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			215 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			215 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| {% extends 'pageWrapper.html' %}
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| 
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| {% block head %}
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|     <title>Generate Game</title>
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|     <link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/generate.css") }}" />
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|     <script type="application/ecmascript" src="{{ url_for('static', filename="assets/generate.js") }}"></script>
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| {% endblock %}
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| 
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| {% block body %}
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|     {% include 'header/oceanIslandHeader.html' %}
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|     <div id="generate-game-wrapper">
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|         <div id="generate-game" class="grass-island">
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|             <h1>Generate Game{% if race %} (Race Mode){% endif %}</h1>
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|             <p>
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|                 This page allows you to generate a game by uploading a config file or a zip file containing config
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|                 files. If you do not have a config (.yaml) file yet, you may create one on the game's settings page,
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|                 which you can find on the <a href="{{ url_for("games") }}">supported games list</a>.
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|             </p>
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|             <p>
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|                 Note: This website will always generate games using the current release version of Archipelago,
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|                 currently {{ version }}.
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|             </p>
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|             <p>
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|                 {% if race -%}
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|                     This game will be generated in race mode,
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|                     meaning the spoiler log will be unavailable and game specific protections will be in place,
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|                     like ROM encryption or cheat mode removal.
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|                 {%- else -%}
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|                     If you would like to generate a race game,
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|                     <a href="{{ url_for("generate", race=True) }}">click here.</a><br />
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|                     Race games are generated without a spoiler log and game specific protections will be in place,
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|                     like ROM encryption or cheat mode removal.
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|                 {%- endif -%}
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|             </p>
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|             <div id="generate-game-form-wrapper">
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|                 <form id="generate-game-form" method="post" enctype="multipart/form-data">
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|                     <div id="generate-game-tables-container">
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|                         <div class="table-wrapper">
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|                         <table>
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|                             <tbody>
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|                                 <tr>
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|                                     <td>
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|                                         <label for="release_mode">Release Permission:
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|                                             <span class="interactive" data-tooltip="Permissions on when players are able to release all remaining items from their world.">
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|                                                 (?)
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|                                             </span>
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|                                         </label>
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|                                     </td>
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|                                     <td>
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|                                         <select name="release_mode" id="release_mode">
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|                                             <option value="auto">Automatic on goal completion</option>
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|                                             <option value="goal">Allow !release after goal completion</option>
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|                                             <option value="auto-enabled">
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|                                                 Automatic on goal completion and manual !release
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|                                             </option>
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|                                             <option value="enabled">Manual !release</option>
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|                                             <option value="disabled">Disabled</option>
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|                                         </select>
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|                                     </td>
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|                                 </tr>
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| 
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|                                 <tr>
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|                                     <td>
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|                                         <label for="collect_mode">Collect Permission:
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|                                             <span class="interactive" data-tooltip="Permissions on when players are able to collect all their remaining items from across the multiworld.">
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|                                                 (?)
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|                                             </span>
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|                                         </label>
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|                                     </td>
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|                                     <td>
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|                                         <select name="collect_mode" id="collect_mode">
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|                                             <option value="goal">Allow !collect after goal completion</option>
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|                                             <option value="auto">Automatic on goal completion</option>
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|                                             <option value="auto-enabled">
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|                                                 Automatic on goal completion and manual !collect
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|                                             </option>
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|                                             <option value="enabled">Manual !collect</option>
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|                                             <option value="disabled">Disabled</option>
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|                                         </select>
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|                                     </td>
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|                                 </tr>
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| 
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|                                 <tr>
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|                                     <td>
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|                                         <label for="remaining_mode">Remaining Permission:
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|                                             <span class="interactive" data-tooltip="Remaining lists all items still in your world by name only.">
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|                                                 (?)
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|                                             </span>
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|                                         </label>
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|                                     </td>
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|                                     <td>
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|                                         <select name="remaining_mode" id="remaining_mode">
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|                                             {% if race -%}
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|                                                 <option value="disabled">Disabled in Race mode</option>
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|                                             {%- else -%}
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|                                                 <option value="disabled">Disabled</option>
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|                                                 <option value="goal">Allow !remaining after goal completion</option>
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|                                                 <option value="enabled">Manual !remaining</option>
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|                                             {%- endif -%}
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|                                         </select>
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|                                     </td>
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|                                 </tr>
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|                                 <tr>
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|                                     <td>
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|                                         <label for="item_cheat">Item Cheat:
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|                                             <span class="interactive" data-tooltip="Allows players to use the !getitem command.">
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|                                                 (?)
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|                                             </span>
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|                                         </label>
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|                                     </td>
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|                                     <td>
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|                                         <select name="item_cheat" id="item_cheat">
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|                                             {% if race -%}
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|                                                 <option value="0">Disabled in Race mode</option>
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|                                             {%- else -%}
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|                                                 <option value="1">Enabled</option>
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|                                                 <option value="0">Disabled</option>
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|                                             {%- endif -%}
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|                                         </select>
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|                                     </td>
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|                                 </tr>
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|                                 <tr>
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|                                     <td>
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|                                         <label for="spoiler">Spoiler Log:
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|                                             <span class="interactive" data-tooltip="Generates a text listing all randomized elements.
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| Warning: playthrough can take a significant amount of time for larger multiworlds.">
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|                                                 (?)
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|                                             </span>
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|                                         </label>
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|                                     </td>
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|                                     <td>
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|                                         <select name="spoiler" id="spoiler">
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|                                             {% if race -%}
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|                                                 <option value="0">Disabled in Race mode</option>
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|                                             {%- else -%}
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|                                                 <option value="3">Enabled with playthrough and traversal</option>
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|                                                 <option value="2">Enabled with playthrough</option>
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|                                                 <option value="1">Enabled</option>
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|                                                 <option value="0">Disabled</option>
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|                                             {%- endif -%}
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|                                         </select>
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|                                     </td>
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|                                 </tr>
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|                             </tbody>
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|                         </table>
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|                         </div>
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|                         <div class="table-wrapper">
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|                             <table>
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|                                 <tbody>
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|                                     <tr>
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|                                         <td>
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|                                             <label for="hint_cost"> Hint Cost:
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|                                                 <span class="interactive" data-tooltip="After gathering this many checks, players can !hint <itemname> to get the location of that hint item.">
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|                                                     (?)
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|                                                 </span>
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|                                             </label>
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|                                         </td>
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|                                         <td>
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|                                             <select name="hint_cost" id="hint_cost">
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|                                                 {% for n in range(0, 110, 5) %}
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|                                                     <option {% if n == 10 %}selected="selected" {% endif %} value="{{ n }}">
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|                                                         {% if n > 100 %}Off{% else %}{{ n }}%{% endif %}
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|                                                     </option>
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|                                                 {% endfor %}
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|                                             </select>
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|                                         </td>
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|                                     </tr>
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|                                     <tr>
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|                                         <td>
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|                                             <label for="server_password">Server Password:
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|                                                 <span class="interactive" data-tooltip="Allows for issuing of server console commands from any text client or in-game client using the !admin command.">
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|                                                     (?)
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|                                                 </span>
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|                                             </label>
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|                                         </td>
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|                                         <td>
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|                                             <input id="server_password" name="server_password">
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|                                         </td>
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|                                     </tr>
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|                                     <tr>
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|                                         <td>
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|                                             Plando Options:
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|                                             <span class="interactive" data-tooltip="Allows players to plan some of the randomization. See the 'Archipelago Plando Guide' in 'Setup Guides' for more information.">
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|                                                 (?)
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|                                             </span>
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|                                         </td>
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|                                         <td>
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|                                             <input type="checkbox" id="plando_bosses" name="plando_bosses" value="bosses" checked>
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|                                             <label for="plando_bosses">Bosses</label><br>
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| 
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|                                             <input type="checkbox" id="plando_items" name="plando_items" value="items" checked>
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|                                             <label for="plando_items">Items</label><br>
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| 
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|                                             <input type="checkbox" id="plando_connections" name="plando_connections" value="connections" checked>
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|                                             <label for="plando_connections">Connections</label><br>
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| 
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|                                             <input type="checkbox" id="plando_texts" name="plando_texts" value="texts" checked>
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|                                             <label for="plando_texts">Text</label>
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|                                         </td>
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|                                     </tr>
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|                                 </tbody>
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|                             </table>
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|                         </div>
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|                     </div>
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|                     <div id="generate-form-button-row">
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|                         <input id="file-input" type="file" name="file">
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|                     </div>
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|                 </form>
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|                 <button id="generate-game-button">Upload File</button>
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|             </div>
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|         </div>
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|     </div>
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|     {%  include 'islandFooter.html' %}
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| {% endblock %}
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