'full']
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|         ret.compassshuffle = dungeon_items in ['mc', 'mcs', 'full']
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|         ret.keyshuffle = dungeon_items in ['mcs', 'full']
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|         ret.bigkeyshuffle = dungeon_items in ['full']
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| 
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|     accessibility = get_choice('accessibility')
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|     ret.accessibility = accessibility
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| 
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|     entrance_shuffle = get_choice('entrance_shuffle')
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|     ret.shuffle = entrance_shuffle if entrance_shuffle != 'none' else 'vanilla'
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| 
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|     goals = get_choice('goals')
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|     ret.goal = {'ganon': 'ganon',
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|                 'fast_ganon': 'crystals',
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|                 'dungeons': 'dungeons',
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|                 'pedestal': 'pedestal',
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|                 'triforce-hunt': 'triforcehunt'
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|                 }[goals]
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|     ret.openpyramid = goals == 'fast_ganon'
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| 
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|     tower_open = get_choice('tower_open')
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|     ret.crystals_gt = tower_open
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| 
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|     ganon_open = get_choice('ganon_open')
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|     ret.crystals_ganon = ganon_open
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| 
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|     world_state = get_choice('world_state')
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|     ret.mode = world_state
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|     if world_state == 'retro':
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|         ret.mode = 'open'
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|         ret.retro = True
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| 
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|     hints = get_choice('hints')
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|     ret.hints = hints == 'on'
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| 
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|     weapons = get_choice('weapons')
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|     ret.swords = {'randomized': 'random',
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|                   'assured': 'assured',
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|                   'vanilla': 'vanilla',
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|                   'swordless': 'swordless'
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|                   }[weapons]
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| 
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|     item_pool = get_choice('item_pool')
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|     ret.difficulty = item_pool
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| 
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|     item_functionality = get_choice('item_functionality')
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|     ret.item_functionality = item_functionality
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| 
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|     boss_shuffle = get_choice('boss_shuffle')
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|     ret.shufflebosses = {'none': 'none',
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|                          'simple': 'basic',
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|                          'full': 'normal',
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|                          'random': 'chaos'
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|                          }[boss_shuffle]
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| 
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|     enemy_shuffle = get_choice('enemy_shuffle')
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|     ret.shuffleenemies = {'none': 'none',
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|                           'shuffled': 'shuffled',
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|                           'random': 'chaos'
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|                           }[enemy_shuffle]
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| 
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|     enemy_damage = get_choice('enemy_damage')
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|     ret.enemy_damage = {'default': 'default',
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|                         'shuffled': 'shuffled',
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|                         'random': 'chaos'
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|                         }[enemy_damage]
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| 
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|     enemy_health = get_choice('enemy_health')
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|     ret.enemy_health = enemy_health
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| 
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|     return ret
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| 
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| if __name__ == '__main__':
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|     main()
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