mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
* create building data object and rename ItemSource to Source to be more generic # Conflicts: # worlds/stardew_valley/content/game_content.py # Conflicts: # worlds/stardew_valley/data/artisan.py # worlds/stardew_valley/data/game_item.py # worlds/stardew_valley/data/harvest.py # worlds/stardew_valley/data/shop.py * remove compound sources, replace by other requirements which already handle this usecase * add coops to content packs * add building progression in game features * add shippping bin to starting building; remove has_house * replace config check with feature * add other buildings in content packs * not passing * tests passes, unbelievable * use newly create methods more * use new assets to ease readability * self review * fix flake8 maybe * properly split rule for mapping cave systems * fix tractor garage name * self review * add upgrade_from to farm house buldings * don't override building name variable in logic * remove has_group from buildings * mark some items easy in grinding logic so blueprints buildings can be in more early spheres * move stuff around to maybe avoid future conflicts cuz I have like 10 PRs opened right now * remove price_multiplier, turns out it's unused during generation * disable shop source for mapping cave systems * bunch of code review changes * add petbowl and farmhouse to autobuilding * set min easy items to 300 * fix farm type
63 lines
1.0 KiB
Python
63 lines
1.0 KiB
Python
from dataclasses import dataclass
|
|
|
|
from .game_item import Requirement
|
|
from ..strings.tool_names import ToolMaterial
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class BookRequirement(Requirement):
|
|
book: str
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class ToolRequirement(Requirement):
|
|
tool: str
|
|
tier: str = ToolMaterial.basic
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class SkillRequirement(Requirement):
|
|
skill: str
|
|
level: int
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class RegionRequirement(Requirement):
|
|
region: str
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class SeasonRequirement(Requirement):
|
|
season: str
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class YearRequirement(Requirement):
|
|
year: int
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class CombatRequirement(Requirement):
|
|
level: str
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class QuestRequirement(Requirement):
|
|
quest: str
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class RelationshipRequirement(Requirement):
|
|
npc: str
|
|
hearts: int
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class FishingRequirement(Requirement):
|
|
region: str
|
|
|
|
|
|
@dataclass(frozen=True)
|
|
class WalnutRequirement(Requirement):
|
|
amount: int
|