Files
Grinch-AP/worlds/stardew_valley/test/long/TestOptionsLong.py
Jérémie Bolduc 9ac921380f Stardew Valley: Refactor buildings to use content packs (#4239)
* create building data object and rename ItemSource to Source to be more generic

# Conflicts:
#	worlds/stardew_valley/content/game_content.py

# Conflicts:
#	worlds/stardew_valley/data/artisan.py
#	worlds/stardew_valley/data/game_item.py
#	worlds/stardew_valley/data/harvest.py
#	worlds/stardew_valley/data/shop.py

* remove compound sources, replace by other requirements which already handle this usecase

* add coops to content packs

* add building progression in game features

* add shippping bin to starting building; remove has_house

* replace config check with feature

* add other buildings in content packs

* not passing

* tests passes, unbelievable

* use newly create methods more

* use new assets to ease readability

* self review

* fix flake8 maybe

* properly split rule for mapping cave systems

* fix tractor garage name

* self review

* add upgrade_from to farm house buldings

* don't override building name variable in logic

* remove has_group from buildings

* mark some items easy in grinding logic so blueprints buildings can be in more early spheres

* move stuff around to maybe avoid future conflicts cuz I have like 10 PRs opened right now

* remove price_multiplier, turns out it's unused during generation

* disable shop source for mapping cave systems

* bunch of code review changes

* add petbowl and farmhouse to autobuilding

* set min easy items to 300

* fix farm type
2025-04-08 12:37:45 -04:00

45 lines
1.7 KiB
Python

import unittest
from itertools import combinations
from BaseClasses import get_seed
from .option_names import all_option_choices
from .. import SVTestCase, solo_multiworld
from ..assertion.world_assert import WorldAssertMixin
from ... import options
class TestGenerateDynamicOptions(WorldAssertMixin, SVTestCase):
def test_given_option_pair_when_generate_then_basic_checks(self):
if self.skip_long_tests:
raise unittest.SkipTest("Long tests disabled")
for (option1, option1_choice), (option2, option2_choice) in combinations(all_option_choices, 2):
if option1 is option2:
continue
world_options = {
option1: option1_choice,
option2: option2_choice
}
with self.solo_world_sub_test(f"{option1.internal_name}: {option1_choice}, {option2.internal_name}: {option2_choice}",
world_options,
world_caching=False) \
as (multiworld, _):
self.assert_basic_checks(multiworld)
class TestDynamicOptionDebug(WorldAssertMixin, SVTestCase):
def test_option_pair_debug(self):
option_dict = {
options.Goal.internal_name: options.Goal.option_cryptic_note,
options.EntranceRandomization.internal_name: options.EntranceRandomization.option_buildings,
}
for i in range(1):
seed = get_seed(76312028554502615508)
with self.subTest(f"Seed: {seed}"):
print(f"Seed: {seed}")
with solo_multiworld(option_dict, seed=seed) as (multiworld, _):
self.assert_basic_checks(multiworld)