246 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			246 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import typing
 | |
| from Options import Option, Range, Choice, Toggle, DefaultOnToggle, AssembleOptions, DeathLink, ProgressionBalancing
 | |
| 
 | |
| 
 | |
| class EvermizerFlags:
 | |
|     flags: typing.List[str]
 | |
| 
 | |
|     def to_flag(self) -> str:
 | |
|         return self.flags[self.value]
 | |
| 
 | |
| 
 | |
| class EvermizerFlag:
 | |
|     flag: str
 | |
| 
 | |
|     def to_flag(self) -> str:
 | |
|         return self.flag if self.value != self.default else ''
 | |
| 
 | |
| 
 | |
| class OffOnFullChoice(Choice):
 | |
|     option_off = 0
 | |
|     option_on = 1
 | |
|     option_full = 2
 | |
|     alias_chaos = 2
 | |
| 
 | |
| 
 | |
| class Difficulty(EvermizerFlags, Choice):
 | |
|     """Changes relative spell cost and stuff"""
 | |
|     display_name = "Difficulty"
 | |
|     option_easy = 0
 | |
|     option_normal = 1
 | |
|     option_hard = 2
 | |
|     option_mystery = 3  # 'random' is reserved
 | |
|     alias_chaos = 3
 | |
|     default = 1
 | |
|     flags = ['e', 'n', 'h', 'x']
 | |
| 
 | |
| 
 | |
| class EnergyCore(EvermizerFlags, Choice):
 | |
|     """How to obtain the Energy Core"""
 | |
|     display_name = "Energy Core"
 | |
|     option_vanilla = 0
 | |
|     option_shuffle = 1
 | |
|     option_fragments = 2
 | |
|     default = 1
 | |
|     flags = ['z', '', 'Z']
 | |
| 
 | |
| 
 | |
| class RequiredFragments(Range):
 | |
|     """Required fragment count for Energy Core = Fragments"""
 | |
|     display_name = "Required Fragments"
 | |
|     range_start = 1
 | |
|     range_end = 99
 | |
|     default = 10
 | |
| 
 | |
| 
 | |
| class AvailableFragments(Range):
 | |
|     """Placed fragment count for Energy Core = Fragments"""
 | |
|     display_name = "Available Fragments"
 | |
|     range_start = 1
 | |
|     range_end = 99
 | |
|     default = 11
 | |
| 
 | |
| 
 | |
| class MoneyModifier(Range):
 | |
|     """Money multiplier in %"""
 | |
|     display_name = "Money Modifier"
 | |
|     range_start = 1
 | |
|     range_end = 2500
 | |
|     default = 200
 | |
| 
 | |
| 
 | |
| class ExpModifier(Range):
 | |
|     """EXP multiplier for Weapons, Characters and Spells in %"""
 | |
|     display_name = "Exp Modifier"
 | |
|     range_start = 1
 | |
|     range_end = 2500
 | |
|     default = 200
 | |
| 
 | |
| 
 | |
| class FixSequence(EvermizerFlag, DefaultOnToggle):
 | |
|     """Fix some sequence breaks"""
 | |
|     display_name = "Fix Sequence"
 | |
|     flag = '1'
 | |
| 
 | |
| 
 | |
| class FixCheats(EvermizerFlag, DefaultOnToggle):
 | |
|     """Fix cheats left in by the devs (not desert skip)"""
 | |
|     display_name = "Fix Cheats"
 | |
|     flag = '2'
 | |
| 
 | |
| 
 | |
| class FixInfiniteAmmo(EvermizerFlag, Toggle):
 | |
|     """Fix infinite ammo glitch"""
 | |
|     display_name = "Fix Infinite Ammo"
 | |
|     flag = '5'
 | |
| 
 | |
| 
 | |
| class FixAtlasGlitch(EvermizerFlag, Toggle):
 | |
|     """Fix atlas underflowing stats"""
 | |
|     display_name = "Fix Atlas Glitch"
 | |
|     flag = '6'
 | |
| 
 | |
| 
 | |
| class FixWingsGlitch(EvermizerFlag, Toggle):
 | |
|     """Fix wings making you invincible in some areas"""
 | |
|     display_name = "Fix Wings Glitch"
 | |
|     flag = '7'
 | |
| 
 | |
| 
 | |
| class ShorterDialogs(EvermizerFlag, DefaultOnToggle):
 | |
|     """Cuts some dialogs"""
 | |
|     display_name = "Shorter Dialogs"
 | |
|     flag = '9'
 | |
| 
 | |
| 
 | |
| class ShortBossRush(EvermizerFlag, DefaultOnToggle):
 | |
|     """Start boss rush at Metal Magmar, cut enemy HP in half"""
 | |
|     display_name = "Short Boss Rush"
 | |
|     flag = 'f'
 | |
| 
 | |
| 
 | |
| class Ingredienizer(EvermizerFlags, OffOnFullChoice):
 | |
|     """On Shuffles, Full randomizes spell ingredients"""
 | |
|     display_name = "Ingredienizer"
 | |
|     default = 1
 | |
|     flags = ['i', '', 'I']
 | |
| 
 | |
| 
 | |
| class Sniffamizer(EvermizerFlags, OffOnFullChoice):
 | |
|     """On Shuffles, Full randomizes drops in sniff locations"""
 | |
|     display_name = "Sniffamizer"
 | |
|     default = 1
 | |
|     flags = ['s', '', 'S']
 | |
| 
 | |
| 
 | |
| class Callbeadamizer(EvermizerFlags, OffOnFullChoice):
 | |
|     """On Shuffles call bead characters, Full shuffles individual spells"""
 | |
|     display_name = "Callbeadamizer"
 | |
|     default = 1
 | |
|     flags = ['c', '', 'C']
 | |
| 
 | |
| 
 | |
| class Musicmizer(EvermizerFlag, Toggle):
 | |
|     """Randomize music for some rooms"""
 | |
|     display_name = "Musicmizer"
 | |
|     flag = 'm'
 | |
| 
 | |
| 
 | |
| class Doggomizer(EvermizerFlags, OffOnFullChoice):
 | |
|     """On shuffles dog per act, Full randomizes dog per screen, Pupdunk gives you Everpupper everywhere"""
 | |
|     display_name = "Doggomizer"
 | |
|     option_pupdunk = 3
 | |
|     default = 0
 | |
|     flags = ['', 'd', 'D', 'p']
 | |
| 
 | |
| 
 | |
| class TurdoMode(EvermizerFlag, Toggle):
 | |
|     """Replace offensive spells by Turd Balls with varying strength and make weapons weak"""
 | |
|     display_name = "Turdo Mode"
 | |
|     flag = 't'
 | |
| 
 | |
| 
 | |
| class TrapCount(Range):
 | |
|     """Replace some filler items with traps"""
 | |
|     display_name = "Trap Count"
 | |
|     range_start = 0
 | |
|     range_end = 100
 | |
|     default = 0
 | |
| 
 | |
| 
 | |
| class ItemChanceMeta(AssembleOptions):
 | |
|     def __new__(mcs, name, bases, attrs):
 | |
|         if 'item_name' in attrs:
 | |
|             attrs["display_name"] = f"{attrs['item_name']} Chance"
 | |
|         attrs["range_start"] = 0
 | |
|         attrs["range_end"] = 100
 | |
| 
 | |
|         return super(ItemChanceMeta, mcs).__new__(mcs, name, bases, attrs)
 | |
| 
 | |
| 
 | |
| class TrapChance(Range, metaclass=ItemChanceMeta):
 | |
|     item_name: str
 | |
|     default = 20
 | |
| 
 | |
| 
 | |
| class TrapChanceQuake(TrapChance):
 | |
|     """Sets the chance/ratio of quake traps"""
 | |
|     item_name = "Quake Trap"
 | |
| 
 | |
| 
 | |
| class TrapChancePoison(TrapChance):
 | |
|     """Sets the chance/ratio of poison effect traps"""
 | |
|     item_name = "Poison Trap"
 | |
| 
 | |
| 
 | |
| class TrapChanceConfound(TrapChance):
 | |
|     """Sets the chance/ratio of confound effect traps"""
 | |
|     item_name = "Confound Trap"
 | |
| 
 | |
| 
 | |
| class TrapChanceHUD(TrapChance):
 | |
|     """Sets the chance/ratio of HUD visibility traps"""
 | |
|     item_name = "HUD Trap"
 | |
| 
 | |
| 
 | |
| class TrapChanceOHKO(TrapChance):
 | |
|     """Sets the chance/ratio of OHKO (1HP left) traps"""
 | |
|     item_name = "OHKO Trap"
 | |
| 
 | |
| 
 | |
| class SoEProgressionBalancing(ProgressionBalancing):
 | |
|     default = 30
 | |
|     __doc__ = ProgressionBalancing.__doc__.replace(f"default {ProgressionBalancing.default}", f"default {default}")
 | |
|     special_range_names = {**ProgressionBalancing.special_range_names, "normal": default}
 | |
| 
 | |
| 
 | |
| soe_options: typing.Dict[str, type(Option)] = {
 | |
|     "difficulty":            Difficulty,
 | |
|     "energy_core":           EnergyCore,
 | |
|     "required_fragments":    RequiredFragments,
 | |
|     "available_fragments":   AvailableFragments,
 | |
|     "money_modifier":        MoneyModifier,
 | |
|     "exp_modifier":          ExpModifier,
 | |
|     "fix_sequence":          FixSequence,
 | |
|     "fix_cheats":            FixCheats,
 | |
|     "fix_infinite_ammo":     FixInfiniteAmmo,
 | |
|     "fix_atlas_glitch":      FixAtlasGlitch,
 | |
|     "fix_wings_glitch":      FixWingsGlitch,
 | |
|     "shorter_dialogs":       ShorterDialogs,
 | |
|     "short_boss_rush":       ShortBossRush,
 | |
|     "ingredienizer":         Ingredienizer,
 | |
|     "sniffamizer":           Sniffamizer,
 | |
|     "callbeadamizer":        Callbeadamizer,
 | |
|     "musicmizer":            Musicmizer,
 | |
|     "doggomizer":            Doggomizer,
 | |
|     "turdo_mode":            TurdoMode,
 | |
|     "death_link":            DeathLink,
 | |
|     "trap_count":            TrapCount,
 | |
|     "trap_chance_quake":     TrapChanceQuake,
 | |
|     "trap_chance_poison":    TrapChancePoison,
 | |
|     "trap_chance_confound":  TrapChanceConfound,
 | |
|     "trap_chance_hud":       TrapChanceHUD,
 | |
|     "trap_chance_ohko":      TrapChanceOHKO,
 | |
|     "progression_balancing": SoEProgressionBalancing,
 | |
| }
 | 
