Files
Grinch-AP/worlds/witness/settings/Disable_Unrandomized.txt
NewSoupVi bd4850b2b5 The Witness 0.3.4 features (#780)
New options:

Shuffle Doors: Many doors in the game will open on their own upon receiving an item ("key").
Variant - Shuffle Door/Control Panels: Many panels in the game that open doors or control devices in the world will be off until receiving their respective item ("key").
Shuffle Lasers: Lasers no longer activate by solving the laser panel, instead you will get an item that activates the laser.
Shuffle Symbols: Now that there is something else to shuffle (doors / door panels), you can turn off Symbol Rando.
Shuffle Postgame (replaces "Shuffle Hard"): The randomizer will now determine by your settings which panels are in the "postgame" - Meaning they can only be accessed after you can complete your win condition anyway.
2022-07-17 12:56:22 +02:00

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Event Items:
Town Tower 4th Door Opens - 0x17CFB,0x3C12B,0x00B8D,0x17CF7
Monastery Laser Activation - 0x00A5B,0x17CE7,0x17FA9,0x17CA4
Bunker Laser Activation - 0x00061,0x17D01,0x17C42
Shadows Laser Activation - 0x00021,0x17D28,0x17C71
Requirement Changes:
0x17C65 - 0x00A5B | 0x17CE7 | 0x17FA9 | 0x17CA4
0x0C2B2 - 0x00061 | 0x17D01 | 0x17C42
0x181B3 - 0x00021 | 0x17D28 | 0x17C71
0x28B39 - True - Reflection
0x17CAB - True - True
Disabled Locations:
0x03505 (Tutorial Gate Close)
0x0C335 (Tutorial Pillar)
0x0C373 (Tutorial Patio Floor)
0x009B8 (Symmetry Island Scenery Outlines 1)
0x003E8 (Symmetry Island Scenery Outlines 2)
0x00A15 (Symmetry Island Scenery Outlines 3)
0x00B53 (Symmetry Island Scenery Outlines 4)
0x00B8D (Symmetry Island Scenery Outlines 5)
0x00143 (Orchard Apple Tree 1)
0x0003B (Orchard Apple Tree 2)
0x00055 (Orchard Apple Tree 3)
0x032F7 (Orchard Apple Tree 4)
0x032FF (Orchard Apple Tree 5)
0x198B5 (Shadows Lower Avoid 1)
0x198BD (Shadows Lower Avoid 2)
0x198BF (Shadows Lower Avoid 3)
0x19771 (Shadows Lower Avoid 4)
0x0A8DC (Shadows Lower Avoid 5)
0x0AC74 (Shadows Lower Avoid 6)
0x0AC7A (Shadows Lower Avoid 7)
0x0A8E0 (Shadows Lower Avoid 8)
0x386FA (Shadows Environmental Avoid 1)
0x1C33F (Shadows Environmental Avoid 2)
0x196E2 (Shadows Environmental Avoid 3)
0x1972A (Shadows Environmental Avoid 4)
0x19809 (Shadows Environmental Avoid 5)
0x19806 (Shadows Environmental Avoid 6)
0x196F8 (Shadows Environmental Avoid 7)
0x1972F (Shadows Environmental Avoid 8)
0x19797 (Shadows Follow 1)
0x1979A (Shadows Follow 2)
0x197E0 (Shadows Follow 3)
0x197E8 (Shadows Follow 4)
0x197E5 (Shadows Follow 5)
0x19650 (Shadows Laser)
0x00139 (Keep Hedge Maze 1)
0x019DC (Keep Hedge Maze 2)
0x019E7 (Keep Hedge Maze 3)
0x01A0F (Keep Hedge Maze 4)
0x0360E (Laser Hedges)
0x00B10 (Monastery Door Open Left)
0x00C92 (Monastery Door Open Right)
0x00290 (Monastery Rhombic Avoid 1)
0x00038 (Monastery Rhombic Avoid 2)
0x00037 (Monastery Rhombic Avoid 3)
0x193A7 (Monastery Branch Avoid 1)
0x193AA (Monastery Branch Avoid 2)
0x193AB (Monastery Branch Follow 1)
0x193A6 (Monastery Branch Follow 2)
0x17CA4 (Monastery Laser) - 0x193A6 - True
0x18590 (Tree Outlines) - True - Symmetry & Environment
0x28AE3 (Vines Shadows Follow) - 0x18590 - Shadows Follow & Environment
0x28938 (Four-way Apple Tree) - 0x28AE3 - Environment
0x079DF (Triple Environmental Puzzle) - 0x28938 - Shadows Avoid & Environment & Reflection
0x28B39 (Hexagonal Reflection) - 0x079DF & 0x2896A - Reflection
0x03553 (Theater Tutorial Video)
0x03552 (Theater Desert Video)
0x0354E (Theater Jungle Video)
0x03549 (Theater Challenge Video)
0x0354F (Theater Shipwreck Video)
0x03545 (Theater Mountain Video)
0x002C4 (Waves 1)
0x00767 (Waves 2)
0x002C6 (Waves 3)
0x0070E (Waves 4)
0x0070F (Waves 5)
0x0087D (Waves 6)
0x002C7 (Waves 7)
0x15ADD (River Rhombic Avoid Vault)
0x03702 (River Vault Box)
0x17C2E (Door to Bunker) - True - Squares & Black/White Squares
0x09F7D (Bunker Drawn Squares 1)
0x09FDC (Bunker Drawn Squares 2)
0x09FF7 (Bunker Drawn Squares 3)
0x09F82 (Bunker Drawn Squares 4)
0x09FF8 (Bunker Drawn Squares 5)
0x09D9F (Bunker Drawn Squares 6)
0x09DA1 (Bunker Drawn Squares 7)
0x09DA2 (Bunker Drawn Squares 8)
0x09DAF (Bunker Drawn Squares 9)
0x0A010 (Bunker Drawn Squares through Tinted Glass 1)
0x0A01B (Bunker Drawn Squares through Tinted Glass 2)
0x0A01F (Bunker Drawn Squares through Tinted Glass 3)
0x0A099 (Door to Bunker Proper)
0x34BC5 (Bunker Drop-Down Door Open)
0x34BC6 (Bunker Drop-Down Door Close)
0x17E63 (Bunker Drop-Down Door Squares 1)
0x17E67 (Bunker Drop-Down Door Squares 2)
0x09DE0 (Bunker Laser)
0x0A079 (Bunker Elevator Control)
0x0042D (Mountaintop River Shape)