Co-authored-by: Scipio Wright <scipiowright@gmail.com> Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
27 lines
1.3 KiB
Markdown
27 lines
1.3 KiB
Markdown
# ChecksFinder
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## Where is the options page?
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The [player options page for this game](../player-options) contains all the options you need to configure and export a
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config file.
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## What is considered a location check in ChecksFinder?
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Location checks get cleared when you open all non-bomb cells in a board. The bottom
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of the screen has a number next to the Archipelago logo that displays how many location checks are left to be sent with
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your current inventory. You can only get as many checks as you have gained items plus five checks to start with.
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## When the player receives an item, what happens?
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When the player receives an item in ChecksFinder, it either can make the future boards they play be bigger in width or
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height, or add a new bomb to the future boards, with a limit to having up to one fifth of the _current_ board being
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bombs. The items you have gained _before_ the current board was made will be said at the bottom of the screen as a
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number
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next to an icon, the number is how many you have gotten and the icon represents which item it is.
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## What is the victory condition?
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Victory is achieved when the player wins a board they were given after they have received all of their Map Width, Map
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Height, and Map Bomb items. The game will say at the bottom of the screen how many of each you have received.
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