 9b22458f44
			
		
	
	9b22458f44
	
	
	
		
			
			Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
		
			
				
	
	
		
			15 lines
		
	
	
		
			676 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			676 B
		
	
	
	
		
			Python
		
	
	
	
	
	
| from ....data.artisan import MachineSource
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| from ....mods.mod_data import ModNames
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| from ....strings.artisan_good_names import ArtisanGood
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| from ....strings.crop_names import Fruit
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| from ....strings.machine_names import Machine
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| from ....test.content import SVContentPackTestBase
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| 
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| 
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| class TestArtisanEquipment(SVContentPackTestBase):
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|     mods = (ModNames.deepwoods,)
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| 
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|     def test_mango_wine_exists(self):
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|         self.assertIn(MachineSource(item=Fruit.mango, machine=Machine.keg), self.content.game_items[ArtisanGood.specific_wine(Fruit.mango)].sources)
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|         self.assertIn(MachineSource(item=Fruit.mango, machine=Machine.keg), self.content.game_items[ArtisanGood.wine].sources)
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