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Grinch-AP/worlds/stardew_valley/strings/skill_names.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

21 lines
598 B
Python

class Skill:
farming = "Farming"
foraging = "Foraging"
fishing = "Fishing"
mining = "Mining"
combat = "Combat"
class ModSkill:
luck = "Luck"
binning = "Binning"
archaeology = "Archaeology"
cooking = "Cooking"
magic = "Magic"
socializing = "Socializing"
all_vanilla_skills = {Skill.farming, Skill.foraging, Skill.fishing, Skill.mining, Skill.combat}
all_mod_skills = {ModSkill.luck, ModSkill.binning, ModSkill.archaeology, ModSkill.cooking, ModSkill.magic, ModSkill.socializing}
all_skills = {*all_vanilla_skills, *all_mod_skills}