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Grinch-AP/worlds/grinch/Options.py
2025-08-03 13:39:32 -04:00

68 lines
2.3 KiB
Python

from dataclasses import dataclass
from Options import FreeText, NumericOption, Toggle, DefaultOnToggle, Choice, TextChoice, Range, NamedRange, OptionList, \
PerGameCommonOptions
class ProgressiveVacuum(DefaultOnToggle):
"""
Determines whether you get access to main areas progressively
Enabled: Whoville > Who Forest > Who Dump > Who Lake
"""
display_name = "Progressive Vacuum Access"
class Missionsanity(Choice):
"""
How mission checks are randomized in the pool
None: Does not add mission checks
Completion: Only completing the mission gives you a check
Individual: Individual tasks for one mission, such as individual snowmen squashed, are checks.
Both: Both individual tasks and mission completion are randomized.
"""
display_name = "Mission Locations"
option_none = 0
option_completion = 1
option_individual = 2
option_both = 3
default = 1
# class StartingArea(Choice):
# """
# Here, you can select which area you'll start the game with. Whichever one you pick is the region you'll have access to at the start of the Multiworld.
# """
# option_whoville = 0
# option_who_forest = 1
# option_who_dump = 2
# option_who_lake = 3
# display_name = "Starting Area"
# class Supadow(Toggle):
# """Enables completing minigames through the Supadows in Mount Crumpit as checks. (9 locations)"""
# display_name = "Supadow Minigame Locations"#
# class Gifts(Toggle):
# """Missions that require you to squash every present in a level. (4 locations)"""
# display_name = "Gift Collection Locations"
# class Movesanity(Toggle):
# """Randomizes Grinch's moveset along with randomizing max into the pool. (Currently randomizes Max)"""
# display_name = "Movesanity"
class UnlimitedRottenEggs(Toggle):
"""Determine whether or not you run out of rotten eggs when you utilize your gadgets."""
display_name = "Unlimited Rotten Eggs"
class RingLinkOption(Toggle):
"""Whenever this is toggled, your ammo is linked with other ringlink-compatible games that also have this enabled"""
@dataclass
class GrinchOptions(PerGameCommonOptions):#DeathLinkMixin
progressive_vacuum: ProgressiveVacuum
missionsanity: Missionsanity
unlimited_rotten_eggs: UnlimitedRottenEggs