mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00

fixed broken client compatibility with any seed generated before 0.4.4 introduced with the recent change to the message queue.
839 lines
44 KiB
Python
839 lines
44 KiB
Python
from enum import Enum
|
|
from logging import exception
|
|
from typing import Any, Callable, List, Sequence
|
|
import random
|
|
import typing
|
|
from BaseClasses import Location
|
|
from .Item import Item, ItemType, lookup_id_to_name
|
|
from .Location import LocationType
|
|
from .Region import IReward, RewardType, SMRegion, Z3Region
|
|
from .Regions.Zelda.EasternPalace import EasternPalace
|
|
from .Regions.Zelda.DesertPalace import DesertPalace
|
|
from .Regions.Zelda.TowerOfHera import TowerOfHera
|
|
from .Regions.Zelda.PalaceOfDarkness import PalaceOfDarkness
|
|
from .Regions.Zelda.SwampPalace import SwampPalace
|
|
from .Regions.Zelda.SkullWoods import SkullWoods
|
|
from .Regions.Zelda.ThievesTown import ThievesTown
|
|
from .Regions.Zelda.IcePalace import IcePalace
|
|
from .Regions.Zelda.MiseryMire import MiseryMire
|
|
from .Regions.Zelda.TurtleRock import TurtleRock
|
|
from .Regions.Zelda.GanonsTower import GanonsTower
|
|
from .Regions.SuperMetroid.Brinstar.Kraid import Kraid
|
|
from .Regions.SuperMetroid.WreckedShip import WreckedShip
|
|
from .Regions.SuperMetroid.Maridia.Inner import Inner
|
|
from .Regions.SuperMetroid.NorfairLower.East import East
|
|
from .Text.StringTable import StringTable
|
|
|
|
from .World import World
|
|
from .Config import Config, OpenTourian, Goal
|
|
from .Text.Texts import Texts
|
|
from .Text.Dialog import Dialog
|
|
|
|
class KeycardPlaque:
|
|
Level1 = 0xe0
|
|
Level2 = 0xe1
|
|
Boss = 0xe2
|
|
Null = 0x00
|
|
Zero = 0xe3
|
|
One = 0xe4
|
|
Two = 0xe5
|
|
Three = 0xe6
|
|
Four = 0xe7
|
|
|
|
class KeycardDoors:
|
|
Left = 0xd414
|
|
Right = 0xd41a
|
|
Up = 0xd420
|
|
Down = 0xd426
|
|
BossLeft = 0xc842
|
|
BossRight = 0xc848
|
|
|
|
|
|
class KeycardEvents:
|
|
CrateriaLevel1 = 0x0000
|
|
CrateriaLevel2 = 0x0100
|
|
CrateriaBoss = 0x0200
|
|
BrinstarLevel1 = 0x0300
|
|
BrinstarLevel2 = 0x0400
|
|
BrinstarBoss = 0x0500
|
|
NorfairLevel1 = 0x0600
|
|
NorfairLevel2 = 0x0700
|
|
NorfairBoss = 0x0800
|
|
MaridiaLevel1 = 0x0900
|
|
MaridiaLevel2 = 0x0a00
|
|
MaridiaBoss = 0x0b00
|
|
WreckedShipLevel1 = 0x0c00
|
|
WreckedShipBoss = 0x0d00
|
|
LowerNorfairLevel1 = 0x0e00
|
|
LowerNorfairBoss = 0x0f00
|
|
|
|
class DropPrize(Enum):
|
|
Heart = 0xD8
|
|
Green = 0xD9
|
|
Blue = 0xDA
|
|
Red = 0xDB
|
|
Bomb1 = 0xDC
|
|
Bomb4 = 0xDD
|
|
Bomb8 = 0xDE
|
|
Magic = 0xDF
|
|
FullMagic = 0xE0
|
|
Arrow5 = 0xE1
|
|
Arrow10 = 0xE2
|
|
Fairy = 0xE3
|
|
|
|
class Patch:
|
|
Major = 11
|
|
Minor = 3
|
|
Patch = 1
|
|
allWorlds: List[World]
|
|
myWorld: World
|
|
seedGuid: str
|
|
seed: int
|
|
rnd: random.Random
|
|
patches: Sequence[Any]
|
|
stringTable: StringTable
|
|
silversWorldID: int
|
|
|
|
def __init__(self, myWorld: World, allWorlds: List[World], seedGuid: str, seed: int, rnd: random.Random, playerNames: List[str], silversWorldID: int):
|
|
self.myWorld = myWorld
|
|
self.allWorlds = allWorlds
|
|
self.seedGuid = seedGuid
|
|
self.seed = seed
|
|
self.rnd = rnd
|
|
self.playerNames = playerNames
|
|
self.playerIDToNames = {id:name for name, id in playerNames.items()}
|
|
self.silversWorldID = silversWorldID
|
|
|
|
def Create(self, config: Config):
|
|
self.stringTable = StringTable()
|
|
self.patches = []
|
|
self.title = ""
|
|
|
|
self.WriteMedallions()
|
|
self.WriteRewards()
|
|
self.WriteDungeonMusic(config.Keysanity)
|
|
|
|
self.WriteDiggingGameRng()
|
|
|
|
self.WritePrizeShuffle(self.myWorld.WorldState.DropPrizes)
|
|
|
|
self.WriteRemoveEquipmentFromUncle( self.myWorld.GetLocation("Link's Uncle").APLocation.item.item if
|
|
self.myWorld.GetLocation("Link's Uncle").APLocation.item.game == "SMZ3" else
|
|
Item(ItemType.Something))
|
|
|
|
self.WriteGanonInvicible(config.Goal)
|
|
self.WritePreOpenPyramid(config.Goal)
|
|
self.WriteCrystalsNeeded(self.myWorld.TowerCrystals, self.myWorld.GanonCrystals, config.Goal)
|
|
self.WriteBossesNeeded(self.myWorld.TourianBossTokens)
|
|
self.WriteRngBlock()
|
|
|
|
self.WriteSaveAndQuitFromBossRoom()
|
|
self.WriteWorldOnAgahnimDeath()
|
|
|
|
self.WriteTexts(config)
|
|
|
|
self.WriteSMLocations([loc for region in self.myWorld.Regions for loc in region.Locations if isinstance(region, SMRegion)])
|
|
self.WriteZ3Locations([loc for region in self.myWorld.Regions for loc in region.Locations if isinstance(region, Z3Region)])
|
|
|
|
self.WriteStringTable()
|
|
|
|
self.WriteSMKeyCardDoors()
|
|
self.WriteZ3KeysanityFlags()
|
|
|
|
self.WritePlayerNames()
|
|
self.WriteSeedData()
|
|
self.WriteGameTitle()
|
|
self.WriteCommonFlags()
|
|
|
|
return {patch[0]:patch[1] for patch in self.patches}
|
|
|
|
def WriteMedallions(self):
|
|
from .WorldState import Medallion
|
|
turtleRock = next(region for region in self.myWorld.Regions if isinstance(region, TurtleRock))
|
|
miseryMire = next(region for region in self.myWorld.Regions if isinstance(region, MiseryMire))
|
|
|
|
turtleRockAddresses = [0x308023, 0xD020, 0xD0FF, 0xD1DE ]
|
|
miseryMireAddresses = [ 0x308022, 0xCFF2, 0xD0D1, 0xD1B0 ]
|
|
|
|
if turtleRock.Medallion == Medallion.Bombos:
|
|
turtleRockValues = [0x00, 0x51, 0x10, 0x00]
|
|
elif turtleRock.Medallion == Medallion.Ether:
|
|
turtleRockValues = [0x01, 0x51, 0x18, 0x00]
|
|
elif turtleRock.Medallion == Medallion.Quake:
|
|
turtleRockValues = [0x02, 0x14, 0xEF, 0xC4]
|
|
else:
|
|
raise exception(f"Tried using {turtleRock.Medallion} in place of Turtle Rock medallion")
|
|
|
|
if miseryMire.Medallion == Medallion.Bombos:
|
|
miseryMireValues = [0x00, 0x51, 0x00, 0x00]
|
|
elif miseryMire.Medallion == Medallion.Ether:
|
|
miseryMireValues = [0x01, 0x13, 0x9F, 0xF1]
|
|
elif miseryMire.Medallion == Medallion.Quake:
|
|
miseryMireValues = [0x02, 0x51, 0x08, 0x00]
|
|
else:
|
|
raise exception(f"Tried using {miseryMire.Medallion} in place of Misery Mire medallion")
|
|
|
|
self.patches += [(Snes(addr), [value]) for addr, value in zip(turtleRockAddresses, turtleRockValues)]
|
|
self.patches += [(Snes(addr), [value]) for addr, value in zip(miseryMireAddresses, miseryMireValues)]
|
|
|
|
def WriteRewards(self):
|
|
crystalsBlue = [ 1, 2, 3, 4, 7 ]
|
|
self.rnd.shuffle(crystalsBlue)
|
|
crystalsRed = [ 5, 6 ]
|
|
self.rnd.shuffle(crystalsRed)
|
|
crystalRewards = crystalsBlue + crystalsRed
|
|
|
|
pendantsGreen = [ 1 ]
|
|
pendantsBlueRed = [ 2, 3 ]
|
|
self.rnd.shuffle(pendantsBlueRed)
|
|
pendantRewards = pendantsGreen + pendantsBlueRed
|
|
|
|
bossTokens = [ 1, 2, 3, 4 ]
|
|
|
|
regions = [region for region in self.myWorld.Regions if isinstance(region, IReward)]
|
|
crystalRegions = [region for region in regions if region.Reward == RewardType.CrystalBlue] + [region for region in regions if region.Reward == RewardType.CrystalRed]
|
|
pendantRegions = [region for region in regions if region.Reward == RewardType.PendantGreen] + [region for region in regions if region.Reward == RewardType.PendantNonGreen]
|
|
bossRegions = [region for region in regions if region.Reward == RewardType.BossTokenKraid] + \
|
|
[region for region in regions if region.Reward == RewardType.BossTokenPhantoon] + \
|
|
[region for region in regions if region.Reward == RewardType.BossTokenDraygon] + \
|
|
[region for region in regions if region.Reward == RewardType.BossTokenRidley]
|
|
|
|
self.patches += self.RewardPatches(crystalRegions, crystalRewards, self.CrystalValues)
|
|
self.patches += self.RewardPatches(pendantRegions, pendantRewards, self.PendantValues)
|
|
self.patches += self.RewardPatches(bossRegions, bossTokens, self.BossTokenValues)
|
|
|
|
def RewardPatches(self, regions: List[IReward], rewards: List[int], rewardValues: Callable):
|
|
addresses = [self.RewardAddresses(region) for region in regions]
|
|
values = [rewardValues(reward) for reward in rewards]
|
|
associations = zip(addresses, values)
|
|
return [(Snes(i), [b]) for association in associations for i,b in zip(association[0], association[1])]
|
|
|
|
def RewardAddresses(self, region: IReward):
|
|
regionType = {
|
|
EasternPalace : [ 0x2A09D, 0xABEF8, 0xABEF9, 0x308052, 0x30807C, 0x1C6FE, 0x30D100],
|
|
DesertPalace : [ 0x2A09E, 0xABF1C, 0xABF1D, 0x308053, 0x308078, 0x1C6FF, 0x30D101 ],
|
|
TowerOfHera : [ 0x2A0A5, 0xABF0A, 0xABF0B, 0x30805A, 0x30807A, 0x1C706, 0x30D102 ],
|
|
PalaceOfDarkness : [ 0x2A0A1, 0xABF00, 0xABF01, 0x308056, 0x30807D, 0x1C702, 0x30D103 ],
|
|
SwampPalace : [ 0x2A0A0, 0xABF6C, 0xABF6D, 0x308055, 0x308071, 0x1C701, 0x30D104 ],
|
|
SkullWoods : [ 0x2A0A3, 0xABF12, 0xABF13, 0x308058, 0x30807B, 0x1C704, 0x30D105 ],
|
|
ThievesTown : [ 0x2A0A6, 0xABF36, 0xABF37, 0x30805B, 0x308077, 0x1C707, 0x30D106 ],
|
|
IcePalace : [ 0x2A0A4, 0xABF5A, 0xABF5B, 0x308059, 0x308073, 0x1C705, 0x30D107 ],
|
|
MiseryMire : [ 0x2A0A2, 0xABF48, 0xABF49, 0x308057, 0x308075, 0x1C703, 0x30D108 ],
|
|
TurtleRock : [ 0x2A0A7, 0xABF24, 0xABF25, 0x30805C, 0x308079, 0x1C708, 0x30D109 ],
|
|
Kraid : [ 0xF26002, 0xF26004, 0xF26005, 0xF26000, 0xF26006, 0xF26007, 0x82FD36 ],
|
|
WreckedShip : [ 0xF2600A, 0xF2600C, 0xF2600D, 0xF26008, 0xF2600E, 0xF2600F, 0x82FE26 ],
|
|
Inner : [ 0xF26012, 0xF26014, 0xF26015, 0xF26010, 0xF26016, 0xF26017, 0x82FE76 ],
|
|
East : [ 0xF2601A, 0xF2601C, 0xF2601D, 0xF26018, 0xF2601E, 0xF2601F, 0x82FDD6 ]
|
|
}
|
|
|
|
result = regionType.get(type(region), None)
|
|
if result is None:
|
|
raise exception(f"Region {region} should not be a dungeon reward region")
|
|
else:
|
|
return result
|
|
|
|
def CrystalValues(self, crystal: int):
|
|
crystalMap = {
|
|
1 : [ 0x02, 0x34, 0x64, 0x40, 0x7F, 0x06, 0x10 ],
|
|
2 : [ 0x10, 0x34, 0x64, 0x40, 0x79, 0x06, 0x10 ],
|
|
3 : [ 0x40, 0x34, 0x64, 0x40, 0x6C, 0x06, 0x10 ],
|
|
4 : [ 0x20, 0x34, 0x64, 0x40, 0x6D, 0x06, 0x10 ],
|
|
5 : [ 0x04, 0x32, 0x64, 0x40, 0x6E, 0x06, 0x11 ],
|
|
6 : [ 0x01, 0x32, 0x64, 0x40, 0x6F, 0x06, 0x11 ],
|
|
7 : [ 0x08, 0x34, 0x64, 0x40, 0x7C, 0x06, 0x10 ],
|
|
}
|
|
result = crystalMap.get(crystal, None)
|
|
if result is None:
|
|
raise exception(f"Tried using {crystal} as a crystal number")
|
|
else:
|
|
return result
|
|
|
|
def PendantValues(self, pendant: int):
|
|
pendantMap = {
|
|
1 : [ 0x04, 0x38, 0x62, 0x00, 0x69, 0x01, 0x12 ],
|
|
2 : [ 0x01, 0x32, 0x60, 0x00, 0x69, 0x03, 0x14 ],
|
|
3 : [ 0x02, 0x34, 0x60, 0x00, 0x69, 0x02, 0x13 ]
|
|
}
|
|
result = pendantMap.get(pendant, None)
|
|
if result is None:
|
|
raise exception(f"Tried using {pendant} as a pendant number")
|
|
else:
|
|
return result
|
|
|
|
def BossTokenValues(self, token: int):
|
|
tokenMap = {
|
|
1 : [ 0x01, 0x38, 0x40, 0x80, 0x69, 0x80, 0x15 ],
|
|
2 : [ 0x02, 0x34, 0x42, 0x80, 0x69, 0x81, 0x16 ],
|
|
3 : [ 0x04, 0x34, 0x44, 0x80, 0x69, 0x82, 0x17 ],
|
|
4 : [ 0x08, 0x32, 0x46, 0x80, 0x69, 0x83, 0x18 ]
|
|
}
|
|
result = tokenMap.get(token, None)
|
|
if result is None:
|
|
raise exception(f"Tried using {token} as a boss token number")
|
|
else:
|
|
return result
|
|
|
|
def WriteSMLocations(self, locations: List[Location]):
|
|
def GetSMItemPLM(location:Location):
|
|
itemMap = {
|
|
ItemType.ETank : 0xEED7,
|
|
ItemType.Missile : 0xEEDB,
|
|
ItemType.Super : 0xEEDF,
|
|
ItemType.PowerBomb : 0xEEE3,
|
|
ItemType.Bombs : 0xEEE7,
|
|
ItemType.Charge : 0xEEEB,
|
|
ItemType.Ice : 0xEEEF,
|
|
ItemType.HiJump : 0xEEF3,
|
|
ItemType.SpeedBooster : 0xEEF7,
|
|
ItemType.Wave : 0xEEFB,
|
|
ItemType.Spazer : 0xEEFF,
|
|
ItemType.SpringBall : 0xEF03,
|
|
ItemType.Varia : 0xEF07,
|
|
ItemType.Plasma : 0xEF13,
|
|
ItemType.Grapple : 0xEF17,
|
|
ItemType.Morph : 0xEF23,
|
|
ItemType.ReserveTank : 0xEF27,
|
|
ItemType.Gravity : 0xEF0B,
|
|
ItemType.XRay : 0xEF0F,
|
|
ItemType.SpaceJump : 0xEF1B,
|
|
ItemType.ScrewAttack : 0xEF1F
|
|
}
|
|
plmId = 0xEFE0 if self.myWorld.Config.Multiworld else \
|
|
itemMap.get(location.APLocation.item.item.Type, 0xEFE0)
|
|
if (plmId == 0xEFE0):
|
|
plmId += 4 if location.Type == LocationType.Chozo else 8 if location.Type == LocationType.Hidden else 0
|
|
else:
|
|
plmId += 0x54 if location.Type == LocationType.Chozo else 0xA8 if location.Type == LocationType.Hidden else 0
|
|
return plmId
|
|
|
|
for location in locations:
|
|
if (self.myWorld.Config.Multiworld):
|
|
self.patches.append((Snes(location.Address), getWordArray(GetSMItemPLM(location))))
|
|
self.patches.append(self.ItemTablePatch(location, self.GetZ3ItemId(location)))
|
|
else:
|
|
plmId = GetSMItemPLM(location)
|
|
self.patches.append((Snes(location.Address), getWordArray(plmId)))
|
|
if (plmId >= 0xEFE0):
|
|
self.patches.append((Snes(location.Address + 5), [self.GetZ3ItemId(location)]))
|
|
|
|
def WriteZ3Locations(self, locations: List[Location]):
|
|
for location in locations:
|
|
if (location.Type == LocationType.HeraStandingKey):
|
|
self.patches.append((Snes(0x9E3BB), [0xEB]))
|
|
elif (location.Type in [LocationType.Pedestal, LocationType.Ether, LocationType.Bombos]):
|
|
text = Texts.ItemTextbox(location.APLocation.item.item if location.APLocation.item.game == "SMZ3" else Item(ItemType.Something))
|
|
if (location.Type == LocationType.Pedestal):
|
|
self.stringTable.SetPedestalText(text)
|
|
elif (location.Type == LocationType.Ether):
|
|
self.stringTable.SetEtherText(text)
|
|
elif (location.Type == LocationType.Bombos):
|
|
self.stringTable.SetBombosText(text)
|
|
|
|
if (self.myWorld.Config.Multiworld):
|
|
self.patches.append((Snes(location.Address), [(location.Id - 256)]))
|
|
self.patches.append(self.ItemTablePatch(location, self.GetZ3ItemId(location)))
|
|
else:
|
|
self.patches.append((Snes(location.Address), [self.GetZ3ItemId(location)]))
|
|
|
|
def GetZ3ItemId(self, location: Location):
|
|
if (location.APLocation.item.game == "SMZ3"):
|
|
item = location.APLocation.item.item
|
|
itemDungeon = None
|
|
if item.IsKey():
|
|
itemDungeon = ItemType.Key
|
|
elif item.IsBigKey():
|
|
itemDungeon = ItemType.BigKey
|
|
elif item.IsMap():
|
|
itemDungeon = ItemType.Map
|
|
elif item.IsCompass():
|
|
itemDungeon = ItemType.Compass
|
|
|
|
value = item.Type if location.Type == LocationType.NotInDungeon or \
|
|
not (item.IsDungeonItem() and location.Region.IsRegionItem(item) and item.World == self.myWorld) else itemDungeon
|
|
|
|
return value.value
|
|
elif (location.APLocation.item.game == "A Link to the Past"):
|
|
if location.APLocation.item.code + 84000 in lookup_id_to_name:
|
|
ALTTPBottleContentCodeToSMZ3ItemCode = {
|
|
ItemType.RedContent.value: ItemType.BottleWithRedPotion.value,
|
|
ItemType.GreenContent.value: ItemType.BottleWithGreenPotion.value,
|
|
ItemType.BlueContent.value: ItemType.BottleWithBluePotion.value,
|
|
ItemType.BeeContent.value: ItemType.BottleWithBee.value,
|
|
}
|
|
return ALTTPBottleContentCodeToSMZ3ItemCode.get(location.APLocation.item.code, location.APLocation.item.code)
|
|
else:
|
|
return ItemType.Something.value
|
|
elif (location.APLocation.item.game == "Super Metroid"):
|
|
SMNameToSMZ3Code = {
|
|
"Energy Tank": ItemType.ETank, "Missile": ItemType.Missile, "Super Missile": ItemType.Super,
|
|
"Power Bomb": ItemType.PowerBomb, "Bomb": ItemType.Bombs, "Charge Beam": ItemType.Charge,
|
|
"Ice Beam": ItemType.Ice, "Hi-Jump Boots": ItemType.HiJump, "Speed Booster": ItemType.SpeedBooster,
|
|
"Wave Beam": ItemType.Wave, "Spazer": ItemType.Spazer, "Spring Ball": ItemType.SpringBall,
|
|
"Varia Suit": ItemType.Varia, "Plasma Beam": ItemType.Plasma, "Grappling Beam": ItemType.Grapple,
|
|
"Morph Ball": ItemType.Morph, "Reserve Tank": ItemType.ReserveTank, "Gravity Suit": ItemType.Gravity,
|
|
"X-Ray Scope": ItemType.XRay, "Space Jump": ItemType.SpaceJump, "Screw Attack": ItemType.ScrewAttack,
|
|
"Nothing": ItemType.Something, "No Energy": ItemType.Something, "Generic": ItemType.Something
|
|
}
|
|
return SMNameToSMZ3Code.get(location.APLocation.item.name, ItemType.Something).value
|
|
else:
|
|
return ItemType.Something.value
|
|
|
|
def ItemTablePatch(self, location: Location, itemId: int):
|
|
itemtype = 0 if location.APLocation.item.player == location.Region.world.Id else 1
|
|
owner = location.APLocation.item.player if location.APLocation.item.player < 256 else 0
|
|
return (0x386000 + (location.Id * 8), getWordArray(itemtype) + getWordArray(itemId) + getWordArray(owner))
|
|
|
|
def WriteDungeonMusic(self, keysanity: bool):
|
|
if (not keysanity):
|
|
regions = [region for region in self.myWorld.Regions if isinstance(region, Z3Region) and isinstance(region, IReward) and
|
|
region.Reward != None and region.Reward != RewardType.Agahnim]
|
|
pendantRegions = [region for region in regions if region.Reward in [RewardType.PendantGreen, RewardType.PendantNonGreen]]
|
|
crystalRegions = [region for region in regions if region.Reward in [RewardType.CrystalBlue, RewardType.CrystalRed]]
|
|
music = [0x11 if (region.Reward == RewardType.PendantGreen or region.Reward == RewardType.PendantNonGreen) else 0x16 for region in regions]
|
|
self.patches += self.MusicPatches(regions, music)
|
|
|
|
#IEnumerable<byte> RandomDungeonMusic() {
|
|
# while (true) yield return rnd.Next(2) == 0 ? (byte)0x11 : (byte)0x16;
|
|
#}
|
|
|
|
def MusicPatches(self, regions: List[IReward], music: List[int]):
|
|
addresses = [self.MusicAddresses(region) for region in regions]
|
|
associations = zip(addresses, music)
|
|
return [(Snes(i), [association[1]]) for association in associations for i in association[0]]
|
|
|
|
def MusicAddresses(self, region: IReward):
|
|
regionMap = {
|
|
EasternPalace : [ 0x2D59A ],
|
|
DesertPalace : [ 0x2D59B, 0x2D59C, 0x2D59D, 0x2D59E ],
|
|
TowerOfHera : [ 0x2D5C5, 0x2907A, 0x28B8C ],
|
|
PalaceOfDarkness : [ 0x2D5B8 ],
|
|
SwampPalace : [ 0x2D5B7 ],
|
|
SkullWoods : [ 0x2D5BA, 0x2D5BB, 0x2D5BC, 0x2D5BD, 0x2D608, 0x2D609, 0x2D60A, 0x2D60B ],
|
|
ThievesTown : [ 0x2D5C6 ],
|
|
IcePalace : [ 0x2D5BF ],
|
|
MiseryMire : [ 0x2D5B9 ],
|
|
TurtleRock : [ 0x2D5C7, 0x2D5A7, 0x2D5AA, 0x2D5AB ],
|
|
}
|
|
result = regionMap.get(type(region), None)
|
|
if result is None:
|
|
raise exception(f"Region {region} should not be a dungeon music region")
|
|
else:
|
|
return result
|
|
|
|
def WritePrizeShuffle(self, dropPrizes):
|
|
self.patches.append((Snes(0x6FA78), [e.value for e in dropPrizes.Packs]))
|
|
self.patches.append((Snes(0x1DFBD4), [e.value for e in dropPrizes.TreePulls]))
|
|
self.patches.append((Snes(0x6A9C8), [dropPrizes.CrabContinous.value]))
|
|
self.patches.append((Snes(0x6A9C4), [dropPrizes.CrabFinal.value]))
|
|
self.patches.append((Snes(0x6F993), [dropPrizes.Stun.value]))
|
|
self.patches.append((Snes(0x1D82CC), [dropPrizes.Fish.value]))
|
|
|
|
self.patches += self.EnemyPrizePackDistribution()
|
|
|
|
#/* Pack drop chance */
|
|
#/* Normal difficulty is 50%. 0 => 100%, 1 => 50%, 3 => 25% */
|
|
nrPacks = 7
|
|
probability = 1
|
|
self.patches.append((Snes(0x6FA62), [probability] * nrPacks))
|
|
|
|
def EnemyPrizePackDistribution(self):
|
|
(prizePacks, duplicatePacks) = self.EnemyPrizePacks()
|
|
|
|
n = sum(len(x[1]) for x in prizePacks)
|
|
randomization = self.PrizePackRandomization(n, 1)
|
|
patches = []
|
|
for prizepack in prizePacks:
|
|
(packs, randomization) = SplitOff(randomization, len(prizepack[1]))
|
|
patches.append((prizepack[0], [(b | p) for b,p in zip(prizepack[1], packs)]))
|
|
|
|
duplicates = [(d[1], p[1])
|
|
for d in duplicatePacks
|
|
for p in patches
|
|
if p[0] == d[0]]
|
|
patches += duplicates
|
|
|
|
return [(Snes(x[0]), x[1]) for x in patches]
|
|
|
|
#/* Guarantees at least s of each prize pack, over a total of n packs.
|
|
#* In each iteration, from the product n * m, use the guaranteed number
|
|
#* at k, where k is the "row" (integer division by m), when k falls
|
|
#* within the list boundary. Otherwise use the "column" (modulo by m)
|
|
#* as the random element.
|
|
#*/
|
|
def PrizePackRandomization(self, n: int, s: int):
|
|
m = 7
|
|
g = list(range(0, m)) * s
|
|
|
|
def randomization(n: int):
|
|
result = []
|
|
n = m * n
|
|
while (n > 0):
|
|
r = self.rnd.randrange(0, n)
|
|
k = r // m
|
|
result.append(g[k] if k < len(g) else r % m)
|
|
if (k < len(g)): del g[k]
|
|
n -= m
|
|
return result
|
|
|
|
return [(x + 1) for x in randomization(n)]
|
|
|
|
#/* Todo: Deadrock turns into $8F Blob when powdered, but those "onion blobs" always drop prize pack 1. */
|
|
def EnemyPrizePacks(self):
|
|
offset = 0xDB632
|
|
patches = [
|
|
#/* sprite_prep */
|
|
(0x6888D, [ 0x00 ]), #// Keese DW
|
|
(0x688A8, [ 0x00 ]), #// Rope
|
|
(0x68967, [ 0x00, 0x00 ]), #// Crow/Dacto
|
|
(0x69125, [ 0x00, 0x00 ]), #// Red/Blue Hardhat Bettle
|
|
#/* sprite properties */
|
|
(offset+0x01, [ 0x90 ]), #// Vulture
|
|
(offset+0x08, [ 0x00 ]), #// Octorok (One Way)
|
|
(offset+0x0A, [ 0x00 ]), #// Octorok (Four Way)
|
|
(offset+0x0D, [ 0x80, 0x90 ]), #// Buzzblob, Snapdragon
|
|
(offset+0x11, [ 0x90, 0x90, 0x00 ]), #// Hinox, Moblin, Mini Helmasaur
|
|
(offset+0x18, [ 0x90, 0x90 ]), #// Mini Moldorm, Poe/Hyu
|
|
(offset+0x20, [ 0x00 ]), #// Sluggula
|
|
(offset+0x22, [ 0x80, 0x00, 0x00 ]), #// Ropa, Red Bari, Blue Bari
|
|
#// Blue Soldier/Tarus, Green Soldier, Red Spear Soldier
|
|
#// Blue Assault Soldier, Red Assault Spear Soldier/Tarus
|
|
#// Blue Archer, Green Archer
|
|
#// Red Javelin Soldier, Red Bush Javelin Soldier
|
|
#// Red Bomb Soldiers, Green Soldier Recruits,
|
|
#// Geldman, Toppo
|
|
(offset+0x41, [ 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x10, 0x90, 0x90, 0x80 ]),
|
|
(offset+0x4F, [ 0x80 ]), #// Popo 2
|
|
(offset+0x51, [ 0x80 ]), #// Armos
|
|
(offset+0x55, [ 0x00, 0x00 ]), #// Ku, Zora
|
|
(offset+0x58, [ 0x90 ]), #// Crab
|
|
(offset+0x64, [ 0x80 ]), #// Devalant (Shooter)
|
|
(offset+0x6A, [ 0x90, 0x90 ]), #// Ball N' Chain Trooper, Cannon Soldier
|
|
(offset+0x6D, [ 0x80, 0x80 ]), #// Rat/Buzz, (Stal)Rope
|
|
(offset+0x71, [ 0x80 ]), #// Leever
|
|
(offset+0x7C, [ 0x90 ]), #// Initially Floating Stal
|
|
(offset+0x81, [ 0xC0 ]), #// Hover
|
|
#// Green Eyegore/Mimic, Red Eyegore/Mimic
|
|
#// Detached Stalfos Body, Kodongo
|
|
(offset+0x83, [ 0x10, 0x10, 0x10, 0x00 ]),
|
|
(offset+0x8B, [ 0x10 ]), #// Gibdo
|
|
(offset+0x8E, [ 0x00, 0x00 ]), #// Terrorpin, Blob
|
|
(offset+0x91, [ 0x10 ]), #// Stalfos Knight
|
|
(offset+0x99, [ 0x10 ]), #// Pengator
|
|
(offset+0x9B, [ 0x10 ]), #// Wizzrobe
|
|
#// Blue Zazak, Red Zazak, Stalfos
|
|
#// Green Zirro, Blue Zirro, Pikit
|
|
(offset+0xA5, [ 0x10, 0x10, 0x10, 0x80, 0x80, 0x80 ]),
|
|
(offset+0xC7, [ 0x10 ]), #// Hokku-Bokku
|
|
(offset+0xC9, [ 0x10 ]), #// Tektite
|
|
(offset+0xD0, [ 0x10 ]), #// Lynel
|
|
(offset+0xD3, [ 0x00 ]), #// Stal
|
|
]
|
|
duplicates = [
|
|
#/* Popo2 -> Popo. Popo is not used in vanilla Z3, but we duplicate from Popo2 just to be sure */
|
|
(offset + 0x4F, offset + 0x4E),
|
|
]
|
|
return (patches, duplicates)
|
|
|
|
def WriteTexts(self, config: Config):
|
|
regions = [region for region in self.myWorld.Regions if isinstance(region, IReward)]
|
|
greenPendantDungeon = [region for region in regions if region.Reward == RewardType.PendantGreen][0]
|
|
redCrystalDungeons = [region for region in regions if region.Reward == RewardType.CrystalRed]
|
|
|
|
sahasrahla = Texts.SahasrahlaReveal(greenPendantDungeon)
|
|
self.stringTable.SetSahasrahlaRevealText(sahasrahla)
|
|
|
|
bombShop = Texts.BombShopReveal(redCrystalDungeons)
|
|
self.stringTable.SetBombShopRevealText(bombShop)
|
|
|
|
blind = Texts.Blind(self.rnd)
|
|
self.stringTable.SetBlindText(blind)
|
|
|
|
tavernMan = Texts.TavernMan(self.rnd)
|
|
self.stringTable.SetTavernManText(tavernMan)
|
|
|
|
ganon = Texts.GanonFirstPhase(self.rnd)
|
|
self.stringTable.SetGanonFirstPhaseText(ganon)
|
|
|
|
silversLocation = [loc for world in self.allWorlds for loc in world.Locations if loc.ItemIs(ItemType.SilverArrows, self.myWorld)]
|
|
if len(silversLocation) == 0:
|
|
silvers = Texts.GanonThirdPhaseMulti(None, self.myWorld, self.silversWorldID, self.playerIDToNames[self.silversWorldID])
|
|
else:
|
|
silvers = Texts.GanonThirdPhaseMulti(silversLocation[0].Region, self.myWorld) if config.Multiworld else \
|
|
Texts.GanonThirdPhaseSingle(silversLocation[0].Region)
|
|
self.stringTable.SetGanonThirdPhaseText(silvers)
|
|
|
|
triforceRoom = Texts.TriforceRoom(self.rnd)
|
|
self.stringTable.SetTriforceRoomText(triforceRoom)
|
|
|
|
def WriteStringTable(self):
|
|
#// Todo: v12, base table in asm, use move instructions in seed patch
|
|
self.patches.append((Snes(0x1C8000), self.stringTable.GetPaddedBytes()))
|
|
|
|
def WritePlayerNames(self):
|
|
self.patches += [(0x385000 + (0 * 16), self.PlayerNameBytes("Archipelago"))]
|
|
self.patches += [(0x385000 + (id * 16), self.PlayerNameBytes(name)) for name, id in self.playerNames.items() if id < 256]
|
|
|
|
def PlayerNameBytes(self, name: str):
|
|
name = (name[:16] if len(name) > 16 else name).center(16)
|
|
return bytearray(name, 'utf8')
|
|
|
|
def WriteSeedData(self):
|
|
configField1 = \
|
|
((1 if self.myWorld.Config.Race else 0) << 15) | \
|
|
((1 if self.myWorld.Config.Keysanity else 0) << 13) | \
|
|
((1 if self.myWorld.Config.Multiworld else 0) << 12) | \
|
|
(self.myWorld.Config.Z3Logic.value << 10) | \
|
|
(self.myWorld.Config.SMLogic.value << 8) | \
|
|
(Patch.Major << 4) | \
|
|
(Patch.Minor << 0)
|
|
|
|
configField2 = \
|
|
((1 if self.myWorld.Config.SwordLocation else 0) << 14) | \
|
|
((1 if self.myWorld.Config.MorphLocation else 0) << 12) | \
|
|
((1 if self.myWorld.Config.Goal else 0) << 8)
|
|
|
|
self.patches.append((Snes(0x80FF50), getWordArray(self.myWorld.Id)))
|
|
self.patches.append((Snes(0x80FF52), getWordArray(configField1)))
|
|
self.patches.append((Snes(0x80FF54), getDoubleWordArray(self.seed)))
|
|
self.patches.append((Snes(0x80FF58), getWordArray(configField2)))
|
|
#/* Reserve the rest of the space for future use */
|
|
self.patches.append((Snes(0x80FF5A), [0x00] * 6))
|
|
self.patches.append((Snes(0x80FF60), bytearray(self.seedGuid, 'utf8')))
|
|
self.patches.append((Snes(0x80FF80), bytearray(self.myWorld.Guid, 'utf8')))
|
|
|
|
def WriteCommonFlags(self):
|
|
#/* Common Combo Configuration flags at [asm]/config.asm */
|
|
if (self.myWorld.Config.Multiworld):
|
|
self.patches.append((Snes(0xF47000), getWordArray(0x0001)))
|
|
if (self.myWorld.Config.Keysanity):
|
|
self.patches.append((Snes(0xF47006), getWordArray(0x0001)))
|
|
|
|
def WriteGameTitle(self):
|
|
z3Glitch = "N" if self.myWorld.Config.Z3Logic == Config.Z3Logic.Nmg else \
|
|
"O" if self.myWorld.Config.Z3Logic == Config.Z3Logic.Owg else \
|
|
"C"
|
|
smGlitch = "N" if self.myWorld.Config.SMLogic == Config.SMLogic.Normal else \
|
|
"H" if self.myWorld.Config.SMLogic == Config.SMLogic.Hard else \
|
|
"X"
|
|
|
|
from Utils import __version__
|
|
self.title = f"ZSM{Patch.Major}{Patch.Minor}{Patch.Patch}{__version__.replace('.', '')[0:3]}{z3Glitch}{smGlitch}{self.myWorld.Id}{self.seed:08x}".ljust(21)[:21]
|
|
self.patches.append((Snes(0x00FFC0), bytearray(self.title, 'utf8')))
|
|
self.patches.append((Snes(0x80FFC0), bytearray(self.title, 'utf8')))
|
|
|
|
def WriteZ3KeysanityFlags(self):
|
|
if (self.myWorld.Config.Keysanity):
|
|
self.patches.append((Snes(0x40003B), [ 1 ])) #// MapMode #$00 = Always On (default) - #$01 = Require Map Item
|
|
self.patches.append((Snes(0x400045), [ 0x0f ])) #// display ----dcba a: Small Keys, b: Big Key, c: Map, d: Compass
|
|
self.patches.append((Snes(0x40016A), [ 0x01 ])) #// FreeItemText: db #$01 ; #00 = Off (default) - #$01 = On
|
|
|
|
def WriteSMKeyCardDoors(self):
|
|
plaquePlm = 0xd410
|
|
plmTablePos = 0xf800
|
|
|
|
if ( self.myWorld.Config.Keysanity):
|
|
doorList = [
|
|
#// RoomId Door Facing yyxx Keycard Event Type Plaque type yyxx, Address (if 0 a dynamic PLM is created)
|
|
#// Crateria
|
|
[ 0x91F8, KeycardDoors.Right, 0x2601, KeycardEvents.CrateriaLevel1, KeycardPlaque.Level1, 0x2400, 0x0000 ], #// Crateria - Landing Site - Door to gauntlet
|
|
[ 0x91F8, KeycardDoors.Left, 0x168E, KeycardEvents.CrateriaLevel1, KeycardPlaque.Level1, 0x148F, 0x801E ], #// Crateria - Landing Site - Door to landing site PB
|
|
[ 0x948C, KeycardDoors.Left, 0x062E, KeycardEvents.CrateriaLevel2, KeycardPlaque.Level2, 0x042F, 0x8222 ], #// Crateria - Before Moat - Door to moat (overwrite PB door)
|
|
[ 0x99BD, KeycardDoors.Left, 0x660E, KeycardEvents.CrateriaBoss, KeycardPlaque.Boss, 0x640F, 0x8470 ], #// Crateria - Before G4 - Door to G4
|
|
[ 0x9879, KeycardDoors.Left, 0x062E, KeycardEvents.CrateriaBoss, KeycardPlaque.Boss, 0x042F, 0x8420 ], #// Crateria - Before BT - Door to Bomb Torizo
|
|
|
|
#// Brinstar
|
|
[ 0x9F11, KeycardDoors.Left, 0x060E, KeycardEvents.BrinstarLevel1, KeycardPlaque.Level1, 0x040F, 0x8784 ], #// Brinstar - Blue Brinstar - Door to ceiling e-tank room
|
|
|
|
[ 0x9AD9, KeycardDoors.Right, 0xA601, KeycardEvents.BrinstarLevel2, KeycardPlaque.Level2, 0xA400, 0x0000 ], #// Brinstar - Green Brinstar - Door to etecoon area
|
|
[ 0x9D9C, KeycardDoors.Down, 0x0336, KeycardEvents.BrinstarBoss, KeycardPlaque.Boss, 0x0234, 0x863A ], #// Brinstar - Pink Brinstar - Door to spore spawn
|
|
[ 0xA130, KeycardDoors.Left, 0x161E, KeycardEvents.BrinstarLevel2, KeycardPlaque.Level2, 0x141F, 0x881C ], #// Brinstar - Pink Brinstar - Door to wave gate e-tank
|
|
[ 0xA0A4, KeycardDoors.Left, 0x062E, KeycardEvents.BrinstarLevel2, KeycardPlaque.Level2, 0x042F, 0x0000 ], #// Brinstar - Pink Brinstar - Door to spore spawn super
|
|
|
|
[ 0xA56B, KeycardDoors.Left, 0x161E, KeycardEvents.BrinstarBoss, KeycardPlaque.Boss, 0x141F, 0x8A1A ], #// Brinstar - Before Kraid - Door to Kraid
|
|
|
|
#// Upper Norfair
|
|
[ 0xA7DE, KeycardDoors.Right, 0x3601, KeycardEvents.NorfairLevel1, KeycardPlaque.Level1, 0x3400, 0x8B00 ], #// Norfair - Business Centre - Door towards Ice
|
|
[ 0xA923, KeycardDoors.Right, 0x0601, KeycardEvents.NorfairLevel1, KeycardPlaque.Level1, 0x0400, 0x0000 ], #// Norfair - Pre-Crocomire - Door towards Ice
|
|
|
|
[ 0xA788, KeycardDoors.Left, 0x162E, KeycardEvents.NorfairLevel2, KeycardPlaque.Level2, 0x142F, 0x8AEA ], #// Norfair - Lava Missile Room - Door towards Bubble Mountain
|
|
[ 0xAF72, KeycardDoors.Left, 0x061E, KeycardEvents.NorfairLevel2, KeycardPlaque.Level2, 0x041F, 0x0000 ], #// Norfair - After frog speedway - Door to Bubble Mountain
|
|
[ 0xAEDF, KeycardDoors.Down, 0x0206, KeycardEvents.NorfairLevel2, KeycardPlaque.Level2, 0x0204, 0x0000 ], #// Norfair - Below bubble mountain - Door to Bubble Mountain
|
|
[ 0xAD5E, KeycardDoors.Right, 0x0601, KeycardEvents.NorfairLevel2, KeycardPlaque.Level2, 0x0400, 0x0000 ], #// Norfair - LN Escape - Door to Bubble Mountain
|
|
|
|
[ 0xA923, KeycardDoors.Up, 0x2DC6, KeycardEvents.NorfairBoss, KeycardPlaque.Boss, 0x2EC4, 0x8B96 ], #// Norfair - Pre-Crocomire - Door to Crocomire
|
|
|
|
#// Lower Norfair
|
|
[ 0xB4AD, KeycardDoors.Left, 0x160E, KeycardEvents.LowerNorfairLevel1, KeycardPlaque.Level1, 0x140F, 0x0000 ], #// Lower Norfair - WRITG - Door to Amphitheatre
|
|
[ 0xAD5E, KeycardDoors.Left, 0x065E, KeycardEvents.LowerNorfairLevel1, KeycardPlaque.Level1, 0x045F, 0x0000 ], #// Lower Norfair - Exit - Door to "Reverse LN Entry"
|
|
[ 0xB37A, KeycardDoors.Right, 0x0601, KeycardEvents.LowerNorfairBoss, KeycardPlaque.Boss, 0x0400, 0x8EA6 ], #// Lower Norfair - Pre-Ridley - Door to Ridley
|
|
|
|
#// Maridia
|
|
[ 0xD0B9, KeycardDoors.Left, 0x065E, KeycardEvents.MaridiaLevel1, KeycardPlaque.Level1, 0x045F, 0x0000 ], #// Maridia - Mt. Everest - Door to Pink Maridia
|
|
[ 0xD5A7, KeycardDoors.Right, 0x1601, KeycardEvents.MaridiaLevel1, KeycardPlaque.Level1, 0x1400, 0x0000 ], #// Maridia - Aqueduct - Door towards Beach
|
|
|
|
[ 0xD617, KeycardDoors.Left, 0x063E, KeycardEvents.MaridiaLevel2, KeycardPlaque.Level2, 0x043F, 0x0000 ], #// Maridia - Pre-Botwoon - Door to Botwoon
|
|
[ 0xD913, KeycardDoors.Right, 0x2601, KeycardEvents.MaridiaLevel2, KeycardPlaque.Level2, 0x2400, 0x0000 ], #// Maridia - Pre-Colloseum - Door to post-botwoon
|
|
|
|
[ 0xD78F, KeycardDoors.Right, 0x2601, KeycardEvents.MaridiaBoss, KeycardPlaque.Boss, 0x2400, 0xC73B ], #// Maridia - Precious Room - Door to Draygon
|
|
|
|
[ 0xDA2B, KeycardDoors.BossLeft, 0x164E, 0x00f0, KeycardPlaque.Null, 0x144F, 0x0000 ], #// Maridia - Change Cac Alley Door to Boss Door (prevents key breaking)
|
|
|
|
#// Wrecked Ship
|
|
[ 0x93FE, KeycardDoors.Left, 0x167E, KeycardEvents.WreckedShipLevel1, KeycardPlaque.Level1, 0x147F, 0x0000 ], #// Wrecked Ship - Outside Wrecked Ship West - Door to Reserve Tank Check
|
|
[ 0x968F, KeycardDoors.Left, 0x060E, KeycardEvents.WreckedShipLevel1, KeycardPlaque.Level1, 0x040F, 0x0000 ], #// Wrecked Ship - Outside Wrecked Ship West - Door to Bowling Alley
|
|
[ 0xCE40, KeycardDoors.Left, 0x060E, KeycardEvents.WreckedShipLevel1, KeycardPlaque.Level1, 0x040F, 0x0000 ], #// Wrecked Ship - Gravity Suit - Door to Bowling Alley
|
|
|
|
[ 0xCC6F, KeycardDoors.Left, 0x064E, KeycardEvents.WreckedShipBoss, KeycardPlaque.Boss, 0x044F, 0xC29D ], #// Wrecked Ship - Pre-Phantoon - Door to Phantoon
|
|
]
|
|
|
|
doorId = 0x0000
|
|
for door in doorList:
|
|
#/* When "Fast Ganon" is set, don't place the G4 Boss key door to enable faster games */
|
|
if (door[0] == 0x99BD and self.myWorld.Config.Goal == Goal.FastGanonDefeatMotherBrain):
|
|
continue
|
|
doorArgs = doorId | door[3] if door[4] != KeycardPlaque.Null else door[3]
|
|
if (door[6] == 0):
|
|
#// Write dynamic door
|
|
doorData = []
|
|
for x in door[0:3]:
|
|
doorData += getWordArray(x)
|
|
doorData += getWordArray(doorArgs)
|
|
self.patches.append((Snes(0x8f0000 + plmTablePos), doorData))
|
|
plmTablePos += 0x08
|
|
else:
|
|
#// Overwrite existing door
|
|
doorData = []
|
|
for x in door[1:3]:
|
|
doorData += getWordArray(x)
|
|
doorData += getWordArray(doorArgs)
|
|
self.patches.append((Snes(0x8f0000 + door[6]), doorData))
|
|
if((door[3] == KeycardEvents.BrinstarBoss and door[0] != 0x9D9C) or door[3] == KeycardEvents.LowerNorfairBoss or door[3] == KeycardEvents.MaridiaBoss or door[3] == KeycardEvents.WreckedShipBoss):
|
|
#// Overwrite the extra parts of the Gadora with a PLM that just deletes itself
|
|
self.patches.append((Snes(0x8f0000 + door[6] + 0x06), [ 0x2F, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x2F, 0xB6, 0x00, 0x00, 0x00, 0x00 ]))
|
|
|
|
#// Plaque data
|
|
if (door[4] != KeycardPlaque.Null):
|
|
plaqueData = getWordArray(door[0]) + getWordArray(plaquePlm) + getWordArray(door[5]) + getWordArray(door[4])
|
|
self.patches.append((Snes(0x8f0000 + plmTablePos), plaqueData))
|
|
plmTablePos += 0x08
|
|
doorId += 1
|
|
|
|
#/* Write plaque showing SM bosses that needs to be killed */
|
|
if (self.myWorld.Config.OpenTourian != OpenTourian.FourBosses):
|
|
plaqueData = getWordArray(0xA5ED) + getWordArray(plaquePlm) + getWordArray(0x044F) + getWordArray(KeycardPlaque.Zero + self.myWorld.TourianBossTokens)
|
|
self.patches.append((Snes(0x8f0000 + plmTablePos), plaqueData))
|
|
plmTablePos += 0x08
|
|
|
|
self.patches.append((Snes(0x8f0000 + plmTablePos), [ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 ]))
|
|
|
|
def WriteDiggingGameRng(self):
|
|
digs = (self.rnd.randrange(30) + 1)
|
|
self.patches.append((Snes(0x308020), [ digs ]))
|
|
self.patches.append((Snes(0x1DFD95), [ digs ]))
|
|
|
|
#// Removes Sword/Shield from Uncle by moving the tiles for
|
|
#// sword/shield to his head and replaces them with his head.
|
|
def WriteRemoveEquipmentFromUncle(self, item: Item):
|
|
if (item.Type != ItemType.ProgressiveSword):
|
|
self.patches += [
|
|
(Snes(0xDD263), [ 0x00, 0x00, 0xF6, 0xFF, 0x00, 0x0E ]),
|
|
(Snes(0xDD26B), [ 0x00, 0x00, 0xF6, 0xFF, 0x00, 0x0E ]),
|
|
(Snes(0xDD293), [ 0x00, 0x00, 0xF6, 0xFF, 0x00, 0x0E ]),
|
|
(Snes(0xDD29B), [ 0x00, 0x00, 0xF7, 0xFF, 0x00, 0x0E ]),
|
|
(Snes(0xDD2B3), [ 0x00, 0x00, 0xF6, 0xFF, 0x02, 0x0E ]),
|
|
(Snes(0xDD2BB), [ 0x00, 0x00, 0xF6, 0xFF, 0x02, 0x0E ]),
|
|
(Snes(0xDD2E3), [ 0x00, 0x00, 0xF7, 0xFF, 0x02, 0x0E ]),
|
|
(Snes(0xDD2EB), [ 0x00, 0x00, 0xF7, 0xFF, 0x02, 0x0E ]),
|
|
(Snes(0xDD31B), [ 0x00, 0x00, 0xE4, 0xFF, 0x08, 0x0E ]),
|
|
(Snes(0xDD323), [ 0x00, 0x00, 0xE4, 0xFF, 0x08, 0x0E ]),
|
|
]
|
|
if (item.Type != ItemType.ProgressiveShield):
|
|
self.patches += [
|
|
(Snes(0xDD253), [ 0x00, 0x00, 0xF6, 0xFF, 0x00, 0x0E ]),
|
|
(Snes(0xDD25B), [ 0x00, 0x00, 0xF6, 0xFF, 0x00, 0x0E ]),
|
|
(Snes(0xDD283), [ 0x00, 0x00, 0xF6, 0xFF, 0x00, 0x0E ]),
|
|
(Snes(0xDD28B), [ 0x00, 0x00, 0xF7, 0xFF, 0x00, 0x0E ]),
|
|
(Snes(0xDD2CB), [ 0x00, 0x00, 0xF6, 0xFF, 0x02, 0x0E ]),
|
|
(Snes(0xDD2FB), [ 0x00, 0x00, 0xF7, 0xFF, 0x02, 0x0E ]),
|
|
(Snes(0xDD313), [ 0x00, 0x00, 0xE4, 0xFF, 0x08, 0x0E ]),
|
|
]
|
|
|
|
def WritePreOpenPyramid(self, goal: Goal):
|
|
if (goal == Goal.FastGanonDefeatMotherBrain):
|
|
self.patches.append((Snes(0x30808B), [0x01]))
|
|
|
|
def WriteGanonInvicible(self, goal: Goal):
|
|
#/* Defaults to $00 (never) at [asm]/z3/randomizer/tables.asm */
|
|
valueMap = {
|
|
Goal.DefeatBoth : 0x03,
|
|
Goal.FastGanonDefeatMotherBrain : 0x04,
|
|
Goal.AllDungeonsDefeatMotherBrain : 0x02
|
|
}
|
|
value = valueMap.get(goal, None)
|
|
if (value is None):
|
|
raise exception(f"Unknown Ganon invincible value {goal}")
|
|
else:
|
|
self.patches.append((Snes(0x30803E), [value]))
|
|
|
|
def WriteBossesNeeded(self, tourianBossTokens):
|
|
self.patches.append((Snes(0xF47200), getWordArray(tourianBossTokens)))
|
|
|
|
def WriteCrystalsNeeded(self, towerCrystals, ganonCrystals, goal: Goal):
|
|
self.patches.append((Snes(0x30805E), [towerCrystals]))
|
|
self.patches.append((Snes(0x30805F), [ganonCrystals]))
|
|
|
|
self.stringTable.SetTowerRequirementText(f"You need {towerCrystals} crystals to enter Ganon's Tower.")
|
|
if (goal == Goal.AllDungeonsDefeatMotherBrain):
|
|
self.stringTable.SetGanonRequirementText(f"You need to complete all the dungeons and bosses to defeat Ganon.")
|
|
else:
|
|
self.stringTable.SetGanonRequirementText(f"You need {ganonCrystals} crystals to defeat Ganon.")
|
|
|
|
def WriteRngBlock(self):
|
|
#/* Repoint RNG Block */
|
|
self.patches.append((0x420000, [self.rnd.randrange(0, 0x100) for x in range(0, 1024)]))
|
|
|
|
def WriteSaveAndQuitFromBossRoom(self):
|
|
#/* Defaults to $00 at [asm]/z3/randomizer/tables.asm */
|
|
self.patches.append((Snes(0x308042), [ 0x01 ]))
|
|
|
|
def WriteWorldOnAgahnimDeath(self):
|
|
pass
|
|
#/* Defaults to $01 at [asm]/z3/randomizer/tables.asm */
|
|
#// Todo: Z3r major glitches disables this, reconsider extending or dropping with glitched logic later.
|
|
#//patches.Add((Snes(0x3080A3), new byte[] { 0x01 }));
|
|
|
|
def Snes(addr: int):
|
|
#/* Redirect hi bank $30 access into ExHiRom lo bank $40 */
|
|
if (addr & 0xFF8000) == 0x308000:
|
|
addr = 0x400000 | (addr & 0x7FFF)
|
|
else: #/* General case, add ExHi offset for banks < $80, and collapse mirroring */
|
|
addr = (0x400000 if addr < 0x800000 else 0)| (addr & 0x3FFFFF)
|
|
if (addr > 0x600000):
|
|
raise Exception(f"Unmapped pc address target ${addr:x}")
|
|
return addr
|
|
|
|
def getWord(w):
|
|
return (w & 0x00FF, (w & 0xFF00) >> 8)
|
|
|
|
def getWordArray(w):
|
|
return [w & 0x00FF, (w & 0xFF00) >> 8]
|
|
|
|
def getDoubleWordArray(w):
|
|
return [w & 0x000000FF, (w & 0x0000FF00) >> 8, (w & 0x00FF0000) >> 16, (w & 0xFF000000) >> 24]
|
|
|
|
"""
|
|
byte[] UintBytes(int value) => BitConverter.GetBytes((uint)value);
|
|
|
|
byte[] UshortBytes(int value) => BitConverter.GetBytes((ushort)value);
|
|
|
|
byte[] AsAscii(string text) => Encoding.ASCII.GetBytes(text);
|
|
|
|
}
|
|
|
|
}
|
|
"""
|
|
def SplitOff(source: List[Any], count: int):
|
|
head = source[:count]
|
|
tail = source[count:]
|
|
return (head, tail)
|