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* - Created a test for the "Mapping Cave Systems" book * - Added missing rule to marlon's bedroom * - Can kill any monster, not just green slime * - Added a compound source structure, but I ended up deciding to not use it here. Still keeping it as it will probably be useful eventually * - Use the compound source of the monster compoundium (ironic, I know) * - Add required elevators --------- Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
27 lines
844 B
Python
27 lines
844 B
Python
from ... import options
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from ...test import SVTestBase
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class TestBooksLogic(SVTestBase):
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options = {
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options.Booksanity.internal_name: options.Booksanity.option_all,
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}
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def test_need_weapon_for_mapping_cave_systems(self):
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self.collect_lots_of_money(0.5)
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location = self.multiworld.get_location("Read Mapping Cave Systems", self.player)
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self.assert_reach_location_false(location, self.multiworld.state)
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self.collect("Progressive Mine Elevator")
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self.collect("Progressive Mine Elevator")
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self.collect("Progressive Mine Elevator")
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self.collect("Progressive Mine Elevator")
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self.assert_reach_location_false(location, self.multiworld.state)
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self.collect("Progressive Weapon")
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self.assert_reach_location_true(location, self.multiworld.state)
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