Files
Grinch-AP/worlds/stardew_valley/content/vanilla/the_desert.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

47 lines
1.8 KiB
Python

from .pelican_town import pelican_town as pelican_town_content_pack
from ..game_content import ContentPack
from ...data import fish_data, villagers_data
from ...data.harvest import ForagingSource, HarvestCropSource
from ...data.shop import ShopSource
from ...strings.crop_names import Fruit, Vegetable
from ...strings.forageable_names import Forageable, Mushroom
from ...strings.region_names import Region
from ...strings.season_names import Season
from ...strings.seed_names import Seed
the_desert = ContentPack(
"The Desert (Vanilla)",
dependencies=(
pelican_town_content_pack.name,
),
harvest_sources={
Forageable.cactus_fruit: (
ForagingSource(regions=(Region.desert,)),
HarvestCropSource(seed=Seed.cactus, seasons=())
),
Forageable.coconut: (
ForagingSource(regions=(Region.desert,)),
),
Mushroom.purple: (
ForagingSource(regions=(Region.skull_cavern_25,)),
),
Fruit.rhubarb: (HarvestCropSource(seed=Seed.rhubarb, seasons=(Season.spring,)),),
Fruit.starfruit: (HarvestCropSource(seed=Seed.starfruit, seasons=(Season.summer,)),),
Vegetable.beet: (HarvestCropSource(seed=Seed.beet, seasons=(Season.fall,)),),
},
shop_sources={
Seed.cactus: (ShopSource(money_price=150, shop_region=Region.oasis),),
Seed.rhubarb: (ShopSource(money_price=100, shop_region=Region.oasis, seasons=(Season.spring,)),),
Seed.starfruit: (ShopSource(money_price=400, shop_region=Region.oasis, seasons=(Season.summer,)),),
Seed.beet: (ShopSource(money_price=20, shop_region=Region.oasis, seasons=(Season.fall,)),),
},
fishes=(
fish_data.sandfish,
fish_data.scorpion_carp,
),
villagers=(
villagers_data.sandy,
),
)