 da48af60dc
			
		
	
	da48af60dc
	
	
	
		
			
			* add assert_reach_region_*; refactor existing assert_reach_location_* to allow string * rename asserts
		
			
				
	
	
		
			114 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from ... import HasProgressionPercent, StardewLogic
 | |
| from ...options import ToolProgression, SkillProgression, Mods
 | |
| from ...strings.skill_names import all_skills, all_vanilla_skills, Skill
 | |
| from ...test import SVTestBase
 | |
| 
 | |
| 
 | |
| class TestSkillProgressionVanilla(SVTestBase):
 | |
|     options = {
 | |
|         SkillProgression.internal_name: SkillProgression.option_vanilla,
 | |
|         ToolProgression.internal_name: ToolProgression.option_progressive,
 | |
|     }
 | |
| 
 | |
|     def test_skill_logic_has_level_only_uses_one_has_progression_percent(self):
 | |
|         rule = self.multiworld.worlds[1].logic.skill.has_level(Skill.farming, 8)
 | |
|         self.assertEqual(1, sum(1 for i in rule.current_rules if type(i) is HasProgressionPercent))
 | |
| 
 | |
|     def test_has_mastery_requires_month_equivalent_to_10_levels(self):
 | |
|         logic: StardewLogic = self.multiworld.worlds[1].logic
 | |
|         rule = logic.skill.has_mastery(Skill.farming)
 | |
|         time_rule = logic.time.has_lived_months(10)
 | |
| 
 | |
|         self.assertIn(time_rule, rule.current_rules)
 | |
| 
 | |
| 
 | |
| class TestSkillProgressionProgressive(SVTestBase):
 | |
|     options = {
 | |
|         SkillProgression.internal_name: SkillProgression.option_progressive,
 | |
|         Mods.internal_name: frozenset(Mods.valid_keys),
 | |
|     }
 | |
| 
 | |
|     def test_all_skill_levels_require_previous_level(self):
 | |
|         for skill in all_skills:
 | |
|             self.collect_everything()
 | |
|             self.remove_by_name(f"{skill} Level")
 | |
| 
 | |
|             for level in range(1, 11):
 | |
|                 location_name = f"Level {level} {skill}"
 | |
|                 location = self.multiworld.get_location(location_name, self.player)
 | |
| 
 | |
|                 with self.subTest(location_name):
 | |
|                     if level > 1:
 | |
|                         self.assert_cannot_reach_location(location, self.multiworld.state)
 | |
|                         self.collect(f"{skill} Level")
 | |
| 
 | |
|                     self.assert_can_reach_location(location, self.multiworld.state)
 | |
| 
 | |
|             self.reset_collection_state()
 | |
| 
 | |
|     def test_has_level_requires_exact_amount_of_levels(self):
 | |
|         logic: StardewLogic = self.multiworld.worlds[1].logic
 | |
|         rule = logic.skill.has_level(Skill.farming, 8)
 | |
|         level_rule = logic.received("Farming Level", 8)
 | |
| 
 | |
|         self.assertEqual(level_rule, rule)
 | |
| 
 | |
|     def test_has_previous_level_requires_one_less_level_than_requested(self):
 | |
|         logic: StardewLogic = self.multiworld.worlds[1].logic
 | |
|         rule = logic.skill.has_previous_level(Skill.farming, 8)
 | |
|         level_rule = logic.received("Farming Level", 7)
 | |
| 
 | |
|         self.assertEqual(level_rule, rule)
 | |
| 
 | |
|     def test_has_mastery_requires_10_levels(self):
 | |
|         logic: StardewLogic = self.multiworld.worlds[1].logic
 | |
|         rule = logic.skill.has_mastery(Skill.farming)
 | |
|         level_rule = logic.received("Farming Level", 10)
 | |
| 
 | |
|         self.assertIn(level_rule, rule.current_rules)
 | |
| 
 | |
| 
 | |
| class TestSkillProgressionProgressiveWithMasteryWithoutMods(SVTestBase):
 | |
|     options = {
 | |
|         SkillProgression.internal_name: SkillProgression.option_progressive_with_masteries,
 | |
|         ToolProgression.internal_name: ToolProgression.option_progressive,
 | |
|         Mods.internal_name: frozenset(),
 | |
|     }
 | |
| 
 | |
|     def test_has_mastery_requires_the_item(self):
 | |
|         logic: StardewLogic = self.multiworld.worlds[1].logic
 | |
|         rule = logic.skill.has_mastery(Skill.farming)
 | |
|         received_mastery = logic.received("Farming Mastery")
 | |
| 
 | |
|         self.assertEqual(received_mastery, rule)
 | |
| 
 | |
|     def test_given_all_levels_when_can_earn_mastery_then_can_earn_mastery(self):
 | |
|         self.collect_everything()
 | |
| 
 | |
|         for skill in all_vanilla_skills:
 | |
|             with self.subTest(skill):
 | |
|                 location = self.multiworld.get_location(f"{skill} Mastery", self.player)
 | |
|                 self.assert_can_reach_location(location, self.multiworld.state)
 | |
| 
 | |
|         self.reset_collection_state()
 | |
| 
 | |
|     def test_given_one_level_missing_when_can_earn_mastery_then_cannot_earn_mastery(self):
 | |
|         for skill in all_vanilla_skills:
 | |
|             with self.subTest(skill):
 | |
|                 self.collect_everything()
 | |
|                 self.remove_one_by_name(f"{skill} Level")
 | |
| 
 | |
|                 location = self.multiworld.get_location(f"{skill} Mastery", self.player)
 | |
|                 self.assert_cannot_reach_location(location, self.multiworld.state)
 | |
| 
 | |
|                 self.reset_collection_state()
 | |
| 
 | |
|     def test_given_one_tool_missing_when_can_earn_mastery_then_cannot_earn_mastery(self):
 | |
|         self.collect_everything()
 | |
| 
 | |
|         self.remove_one_by_name(f"Progressive Pickaxe")
 | |
|         location = self.multiworld.get_location("Mining Mastery", self.player)
 | |
|         self.assert_cannot_reach_location(location, self.multiworld.state)
 | |
| 
 | |
|         self.reset_collection_state()
 |