34 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import unittest
 | 
						|
from worlds.AutoWorld import AutoWorldRegister
 | 
						|
 | 
						|
from . import setup_solo_multiworld
 | 
						|
 | 
						|
 | 
						|
class TestImplemented(unittest.TestCase):
 | 
						|
    def testCompletionCondition(self):
 | 
						|
        """Ensure a completion condition is set that has requirements."""
 | 
						|
        for game_name, world_type in AutoWorldRegister.world_types.items():
 | 
						|
            if not world_type.hidden and game_name not in {"Sudoku"}:
 | 
						|
                with self.subTest(game_name):
 | 
						|
                    multiworld = setup_solo_multiworld(world_type)
 | 
						|
                    self.assertFalse(multiworld.completion_condition[1](multiworld.state))
 | 
						|
 | 
						|
    def testEntranceParents(self):
 | 
						|
        """Tests that the parents of created Entrances match the exiting Region."""
 | 
						|
        for game_name, world_type in AutoWorldRegister.world_types.items():
 | 
						|
            if not world_type.hidden:
 | 
						|
                with self.subTest(game_name):
 | 
						|
                    multiworld = setup_solo_multiworld(world_type)
 | 
						|
                    for region in multiworld.regions:
 | 
						|
                        for exit in region.exits:
 | 
						|
                            self.assertEqual(exit.parent_region, region)
 | 
						|
 | 
						|
    def testStageMethods(self):
 | 
						|
        """Tests that worlds don't try to implement certain steps that are only ever called as stage."""
 | 
						|
        for game_name, world_type in AutoWorldRegister.world_types.items():
 | 
						|
            if not world_type.hidden:
 | 
						|
                with self.subTest(game_name):
 | 
						|
                    for method in ("assert_generate",):
 | 
						|
                        self.assertFalse(hasattr(world_type, method),
 | 
						|
                                         f"{method} must be implemented as a @classmethod named stage_{method}.")
 |