541 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			541 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import binascii
 | |
| import importlib.util
 | |
| import importlib.machinery
 | |
| import os
 | |
| import pkgutil
 | |
| from collections import defaultdict
 | |
| from typing import TYPE_CHECKING
 | |
| 
 | |
| from .romTables import ROMWithTables
 | |
| from . import assembler
 | |
| from . import mapgen
 | |
| from . import patches
 | |
| from .patches import overworld as _
 | |
| from .patches import dungeon as _
 | |
| from .patches import entrances as _
 | |
| from .patches import enemies as _
 | |
| from .patches import titleScreen as _
 | |
| from .patches import aesthetics as _
 | |
| from .patches import music as _
 | |
| from .patches import core as _
 | |
| from .patches import phone as _
 | |
| from .patches import photographer as _
 | |
| from .patches import owl as _
 | |
| from .patches import bank3e as _
 | |
| from .patches import bank3f as _
 | |
| from .patches import inventory as _
 | |
| from .patches import witch as _
 | |
| from .patches import tarin as _
 | |
| from .patches import fishingMinigame as _
 | |
| from .patches import softlock as _
 | |
| from .patches import maptweaks as _
 | |
| from .patches import chest as _
 | |
| from .patches import bomb as _
 | |
| from .patches import rooster as _
 | |
| from .patches import shop as _
 | |
| from .patches import trendy as _
 | |
| from .patches import goal as _
 | |
| from .patches import hardMode as _
 | |
| from .patches import weapons as _
 | |
| from .patches import health as _
 | |
| from .patches import heartPiece as _
 | |
| from .patches import droppedKey as _
 | |
| from .patches import goldenLeaf as _
 | |
| from .patches import songs as _
 | |
| from .patches import bowwow as _
 | |
| from .patches import desert as _
 | |
| from .patches import reduceRNG as _
 | |
| from .patches import madBatter as _
 | |
| from .patches import tunicFairy as _
 | |
| from .patches import seashell as _
 | |
| from .patches import instrument as _
 | |
| from .patches import endscreen as _
 | |
| from .patches import save as _
 | |
| from .patches import bingo as _
 | |
| from .patches import multiworld as _
 | |
| from .patches import tradeSequence as _
 | |
| from . import hints
 | |
| 
 | |
| from .patches import bank34
 | |
| from .utils import formatText
 | |
| from .roomEditor import RoomEditor, Object
 | |
| from .patches.aesthetics import rgb_to_bin, bin_to_rgb
 | |
| 
 | |
| from .locations.keyLocation import KeyLocation
 | |
| 
 | |
| from BaseClasses import ItemClassification
 | |
| from ..Locations import LinksAwakeningLocation
 | |
| from ..Options import TrendyGame, Palette, MusicChangeCondition, Warps
 | |
| 
 | |
| if TYPE_CHECKING:
 | |
|     from .. import LinksAwakeningWorld
 | |
| 
 | |
| 
 | |
| # Function to generate a final rom, this patches the rom with all required patches
 | |
| def generateRom(args, world: "LinksAwakeningWorld"):
 | |
|     rom_patches = []
 | |
|     player_names = list(world.multiworld.player_name.values())
 | |
| 
 | |
|     rom = ROMWithTables(args.input_filename, rom_patches)
 | |
|     rom.player_names = player_names
 | |
|     pymods = []
 | |
|     if args.pymod:
 | |
|         for pymod in args.pymod:
 | |
|             spec = importlib.util.spec_from_loader(pymod, importlib.machinery.SourceFileLoader(pymod, pymod))
 | |
|             module = importlib.util.module_from_spec(spec)
 | |
|             spec.loader.exec_module(module)
 | |
|             pymods.append(module)
 | |
|     for pymod in pymods:
 | |
|         pymod.prePatch(rom)
 | |
| 
 | |
|     if world.ladxr_settings.gfxmod:
 | |
|         patches.aesthetics.gfxMod(rom, os.path.join("data", "sprites", "ladx", world.ladxr_settings.gfxmod))
 | |
| 
 | |
|     item_list = [item for item in world.ladxr_logic.iteminfo_list if not isinstance(item, KeyLocation)]
 | |
| 
 | |
|     assembler.resetConsts()
 | |
|     assembler.const("INV_SIZE", 16)
 | |
|     assembler.const("wHasFlippers", 0xDB3E)
 | |
|     assembler.const("wHasMedicine", 0xDB3F)
 | |
|     assembler.const("wTradeSequenceItem", 0xDB40)  # we use it to store flags of which trade items we have
 | |
|     assembler.const("wTradeSequenceItem2", 0xDB7F)  # Normally used to store that we have exchanged the trade item, we use it to store flags of which trade items we have
 | |
|     assembler.const("wSeashellsCount", 0xDB41)
 | |
|     assembler.const("wGoldenLeaves", 0xDB42)  # New memory location where to store the golden leaf counter
 | |
|     assembler.const("wCollectedTunics", 0xDB6D)  # Memory location where to store which tunic options are available (and boots)
 | |
|     assembler.const("wCustomMessage", 0xC0A0)
 | |
|     assembler.const("wOverworldRoomStatus", 0xD800)
 | |
| 
 | |
|     # We store the link info in unused color dungeon flags, so it gets preserved in the savegame.
 | |
|     assembler.const("wLinkSyncSequenceNumber", 0xDDF6)
 | |
|     assembler.const("wLinkStatusBits", 0xDDF7)
 | |
|     assembler.const("wLinkGiveItem", 0xDDF8)
 | |
|     assembler.const("wLinkGiveItemFrom", 0xDDF9)
 | |
|     assembler.const("wLinkSendItemRoomHigh", 0xDDFA)
 | |
|     assembler.const("wLinkSendItemRoomLow", 0xDDFB)
 | |
|     assembler.const("wLinkSendItemTarget", 0xDDFC)
 | |
|     assembler.const("wLinkSendItemItem", 0xDDFD)
 | |
| 
 | |
|     assembler.const("wZolSpawnCount", 0xDE10)
 | |
|     assembler.const("wCuccoSpawnCount", 0xDE11)
 | |
|     assembler.const("wDropBombSpawnCount", 0xDE12)
 | |
|     assembler.const("wLinkSpawnDelay", 0xDE13)
 | |
| 
 | |
|     #assembler.const("HARDWARE_LINK", 1)
 | |
|     assembler.const("HARD_MODE", 1 if world.ladxr_settings.hardmode != "none" else 0)
 | |
| 
 | |
|     patches.core.cleanup(rom)
 | |
|     patches.save.singleSaveSlot(rom)
 | |
|     patches.phone.patchPhone(rom)
 | |
|     patches.photographer.fixPhotographer(rom)
 | |
|     patches.core.bugfixWrittingWrongRoomStatus(rom)
 | |
|     patches.core.bugfixBossroomTopPush(rom)
 | |
|     patches.core.bugfixPowderBagSprite(rom)
 | |
|     patches.core.fixEggDeathClearingItems(rom)
 | |
|     patches.core.disablePhotoPrint(rom)
 | |
|     patches.core.easyColorDungeonAccess(rom)
 | |
|     patches.owl.removeOwlEvents(rom)
 | |
|     patches.enemies.fixArmosKnightAsMiniboss(rom)
 | |
|     patches.bank3e.addBank3E(rom, world.multi_key, world.player, player_names)
 | |
|     patches.bank3f.addBank3F(rom)
 | |
|     patches.bank34.addBank34(rom, item_list)
 | |
|     patches.core.removeGhost(rom)
 | |
|     patches.core.fixMarinFollower(rom)
 | |
|     patches.core.fixWrongWarp(rom)
 | |
|     patches.core.alwaysAllowSecretBook(rom)
 | |
|     patches.core.injectMainLoop(rom)
 | |
| 
 | |
|     from ..Options import ShuffleSmallKeys, ShuffleNightmareKeys
 | |
| 
 | |
|     if world.options.shuffle_small_keys != ShuffleSmallKeys.option_original_dungeon or\
 | |
|             world.options.shuffle_nightmare_keys != ShuffleNightmareKeys.option_original_dungeon:
 | |
|         patches.inventory.advancedInventorySubscreen(rom)
 | |
|     patches.inventory.moreSlots(rom)
 | |
|     if world.ladxr_settings.witch:
 | |
|         patches.witch.updateWitch(rom)
 | |
|     patches.softlock.fixAll(rom)
 | |
|     if not world.ladxr_settings.rooster:
 | |
|         patches.maptweaks.tweakMap(rom)
 | |
|         patches.maptweaks.tweakBirdKeyRoom(rom)
 | |
|     if world.ladxr_settings.overworld == "openmabe":
 | |
|         patches.maptweaks.openMabe(rom)
 | |
|     patches.chest.fixChests(rom)
 | |
|     patches.shop.fixShop(rom)
 | |
|     patches.rooster.patchRooster(rom)
 | |
|     patches.trendy.fixTrendy(rom)
 | |
|     patches.droppedKey.fixDroppedKey(rom)
 | |
|     patches.madBatter.upgradeMadBatter(rom)
 | |
|     patches.tunicFairy.upgradeTunicFairy(rom)
 | |
|     patches.tarin.updateTarin(rom)
 | |
|     patches.fishingMinigame.updateFinishingMinigame(rom)
 | |
|     patches.health.upgradeHealthContainers(rom)
 | |
|     if world.ladxr_settings.owlstatues in ("dungeon", "both"):
 | |
|         patches.owl.upgradeDungeonOwlStatues(rom)
 | |
|     if world.ladxr_settings.owlstatues in ("overworld", "both"):
 | |
|         patches.owl.upgradeOverworldOwlStatues(rom)
 | |
|     patches.goldenLeaf.fixGoldenLeaf(rom)
 | |
|     patches.heartPiece.fixHeartPiece(rom)
 | |
|     patches.seashell.fixSeashell(rom)
 | |
|     patches.instrument.fixInstruments(rom)
 | |
|     patches.seashell.upgradeMansion(rom)
 | |
|     patches.songs.upgradeMarin(rom)
 | |
|     patches.songs.upgradeManbo(rom)
 | |
|     patches.songs.upgradeMamu(rom)
 | |
|     patches.tradeSequence.patchTradeSequence(rom, world.ladxr_settings)
 | |
|     patches.bowwow.fixBowwow(rom, everywhere=world.ladxr_settings.bowwow != 'normal')
 | |
|     if world.ladxr_settings.bowwow != 'normal':
 | |
|         patches.bowwow.bowwowMapPatches(rom)
 | |
|     patches.desert.desertAccess(rom)
 | |
|     if world.ladxr_settings.overworld == 'dungeondive':
 | |
|         patches.overworld.patchOverworldTilesets(rom)
 | |
|         patches.overworld.createDungeonOnlyOverworld(rom)
 | |
|     elif world.ladxr_settings.overworld == 'nodungeons':
 | |
|         patches.dungeon.patchNoDungeons(rom)
 | |
|     elif world.ladxr_settings.overworld == 'random':
 | |
|         patches.overworld.patchOverworldTilesets(rom)
 | |
|         mapgen.store_map(rom, world.ladxr_logic.world.map)
 | |
|     #if settings.dungeon_items == 'keysy':
 | |
|     #    patches.dungeon.removeKeyDoors(rom)
 | |
|     # patches.reduceRNG.slowdownThreeOfAKind(rom)
 | |
|     patches.reduceRNG.fixHorseHeads(rom)
 | |
|     patches.bomb.onlyDropBombsWhenHaveBombs(rom)
 | |
|     if world.options.music_change_condition == MusicChangeCondition.option_always:
 | |
|         patches.aesthetics.noSwordMusic(rom)
 | |
|     patches.aesthetics.reduceMessageLengths(rom, world.random)
 | |
|     patches.aesthetics.allowColorDungeonSpritesEverywhere(rom)
 | |
|     if world.ladxr_settings.music == 'random':
 | |
|         patches.music.randomizeMusic(rom, world.random)
 | |
|     elif world.ladxr_settings.music == 'off':
 | |
|         patches.music.noMusic(rom)
 | |
|     if world.ladxr_settings.noflash:
 | |
|         patches.aesthetics.removeFlashingLights(rom)
 | |
|     if world.ladxr_settings.hardmode == "oracle":
 | |
|         patches.hardMode.oracleMode(rom)
 | |
|     elif world.ladxr_settings.hardmode == "hero":
 | |
|         patches.hardMode.heroMode(rom)
 | |
|     elif world.ladxr_settings.hardmode == "ohko":
 | |
|         patches.hardMode.oneHitKO(rom)
 | |
|     if world.ladxr_settings.superweapons:
 | |
|         patches.weapons.patchSuperWeapons(rom)
 | |
|     if world.ladxr_settings.textmode == 'fast':
 | |
|         patches.aesthetics.fastText(rom)
 | |
|     if world.ladxr_settings.textmode == 'none':
 | |
|         patches.aesthetics.fastText(rom)
 | |
|         patches.aesthetics.noText(rom)
 | |
|     if not world.ladxr_settings.nagmessages:
 | |
|         patches.aesthetics.removeNagMessages(rom)
 | |
|     if world.ladxr_settings.lowhpbeep == 'slow':
 | |
|         patches.aesthetics.slowLowHPBeep(rom)
 | |
|     if world.ladxr_settings.lowhpbeep == 'none':
 | |
|         patches.aesthetics.removeLowHPBeep(rom)
 | |
|     if 0 <= int(world.ladxr_settings.linkspalette):
 | |
|         patches.aesthetics.forceLinksPalette(rom, int(world.ladxr_settings.linkspalette))
 | |
|     if args.romdebugmode:
 | |
|         # The default rom has this build in, just need to set a flag and we get this save.
 | |
|         rom.patch(0, 0x0003, "00", "01")
 | |
| 
 | |
|     # Patch the sword check on the shopkeeper turning around.
 | |
|     if world.ladxr_settings.steal == 'never':
 | |
|         rom.patch(4, 0x36F9, "FA4EDB", "3E0000")
 | |
|     elif world.ladxr_settings.steal == 'always':
 | |
|         rom.patch(4, 0x36F9, "FA4EDB", "3E0100")
 | |
| 
 | |
|     if world.ladxr_settings.hpmode == 'inverted':
 | |
|         patches.health.setStartHealth(rom, 9)
 | |
|     elif world.ladxr_settings.hpmode == '1':
 | |
|         patches.health.setStartHealth(rom, 1)
 | |
| 
 | |
|     patches.inventory.songSelectAfterOcarinaSelect(rom)
 | |
|     if world.ladxr_settings.quickswap == 'a':
 | |
|         patches.core.quickswap(rom, 1)
 | |
|     elif world.ladxr_settings.quickswap == 'b':
 | |
|         patches.core.quickswap(rom, 0)
 | |
| 
 | |
|     patches.core.addBootsControls(rom, world.options.boots_controls)
 | |
| 
 | |
| 
 | |
|     world_setup = world.ladxr_logic.world_setup
 | |
| 
 | |
|     JUNK_HINT = 0.33
 | |
|     RANDOM_HINT= 0.66
 | |
|     # USEFUL_HINT = 1.0
 | |
|     # TODO: filter events, filter unshuffled keys
 | |
|     all_items = world.multiworld.get_items()
 | |
|     our_items = [item for item in all_items
 | |
|                  if item.player == world.player
 | |
|                  and item.location
 | |
|                  and item.code is not None
 | |
|                  and item.location.show_in_spoiler]
 | |
|     our_useful_items = [item for item in our_items if ItemClassification.progression in item.classification]
 | |
| 
 | |
|     def gen_hint():
 | |
|         if not world.options.in_game_hints:
 | |
|             return 'Hints are disabled!'
 | |
|         chance = world.random.uniform(0, 1)
 | |
|         if chance < JUNK_HINT:
 | |
|             return None
 | |
|         elif chance < RANDOM_HINT:
 | |
|             location = world.random.choice(our_items).location
 | |
|         else: # USEFUL_HINT
 | |
|             location = world.random.choice(our_useful_items).location
 | |
| 
 | |
|         if location.item.player == world.player:
 | |
|             name = "Your"
 | |
|         else:
 | |
|             name = f"{world.multiworld.player_name[location.item.player]}'s"
 | |
|             # filter out { and } since they cause issues with string.format later on
 | |
|             name = name.replace("{", "").replace("}", "")
 | |
| 
 | |
|         if isinstance(location, LinksAwakeningLocation):
 | |
|             location_name = location.ladxr_item.metadata.name
 | |
|         else:
 | |
|             location_name = location.name
 | |
| 
 | |
|         hint = f"{name} {location.item.name} is at {location_name}"
 | |
|         if location.player != world.player:
 | |
|             # filter out { and } since they cause issues with string.format later on
 | |
|             player_name = world.multiworld.player_name[location.player].replace("{", "").replace("}", "")
 | |
|             hint += f" in {player_name}'s world"
 | |
| 
 | |
|         # Cap hint size at 85
 | |
|         # Realistically we could go bigger but let's be safe instead
 | |
|         hint = hint[:85]
 | |
| 
 | |
|         return hint
 | |
| 
 | |
|     hints.addHints(rom, world.random, gen_hint)
 | |
| 
 | |
|     if world_setup.goal == "raft":
 | |
|         patches.goal.setRaftGoal(rom)
 | |
|     elif world_setup.goal in ("bingo", "bingo-full"):
 | |
|         patches.bingo.setBingoGoal(rom, world_setup.bingo_goals, world_setup.goal)
 | |
|     elif world_setup.goal == "seashells":
 | |
|         patches.goal.setSeashellGoal(rom, 20)
 | |
|     else:
 | |
|         patches.goal.setRequiredInstrumentCount(rom, world_setup.goal)
 | |
| 
 | |
|     # Patch the generated logic into the rom
 | |
|     patches.chest.setMultiChest(rom, world_setup.multichest)
 | |
|     if world.ladxr_settings.overworld not in {"dungeondive", "random"}:
 | |
|         patches.entrances.changeEntrances(rom, world_setup.entrance_mapping)
 | |
|     for spot in item_list:
 | |
|         if spot.item and spot.item.startswith("*"):
 | |
|             spot.item = spot.item[1:]
 | |
|         mw = None
 | |
|         if spot.item_owner != spot.location_owner:
 | |
|             mw = spot.item_owner
 | |
|             if mw > 100:
 | |
|                 # There are only 101 player name slots (99 + "The Server" + "another world"), so don't use more than that
 | |
|                 mw = 100
 | |
|         spot.patch(rom, spot.item, multiworld=mw)
 | |
|     patches.enemies.changeBosses(rom, world_setup.boss_mapping)
 | |
|     patches.enemies.changeMiniBosses(rom, world_setup.miniboss_mapping)
 | |
| 
 | |
|     if not args.romdebugmode:
 | |
|         patches.core.addFrameCounter(rom, len(item_list))
 | |
| 
 | |
|     patches.core.warpHome(rom)  # Needs to be done after setting the start location.
 | |
|     patches.titleScreen.setRomInfo(rom, world.multi_key, world.multiworld.seed_name, world.ladxr_settings,
 | |
|                                    world.player_name, world.player)
 | |
|     if world.options.ap_title_screen:
 | |
|         patches.titleScreen.setTitleGraphics(rom)
 | |
|     patches.endscreen.updateEndScreen(rom)
 | |
|     patches.aesthetics.updateSpriteData(rom)
 | |
|     if args.doubletrouble:
 | |
|         patches.enemies.doubleTrouble(rom)
 | |
| 
 | |
|     if world.options.text_shuffle:
 | |
|         excluded_ids = [
 | |
|             # Overworld owl statues
 | |
|             0x1B6, 0x1B7, 0x1B8, 0x1B9, 0x1BA, 0x1BB, 0x1BC, 0x1BD, 0x1BE, 0x22D,
 | |
| 
 | |
|             # Dungeon owls
 | |
|             0x288, 0x280,  # D1
 | |
|             0x28A, 0x289, 0x281,  # D2
 | |
|             0x282, 0x28C, 0x28B,  # D3
 | |
|             0x283,  # D4
 | |
|             0x28D, 0x284,  # D5
 | |
|             0x285, 0x28F, 0x28E,  # D6
 | |
|             0x291, 0x290, 0x286,  # D7
 | |
|             0x293, 0x287, 0x292,  # D8
 | |
|             0x263,  # D0
 | |
| 
 | |
|             # Hint books
 | |
|             0x267,  # color dungeon
 | |
|             0x200, 0x201,
 | |
|             0x202, 0x203,
 | |
|             0x204, 0x205,
 | |
|             0x206, 0x207,
 | |
|             0x208, 0x209,
 | |
|             0x20A, 0x20B,
 | |
|             0x20C,
 | |
|             0x20D, 0x20E,
 | |
|             0x217, 0x218, 0x219, 0x21A,
 | |
| 
 | |
|             # Goal sign
 | |
|             0x1A3,
 | |
| 
 | |
|             # Signpost maze
 | |
|             0x1A9, 0x1AA, 0x1AB, 0x1AC, 0x1AD,
 | |
| 
 | |
|             # Prices
 | |
|             0x02C, 0x02D, 0x030, 0x031, 0x032, 0x033, # Shop items
 | |
|             0x03B, # Trendy Game
 | |
|             0x045, # Fisherman
 | |
|             0x018, 0x019, # Crazy Tracy
 | |
|             0x0DC, # Mamu
 | |
|             0x0F0, # Raft ride
 | |
|         ]
 | |
|         excluded_texts = [ rom.texts[excluded_id] for excluded_id in excluded_ids]
 | |
|         buckets = defaultdict(list)
 | |
|         # For each ROM bank, shuffle text within the bank
 | |
|         for n, data in enumerate(rom.texts._PointerTable__data):
 | |
|             # Don't muck up which text boxes are questions and which are statements
 | |
|             if type(data) != int and data and data != b'\xFF' and data not in excluded_texts:
 | |
|                 buckets[(rom.texts._PointerTable__banks[n], data[len(data) - 1] == 0xfe)].append((n, data))
 | |
|         for bucket in buckets.values():
 | |
|             # For each bucket, make a copy and shuffle
 | |
|             shuffled = bucket.copy()
 | |
|             world.random.shuffle(shuffled)
 | |
|             # Then put new text in
 | |
|             for bucket_idx, (orig_idx, data) in enumerate(bucket):
 | |
|                 rom.texts[shuffled[bucket_idx][0]] = data
 | |
| 
 | |
| 
 | |
|     if world.options.trendy_game != TrendyGame.option_normal:
 | |
| 
 | |
|         # TODO: if 0 or 4, 5, remove inaccurate conveyor tiles
 | |
| 
 | |
| 
 | |
|         room_editor = RoomEditor(rom, 0x2A0)
 | |
| 
 | |
|         if world.options.trendy_game == TrendyGame.option_easy:
 | |
|             # Set physics flag on all objects
 | |
|             for i in range(0, 6):
 | |
|                 rom.banks[0x4][0x6F1E + i -0x4000] = 0x4
 | |
|         else:
 | |
|             # All levels
 | |
|             # Set physics flag on yoshi
 | |
|             rom.banks[0x4][0x6F21-0x4000] = 0x3
 | |
|             # Add new conveyor to "push" yoshi (it's only a visual)
 | |
|             room_editor.objects.append(Object(5, 3, 0xD0))
 | |
| 
 | |
|             if world.options.trendy_game >= TrendyGame.option_harder:
 | |
|                 """
 | |
|                 Data_004_76A0::
 | |
|                     db   $FC, $00, $04, $00, $00
 | |
| 
 | |
|                 Data_004_76A5::
 | |
|                     db   $00, $04, $00, $FC, $00
 | |
|                 """
 | |
|                 speeds = {
 | |
|                     TrendyGame.option_harder: (3, 8),
 | |
|                     TrendyGame.option_hardest: (3, 8),
 | |
|                     TrendyGame.option_impossible: (3, 16),
 | |
|                 }
 | |
|                 def speed():
 | |
|                     return world.random.randint(*speeds[world.options.trendy_game])
 | |
|                 rom.banks[0x4][0x76A0-0x4000] = 0xFF - speed()
 | |
|                 rom.banks[0x4][0x76A2-0x4000] = speed()
 | |
|                 rom.banks[0x4][0x76A6-0x4000] = speed()
 | |
|                 rom.banks[0x4][0x76A8-0x4000] = 0xFF - speed()
 | |
|                 if world.options.trendy_game >= TrendyGame.option_hardest:
 | |
|                     rom.banks[0x4][0x76A1-0x4000] = 0xFF - speed()
 | |
|                     rom.banks[0x4][0x76A3-0x4000] = speed()
 | |
|                     rom.banks[0x4][0x76A5-0x4000] = speed()
 | |
|                     rom.banks[0x4][0x76A7-0x4000] = 0xFF - speed()
 | |
| 
 | |
|             room_editor.store(rom)
 | |
|             # This doesn't work, you can set random conveyors, but they aren't used
 | |
|             # for x in range(3, 9):
 | |
|             #     for y in range(1, 5):
 | |
|             #         room_editor.objects.append(Object(x, y, 0xCF + rnd.randint(0, 3)))
 | |
| 
 | |
|     # Attempt at imitating gb palette, fails
 | |
|     if False:
 | |
|         gb_colors = [
 | |
|             [0x0f, 0x38, 0x0f],
 | |
|             [0x30, 0x62, 0x30],
 | |
|             [0x8b, 0xac, 0x0f],
 | |
|             [0x9b, 0xbc, 0x0f],
 | |
|         ]
 | |
|         for color in gb_colors:
 | |
|             for channel in range(3):
 | |
|                 color[channel] = color[channel] * 31 // 0xbc
 | |
| 
 | |
|     if world.options.warps != Warps.option_vanilla:
 | |
|         patches.core.addWarpImprovements(rom, world.options.warps == Warps.option_improved_additional)
 | |
| 
 | |
|     palette = world.options.palette
 | |
|     if palette != Palette.option_normal:
 | |
|         ranges = {
 | |
|             # Object palettes
 | |
|             # Overworld palettes
 | |
|             # Dungeon palettes
 | |
|             # Interior palettes
 | |
|             "code/palettes.asm 1": (0x21, 0x1518, 0x34A0),
 | |
|             # Intro/outro(?)
 | |
|             # File select
 | |
|             # S+Q
 | |
|             # Map
 | |
|             "code/palettes.asm 2": (0x21, 0x3536, 0x3FFE),
 | |
|             # Used for transitioning in and out of forest
 | |
|             "backgrounds/palettes.asm": (0x24, 0x3478, 0x3578),
 | |
|             # Haven't yet found menu palette
 | |
|         }
 | |
| 
 | |
|         for name, (bank, start, end) in ranges.items():
 | |
|             def clamp(x, min, max):
 | |
|                 if x < min:
 | |
|                     return min
 | |
|                 if x > max:
 | |
|                     return max
 | |
|                 return x
 | |
| 
 | |
|             for address in range(start, end, 2):
 | |
|                 packed = (rom.banks[bank][address + 1] << 8) | rom.banks[bank][address]
 | |
|                 r,g,b = bin_to_rgb(packed)
 | |
| 
 | |
|                 # 1 bit
 | |
|                 if palette == Palette.option_1bit:
 | |
|                     r &= 0b10000
 | |
|                     g &= 0b10000
 | |
|                     b &= 0b10000
 | |
|                 # 2 bit
 | |
|                 elif palette == Palette.option_1bit:
 | |
|                     r &= 0b11000
 | |
|                     g &= 0b11000
 | |
|                     b &= 0b11000
 | |
|                 # Invert
 | |
|                 elif palette == Palette.option_inverted:
 | |
|                     r = 31 - r
 | |
|                     g = 31 - g
 | |
|                     b = 31 - b
 | |
|                 # Pink
 | |
|                 elif palette == Palette.option_pink:
 | |
|                     r = r // 2
 | |
|                     r += 16
 | |
|                     r = int(r)
 | |
|                     r = clamp(r, 0, 0x1F)
 | |
|                     b = b // 2
 | |
|                     b += 16
 | |
|                     b = int(b)
 | |
|                     b = clamp(b, 0, 0x1F)
 | |
|                 elif palette == Palette.option_greyscale:
 | |
|                     # gray=int(0.299*r+0.587*g+0.114*b)
 | |
|                     gray = (r + g + b) // 3
 | |
|                     r = g = b = gray
 | |
| 
 | |
|                 packed = rgb_to_bin(r, g, b)
 | |
|                 rom.banks[bank][address] = packed & 0xFF
 | |
|                 rom.banks[bank][address + 1] = packed >> 8
 | |
| 
 | |
|     SEED_LOCATION = 0x0134
 | |
|     # Patch over the title
 | |
|     assert(len(world.multi_key) == 12)
 | |
|     rom.patch(0x00, SEED_LOCATION, None, binascii.hexlify(world.multi_key))
 | |
| 
 | |
|     for pymod in pymods:
 | |
|         pymod.postPatch(rom)
 | |
| 
 | |
|     return rom
 | 
