Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
		
			
				
	
	
		
			27 lines
		
	
	
		
			579 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			579 B
		
	
	
	
		
			Python
		
	
	
	
	
	
from __future__ import annotations
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from abc import abstractmethod
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from typing import Protocol, Tuple, runtime_checkable
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from BaseClasses import CollectionState
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@runtime_checkable
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class StardewRule(Protocol):
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    @abstractmethod
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    def __call__(self, state: CollectionState) -> bool:
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        ...
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    @abstractmethod
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    def __and__(self, other: StardewRule):
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        ...
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    @abstractmethod
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    def __or__(self, other: StardewRule):
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        ...
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    @abstractmethod
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    def evaluate_while_simplifying(self, state: CollectionState) -> Tuple[StardewRule, bool]:
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        ...
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