Files
Grinch-AP/worlds/kdl3/gifting.py
Silvris 920cffda2d KDL3: Version 2.0.0 (#3323)
* initial work on procedure patch

* more flexibility

load default procedure for version 5 patches
add args for procedure
add default extension for tokens and bsdiff
allow specifying additional required extensions for generation

* pushing current changes to go fix tloz bug

* move tokens into a separate inheritable class

* forgot the commit to remove token from ProcedurePatch

* further cleaning from bad commit

* start on docstrings

* further work on docstrings and typing

* improve docstrings

* fix incorrect docstring

* cleanup

* clean defaults and docstring

* define interface that has only the bare minimum required
for `Patch.create_rom_file`

* change to dictionary.get

* remove unnecessary if statement

* update to explicitly check for procedure, restore compatible version and manual override

* Update Files.py

* remove struct uses

* Update Rom.py

* convert KDL3 to APPP

* change class variables to instance variables

* Update worlds/Files.py

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* Update worlds/Files.py

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* move required_extensions to tuple

* fix missing tuple ellipsis

* fix classvar mixup

* rename tokens to _tokens. use hasattr

* type hint cleanup

* Update Files.py

* initial base for local items, need to finish

* coo not clean

* handle local items for real, appp cleanup

* actually make bosses send their locations

* fix cloudy park 4 rule, zero deathlink message

* remove redundant door_shuffle bool

when generic ER gets in, this whole function gets rewritten. So just clean it a little now.

* properly fix deathlink messages, fix fill error

* update docs

* add prefill items

* fix kine fill error

* Update Rom.py

* Update Files.py

* mypy and softlock fix

* Update Gifting.py

* mypy phase 1

* fix rare async client bug

* Update __init__.py

* typing cleanup

* fix stone softlock

because of the way Kine's Stone works, you can't clear the stone blocks before clearing the burning blocks, so we have to bring Burning from outside

* Update Rom.py

* Add option groups

* Rename to lowercase

* finish rename

* whoops broke the world

* fix animal duplication bug

* overhaul filler generation

* add Miku flavor

* Update gifting.py

* fix issues related to max_hs increase

* Update test_locations.py

* fix boss shuffle not working if level shuffle is disabled

* fix bleeding default levels

* Update options.py

* thought this would print seed

* yay bad merges

* forgot options too

* yeah lets just break generation while at it

* this is probably a problem

* cap required heart stars

* Revert "cap required heart stars"

This reverts commit 759efd3e2b14ec2855082de041ac989cb9c5d500.

* fix duplication removal placement, deprecated test option

* forgot that we need to account for what we place

* move location ids

* rewrite trap handling

* further stage renumber fixes

* forgot one more

* basic UT support

* fix local heart star checks

* fix pattern

---------

Co-authored-by: beauxq <beauxq@yahoo.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2024-08-31 13:15:00 +02:00

286 lines
6.7 KiB
Python

# Small subfile to handle gifting info such as desired traits and giftbox management
import typing
if typing.TYPE_CHECKING:
from SNIClient import SNIContext
async def update_object(ctx: "SNIContext", key: str, value: typing.Dict[str, typing.Any]) -> None:
await ctx.send_msgs([
{
"cmd": "Set",
"key": key,
"default": {},
"want_reply": False,
"operations": [
{"operation": "update", "value": value}
]
}
])
async def pop_object(ctx: "SNIContext", key: str, value: str) -> None:
await ctx.send_msgs([
{
"cmd": "Set",
"key": key,
"default": {},
"want_reply": False,
"operations": [
{"operation": "pop", "value": value}
]
}
])
async def initialize_giftboxes(ctx: "SNIContext", giftbox_key: str, motherbox_key: str, is_open: bool) -> None:
ctx.set_notify(motherbox_key, giftbox_key)
await update_object(ctx, f"Giftboxes;{ctx.team}", {f"{ctx.slot}":
{
"IsOpen": is_open,
**kdl3_gifting_options
}})
ctx.client_handler.gifting = is_open
kdl3_gifting_options = {
"AcceptsAnyGift": True,
"DesiredTraits": [
"Consumable", "Food", "Drink", "Candy", "Tomato",
"Invincible", "Life", "Heal", "Health", "Trap",
"Goo", "Gel", "Slow", "Slowness", "Eject", "Removal"
],
"MinimumGiftVersion": 2,
}
kdl3_gifts = {
1: {
"ItemName": "1-Up",
"Amount": 1,
"ItemValue": 400000,
"Traits": [
{
"Trait": "Consumable",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Life",
"Quality": 1,
"Duration": 1
}
]
},
2: {
"ItemName": "Maxim Tomato",
"Amount": 1,
"ItemValue": 500000,
"Traits": [
{
"Trait": "Consumable",
"Quality": 5,
"Duration": 1,
},
{
"Trait": "Heal",
"Quality": 5,
"Duration": 1,
},
{
"Trait": "Food",
"Quality": 5,
"Duration": 1,
},
{
"Trait": "Tomato",
"Quality": 5,
"Duration": 1,
},
{
"Trait": "Vegetable",
"Quality": 5,
"Duration": 1,
}
]
},
3: {
"ItemName": "Energy Drink",
"Amount": 1,
"ItemValue": 100000,
"Traits": [
{
"Trait": "Consumable",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Heal",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Drink",
"Quality": 1,
"Duration": 1,
},
]
},
5: {
"ItemName": "Small Star Piece",
"Amount": 1,
"ItemValue": 10000,
"Traits": [
{
"Trait": "Currency",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Money",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Star",
"Quality": 1,
"Duration": 1
}
]
},
6: {
"ItemName": "Medium Star Piece",
"Amount": 1,
"ItemValue": 30000,
"Traits": [
{
"Trait": "Currency",
"Quality": 3,
"Duration": 1,
},
{
"Trait": "Money",
"Quality": 3,
"Duration": 1,
},
{
"Trait": "Star",
"Quality": 3,
"Duration": 1
}
]
},
7: {
"ItemName": "Large Star Piece",
"Amount": 1,
"ItemValue": 50000,
"Traits": [
{
"Trait": "Currency",
"Quality": 5,
"Duration": 1,
},
{
"Trait": "Money",
"Quality": 5,
"Duration": 1,
},
{
"Trait": "Star",
"Quality": 5,
"Duration": 1
}
]
},
}
kdl3_trap_gifts = {
0: {
"ItemName": "Gooey Bag",
"Amount": 1,
"ItemValue": 10000,
"Traits": [
{
"Trait": "Trap",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Goo",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Gel",
"Quality": 1,
"Duration": 1
}
]
},
1: {
"ItemName": "Slowness",
"Amount": 1,
"ItemValue": 10000,
"Traits": [
{
"Trait": "Trap",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Slow",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Slowness",
"Quality": 1,
"Duration": 1
}
]
},
2: {
"ItemName": "Eject Ability",
"Amount": 1,
"ItemValue": 10000,
"Traits": [
{
"Trait": "Trap",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Eject",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Removal",
"Quality": 1,
"Duration": 1
}
]
},
3: {
"ItemName": "Bad Meal",
"Amount": 1,
"ItemValue": 10000,
"Traits": [
{
"Trait": "Trap",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Damage",
"Quality": 1,
"Duration": 1,
},
{
"Trait": "Food",
"Quality": 1,
"Duration": 1
}
]
},
}