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Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
89 lines
1.5 KiB
Python
89 lines
1.5 KiB
Python
from ..game_content import ContentPack
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from ..mod_registry import register_mod_content_pack
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from ...data import villagers_data
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from ...mods.mod_data import ModNames
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register_mod_content_pack(ContentPack(
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ModNames.alec,
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villagers=(
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villagers_data.alec,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.ayeisha,
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villagers=(
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villagers_data.ayeisha,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.delores,
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villagers=(
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villagers_data.delores,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.eugene,
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villagers=(
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villagers_data.eugene,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.juna,
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villagers=(
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villagers_data.juna,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.ginger,
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villagers=(
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villagers_data.kitty,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.shiko,
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villagers=(
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villagers_data.shiko,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.wellwick,
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villagers=(
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villagers_data.wellwick,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.yoba,
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villagers=(
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villagers_data.yoba,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.riley,
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villagers=(
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villagers_data.riley,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.alecto,
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villagers=(
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villagers_data.alecto,
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)
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))
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register_mod_content_pack(ContentPack(
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ModNames.lacey,
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villagers=(
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villagers_data.lacey,
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)
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))
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