Files
Grinch-AP/worlds/stardew_valley/test/stability/StabilityOutputScript.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

33 lines
1022 B
Python

import argparse
import json
from ...test import setup_solo_multiworld, allsanity_mods_6_x_x
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument('--seed', help='Define seed number to generate.', type=int, required=True)
args = parser.parse_args()
seed = args.seed
multi_world = setup_solo_multiworld(
allsanity_mods_6_x_x(),
seed=seed
)
output = {
"bundles": {
bundle_room.name: {
bundle.name: str(bundle.items)
for bundle in bundle_room.bundles
}
for bundle_room in multi_world.worlds[1].modified_bundles
},
"items": [item.name for item in multi_world.get_items()],
"location_rules": {location.name: repr(location.access_rule) for location in multi_world.get_locations(1)}
}
print(json.dumps(output))
else:
raise RuntimeError("Do not import this file, execute it in different python session so the PYTHONHASHSEED is different..")