Files
Grinch-AP/worlds/stardew_valley/test/TestFill.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

31 lines
895 B
Python

from . import SVTestBase, minimal_locations_maximal_items
from .assertion import WorldAssertMixin
from .. import options
from ..mods.mod_data import ModNames
class TestMinLocationsMaxItems(WorldAssertMixin, SVTestBase):
options = minimal_locations_maximal_items()
def run_default_tests(self) -> bool:
return True
def test_fill(self):
self.assert_basic_checks(self.multiworld)
class TestSpecificSeedForTroubleshooting(WorldAssertMixin, SVTestBase):
options = {
options.Fishsanity: options.Fishsanity.option_all,
options.Goal: options.Goal.option_master_angler,
options.QuestLocations: -1,
options.Mods: (ModNames.sve,),
}
seed = 65453499742665118161
def run_default_tests(self) -> bool:
return True
def test_fill(self):
self.assert_basic_checks(self.multiworld)