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Grinch-AP/worlds/stardew_valley/content/mods/deepwoods.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

29 lines
1.5 KiB
Python

from ..game_content import ContentPack
from ..mod_registry import register_mod_content_pack
from ...data.harvest import ForagingSource
from ...mods.mod_data import ModNames
from ...strings.crop_names import Fruit
from ...strings.flower_names import Flower
from ...strings.region_names import DeepWoodsRegion
from ...strings.season_names import Season
register_mod_content_pack(ContentPack(
ModNames.deepwoods,
harvest_sources={
# Deep enough to have seen such a tree at least once
Fruit.apple: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),),
Fruit.apricot: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),),
Fruit.cherry: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),),
Fruit.orange: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),),
Fruit.peach: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),),
Fruit.pomegranate: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),),
Fruit.mango: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),),
Flower.tulip: (ForagingSource(seasons=Season.not_winter, regions=(DeepWoodsRegion.floor_10,)),),
Flower.blue_jazz: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),),
Flower.summer_spangle: (ForagingSource(seasons=Season.not_winter, regions=(DeepWoodsRegion.floor_10,)),),
Flower.poppy: (ForagingSource(seasons=Season.not_winter, regions=(DeepWoodsRegion.floor_10,)),),
Flower.fairy_rose: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),),
}
))