 ea9c31392d
			
		
	
	ea9c31392d
	
	
	
		
			
			Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> Co-authored-by: Phar <zach@alliware.com>
		
			
				
	
	
		
			90 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from . import LingoTestBase
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| 
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| 
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| class TestRequiredRoomLogic(LingoTestBase):
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|     options = {
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|         "shuffle_doors": "complex"
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|     }
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| 
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|     def test_pilgrim_first(self) -> None:
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|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
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|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player))
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|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
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|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
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| 
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|         self.collect_by_name("Pilgrim Room - Sun Painting")
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|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
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|         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Antechamber", "Region", self.player))
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|         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
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|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
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| 
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|         self.collect_by_name("Pilgrim Room - Shortcut to The Seeker")
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|         self.assertTrue(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
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|         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
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|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
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| 
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|         self.collect_by_name("Starting Room - Back Right Door")
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|         self.assertTrue(self.can_reach_location("The Seeker - Achievement"))
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| 
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|     def test_hidden_first(self) -> None:
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|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
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|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
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|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
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| 
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|         self.collect_by_name("Starting Room - Back Right Door")
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|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
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|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
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|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
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| 
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|         self.collect_by_name("Pilgrim Room - Shortcut to The Seeker")
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|         self.assertFalse(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
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|         self.assertFalse(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
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|         self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
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| 
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|         self.collect_by_name("Pilgrim Room - Sun Painting")
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|         self.assertTrue(self.multiworld.state.can_reach("The Seeker", "Region", self.player))
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|         self.assertTrue(self.multiworld.state.can_reach("Pilgrim Room", "Region", self.player))
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|         self.assertTrue(self.can_reach_location("The Seeker - Achievement"))
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| 
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| 
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| class TestRequiredDoorLogic(LingoTestBase):
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|     options = {
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|         "shuffle_doors": "complex"
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|     }
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| 
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|     def test_through_rhyme(self) -> None:
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|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
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| 
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|         self.collect_by_name("Starting Room - Rhyme Room Entrance")
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|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
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| 
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|         self.collect_by_name("Rhyme Room (Looped Square) - Door to Circle")
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|         self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
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| 
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|     def test_through_hidden(self) -> None:
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|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
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| 
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|         self.collect_by_name("Starting Room - Rhyme Room Entrance")
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|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
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| 
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|         self.collect_by_name("Starting Room - Back Right Door")
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|         self.assertFalse(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
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| 
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|         self.collect_by_name("Hidden Room - Rhyme Room Entrance")
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|         self.assertTrue(self.can_reach_location("Rhyme Room - Circle/Looped Square Wall"))
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| 
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| 
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| class TestSimpleDoors(LingoTestBase):
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|     options = {
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|         "shuffle_doors": "simple"
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|     }
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| 
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|     def test_requirement(self):
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|         self.assertFalse(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player))
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|         self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
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| 
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|         self.collect_by_name("Rhyme Room Doors")
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|         self.assertTrue(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player))
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|         self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
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| 
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