 9b22458f44
			
		
	
	9b22458f44
	
	
	
		
			
			Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
		
			
				
	
	
		
			48 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import unittest
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| from itertools import combinations
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| 
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| from BaseClasses import get_seed
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| from .option_names import all_option_choices
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| from .. import SVTestCase, solo_multiworld
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| from ..assertion.world_assert import WorldAssertMixin
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| from ... import options
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| from ...mods.mod_data import ModNames
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| 
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| 
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| class TestGenerateDynamicOptions(WorldAssertMixin, SVTestCase):
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|     def test_given_option_pair_when_generate_then_basic_checks(self):
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|         if self.skip_long_tests:
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|             raise unittest.SkipTest("Long tests disabled")
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| 
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|         for (option1, option1_choice), (option2, option2_choice) in combinations(all_option_choices, 2):
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|             if option1 is option2:
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|                 continue
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| 
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|             world_options = {
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|                 option1: option1_choice,
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|                 option2: option2_choice
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|             }
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| 
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|             with self.solo_world_sub_test(f"{option1.internal_name}: {option1_choice}, {option2.internal_name}: {option2_choice}",
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|                                           world_options,
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|                                           world_caching=False) \
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|                     as (multiworld, _):
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|                 self.assert_basic_checks(multiworld)
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| 
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| 
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| class TestDynamicOptionDebug(WorldAssertMixin, SVTestCase):
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| 
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|     def test_option_pair_debug(self):
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|         option_dict = {
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|             options.Goal.internal_name: options.Goal.option_master_angler,
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|             options.QuestLocations.internal_name: -1,
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|             options.Fishsanity.internal_name: options.Fishsanity.option_all,
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|             options.Mods.internal_name: frozenset({ModNames.sve}),
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|         }
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|         for i in range(1):
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|             seed = get_seed()
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|             with self.subTest(f"Seed: {seed}"):
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|                 print(f"Seed: {seed}")
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|                 with solo_multiworld(option_dict, seed=seed) as (multiworld, _):
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|                     self.assert_basic_checks(multiworld)
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