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Energy Link: * Transfer and Storage increased by 10X * Cost of building increased by roughly 10X * This is a way to address their effect on performance, as users now need a tenth of them to get the same throughput, it also differentiates them from Accumulators 5 new Traps: * Teleport Trap * Grenade Trap * Cluster Grenade Trap * Artillery Trap * Atomic Rocket Trap When max science is lower than min science, the two are now swapped. Max Evolution Trap count was changed from 25 -> 10. New option: Ingredients Offset * When creating random recipes, use this many more or less ingredients in the new recipe.