Files
Grinch-AP/worlds/stardew_valley/content/vanilla/the_mines.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

36 lines
1.0 KiB
Python

from .pelican_town import pelican_town as pelican_town_content_pack
from ..game_content import ContentPack
from ...data import fish_data, villagers_data
from ...data.harvest import ForagingSource
from ...data.requirement import ToolRequirement
from ...strings.forageable_names import Forageable, Mushroom
from ...strings.region_names import Region
from ...strings.tool_names import Tool
the_mines = ContentPack(
"The Mines (Vanilla)",
dependencies=(
pelican_town_content_pack.name,
),
harvest_sources={
Forageable.cave_carrot: (
ForagingSource(regions=(Region.mines_floor_10,), other_requirements=(ToolRequirement(Tool.hoe),)),
),
Mushroom.red: (
ForagingSource(regions=(Region.mines_floor_95,)),
),
Mushroom.purple: (
ForagingSource(regions=(Region.mines_floor_95,)),
)
},
fishes=(
fish_data.ghostfish,
fish_data.ice_pip,
fish_data.lava_eel,
fish_data.stonefish,
),
villagers=(
villagers_data.dwarf,
),
)