Files
Grinch-AP/worlds/messenger/constants.py
Aaron Wagener 7193182294 Core: move option results to the World class instead of MultiWorld (#993)
🤞 

* map option objects to a `World.options` dict

* convert RoR2 to options dict system for testing

* add temp behavior for lttp with notes

* copy/paste bad

* convert `set_default_common_options` to a namespace property

* reorganize test call order

* have fill_restrictive use the new options system

* update world api

* update soe tests

* fix world api

* core: auto initialize a dataclass on the World class with the option results

* core: auto initialize a dataclass on the World class with the option results: small tying improvement

* add `as_dict` method to the options dataclass

* fix namespace issues with tests

* have current option updates use `.value` instead of changing the option

* update ror2 to use the new options system again

* revert the junk pool dict since it's cased differently

* fix begin_with_loop typo

* write new and old options to spoiler

* change factorio option behavior back

* fix comparisons

* move common and per_game_common options to new system

* core: automatically create missing options_dataclass from legacy option_definitions

* remove spoiler special casing and add back the Factorio option changing but in new system

* give ArchipIDLE the default options_dataclass so its options get generated and spoilered properly

* reimplement `inspect.get_annotations`

* move option info generation for webhost to new system

* need to include Common and PerGame common since __annotations__ doesn't include super

* use get_type_hints for the options dictionary

* typing.get_type_hints returns the bases too.

* forgot to sweep through generate

* sweep through all the tests

* swap to a metaclass property

* move remaining usages from get_type_hints to metaclass property

* move remaining usages from __annotations__ to metaclass property

* move remaining usages from legacy dictionaries to metaclass property

* remove legacy dictionaries

* cache the metaclass property

* clarify inheritance in world api

* move the messenger to new options system

* add an assert for my dumb

* update the doc

* rename o to options

* missed a spot

* update new messenger options

* comment spacing

Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>

* fix tests

* fix missing import

* make the documentation definition more accurate

* use options system for loc creation

* type cast MessengerWorld

* fix typo and use quotes for cast

* LTTP: set random seed in tests

* ArchipIdle: remove change here as it's default on AutoWorld

* Stardew: Need to set state because `set_default_common_options` used to

* The Messenger: update shop rando and helpers to new system; optimize imports

* Add a kwarg to `as_dict` to do the casing for you

* RoR2: use new kwarg for less code

* RoR2: revert some accidental reverts

* The Messenger: remove an unnecessary variable

* remove TypeVar that isn't used

* CommonOptions not abstract

* Docs: fix mistake in options api.md

Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>

* create options for item link worlds

* revert accidental doc removals

* Item Links: set default options on group

* change Zillion to new options dataclass

* remove unused parameter to function

* use TypeGuard for Literal narrowing

* move dlc quest to new api

* move overcooked 2 to new api

* fixed some missed code in oc2

* - Tried to be compliant with 993 (WIP?)

* - I think it all works now

* - Removed last trace of me touching core

* typo

* It now passes all tests!

* Improve options, fix all issues I hope

* - Fixed init options

* dlcquest: fix bad imports

* missed a file

* - Reduce code duplication

* add as_dict documentation

* - Use .items(), get option name more directly, fix slot data content

* - Remove generic options from the slot data

* improve slot data documentation

* remove `CommonOptions.get_value` (#21)

* better slot data description

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

---------

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@yahoo.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
Co-authored-by: Alex Gilbert <alexgilbert@yahoo.com>
2023-10-10 22:30:20 +02:00

114 lines
2.4 KiB
Python

from .shop import FIGURINES, SHOP_ITEMS
# items
# listing individual groups first for easy lookup
NOTES = [
"Key of Hope",
"Key of Chaos",
"Key of Courage",
"Key of Love",
"Key of Strength",
"Key of Symbiosis",
]
PROG_ITEMS = [
"Wingsuit",
"Rope Dart",
"Lightfoot Tabi",
"Power Thistle",
"Demon King Crown",
"Ruxxtin's Amulet",
"Magic Firefly",
"Sun Crest",
"Moon Crest",
# "Astral Seed",
# "Astral Tea Leaves",
"Money Wrench",
]
PHOBEKINS = [
"Necro",
"Pyro",
"Claustro",
"Acro",
]
USEFUL_ITEMS = [
"Windmill Shuriken",
]
FILLER = {
"Time Shard": 5,
"Time Shard (10)": 10,
"Time Shard (50)": 20,
"Time Shard (100)": 20,
"Time Shard (300)": 10,
"Time Shard (500)": 5,
}
# item_name_to_id needs to be deterministic and match upstream
ALL_ITEMS = [
*NOTES,
"Windmill Shuriken",
"Wingsuit",
"Rope Dart",
"Lightfoot Tabi",
# "Astral Seed",
# "Astral Tea Leaves",
"Candle",
"Seashell",
"Power Thistle",
"Demon King Crown",
"Ruxxtin's Amulet",
"Magic Firefly",
"Sun Crest",
"Moon Crest",
*PHOBEKINS,
"Power Seal",
*FILLER,
*SHOP_ITEMS,
*FIGURINES,
"Money Wrench",
]
# locations
# the names of these don't actually matter, but using the upstream's names for now
# order must be exactly the same as upstream
ALWAYS_LOCATIONS = [
# notes
"Sunken Shrine - Key of Love",
"Corrupted Future - Key of Courage",
"Underworld - Key of Chaos",
"Elemental Skylands - Key of Symbiosis",
"Searing Crags - Key of Strength",
"Autumn Hills - Key of Hope",
# upgrades
"Howling Grotto - Wingsuit",
"Searing Crags - Rope Dart",
"Sunken Shrine - Lightfoot Tabi",
"Autumn Hills - Climbing Claws",
# quest items
"Ninja Village - Astral Seed",
"Searing Crags - Astral Tea Leaves",
"Ninja Village - Candle",
"Quillshroom Marsh - Seashell",
"Searing Crags - Power Thistle",
"Forlorn Temple - Demon King",
"Catacombs - Ruxxtin's Amulet",
"Riviere Turquoise - Butterfly Matriarch",
"Sunken Shrine - Sun Crest",
"Sunken Shrine - Moon Crest",
# phobekins
"Catacombs - Necro",
"Searing Crags - Pyro",
"Bamboo Creek - Claustro",
"Cloud Ruins - Acro",
]
BOSS_LOCATIONS = [
"Autumn Hills - Leaf Golem",
"Catacombs - Ruxxtin",
"Howling Grotto - Emerald Golem",
"Quillshroom Marsh - Queen of Quills",
]