 96d48a923a
			
		
	
	96d48a923a
	
	
	
		
			
			* Core: renamed `CollectionState.collect` arg from `event` to `prevent_sweep` and remove forced collection * Update TestDungeon.py --------- Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
		
			
				
	
	
		
			98 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from ... import options
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| from ...test import SVTestBase
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| 
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| 
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| class TestArcadeMachinesLogic(SVTestBase):
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|     options = {
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|         options.ArcadeMachineLocations.internal_name: options.ArcadeMachineLocations.option_full_shuffling,
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|     }
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| 
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|     def test_prairie_king(self):
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|         self.assertFalse(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach_location("Journey of the Prairie King Victory")(self.multiworld.state))
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| 
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|         boots = self.create_item("JotPK: Progressive Boots")
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|         gun = self.create_item("JotPK: Progressive Gun")
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|         ammo = self.create_item("JotPK: Progressive Ammo")
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|         life = self.create_item("JotPK: Extra Life")
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|         drop = self.create_item("JotPK: Increased Drop Rate")
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| 
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|         self.multiworld.state.collect(boots, prevent_sweep=True)
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|         self.multiworld.state.collect(gun, prevent_sweep=True)
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach_location("Journey of the Prairie King Victory")(self.multiworld.state))
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|         self.remove(boots)
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|         self.remove(gun)
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| 
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|         self.multiworld.state.collect(boots, prevent_sweep=True)
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|         self.multiworld.state.collect(boots, prevent_sweep=True)
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach_location("Journey of the Prairie King Victory")(self.multiworld.state))
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|         self.remove(boots)
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|         self.remove(boots)
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| 
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|         self.multiworld.state.collect(boots, prevent_sweep=True)
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|         self.multiworld.state.collect(gun, prevent_sweep=True)
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|         self.multiworld.state.collect(ammo, prevent_sweep=True)
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|         self.multiworld.state.collect(life, prevent_sweep=True)
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach_location("Journey of the Prairie King Victory")(self.multiworld.state))
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|         self.remove(boots)
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|         self.remove(gun)
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|         self.remove(ammo)
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|         self.remove(life)
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| 
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|         self.multiworld.state.collect(boots, prevent_sweep=True)
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|         self.multiworld.state.collect(gun, prevent_sweep=True)
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|         self.multiworld.state.collect(gun, prevent_sweep=True)
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|         self.multiworld.state.collect(ammo, prevent_sweep=True)
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|         self.multiworld.state.collect(ammo, prevent_sweep=True)
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|         self.multiworld.state.collect(life, prevent_sweep=True)
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|         self.multiworld.state.collect(drop, prevent_sweep=True)
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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|         self.assertFalse(self.world.logic.region.can_reach_location("Journey of the Prairie King Victory")(self.multiworld.state))
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|         self.remove(boots)
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|         self.remove(gun)
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|         self.remove(gun)
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|         self.remove(ammo)
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|         self.remove(ammo)
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|         self.remove(life)
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|         self.remove(drop)
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| 
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|         self.multiworld.state.collect(boots, prevent_sweep=True)
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|         self.multiworld.state.collect(boots, prevent_sweep=True)
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|         self.multiworld.state.collect(gun, prevent_sweep=True)
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|         self.multiworld.state.collect(gun, prevent_sweep=True)
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|         self.multiworld.state.collect(gun, prevent_sweep=True)
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|         self.multiworld.state.collect(gun, prevent_sweep=True)
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|         self.multiworld.state.collect(ammo, prevent_sweep=True)
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|         self.multiworld.state.collect(ammo, prevent_sweep=True)
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|         self.multiworld.state.collect(ammo, prevent_sweep=True)
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|         self.multiworld.state.collect(life, prevent_sweep=True)
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|         self.multiworld.state.collect(drop, prevent_sweep=True)
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 1")(self.multiworld.state))
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 2")(self.multiworld.state))
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|         self.assertTrue(self.world.logic.region.can_reach("JotPK World 3")(self.multiworld.state))
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|         self.assertTrue(self.world.logic.region.can_reach_location("Journey of the Prairie King Victory")(self.multiworld.state))
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|         self.remove(boots)
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|         self.remove(boots)
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|         self.remove(gun)
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|         self.remove(gun)
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|         self.remove(gun)
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|         self.remove(gun)
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|         self.remove(ammo)
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|         self.remove(ammo)
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|         self.remove(ammo)
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|         self.remove(life)
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|         self.remove(drop)
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