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68 lines
2.3 KiB
Python
68 lines
2.3 KiB
Python
from dataclasses import dataclass
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from Options import FreeText, NumericOption, Toggle, DefaultOnToggle, Choice, TextChoice, Range, NamedRange, OptionList, \
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PerGameCommonOptions
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class ProgressiveVacuum(DefaultOnToggle):
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"""
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Determines whether you get access to main areas progressively
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Enabled: Whoville > Who Forest > Who Dump > Who Lake
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"""
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display_name = "Progressive Vacuum Access"
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class Missionsanity(Choice):
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"""
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How mission checks are randomized in the pool
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None: Does not add mission checks
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Completion: Only completing the mission gives you a check
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Individual: Individual tasks for one mission, such as individual snowmen squashed, are checks.
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Both: Both individual tasks and mission completion are randomized.
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"""
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display_name = "Mission Locations"
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option_none = 0
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option_completion = 1
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option_individual = 2
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option_both = 3
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default = 1
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# class StartingArea(Choice):
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# """
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# Here, you can select which area you'll start the game with. Whichever one you pick is the region you'll have access to at the start of the Multiworld.
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# """
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# option_whoville = 0
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# option_who_forest = 1
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# option_who_dump = 2
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# option_who_lake = 3
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# display_name = "Starting Area"
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# class Supadow(Toggle):
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# """Enables completing minigames through the Supadows in Mount Crumpit as checks. (9 locations)"""
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# display_name = "Supadow Minigame Locations"#
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# class Gifts(Toggle):
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# """Missions that require you to squash every present in a level. (4 locations)"""
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# display_name = "Gift Collection Locations"
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# class Movesanity(Toggle):
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# """Randomizes Grinch's moveset along with randomizing max into the pool. (Currently randomizes Max)"""
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# display_name = "Movesanity"
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class UnlimitedRottenEggs(Toggle):
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"""Determine whether or not you run out of rotten eggs when you utilize your gadgets."""
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display_name = "Unlimited Rotten Eggs"
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class RingLinkOption(Toggle):
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"""Whenever this is toggled, your ammo is linked with other ringlink-compatible games that also have this enabled"""
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@dataclass
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class GrinchOptions(PerGameCommonOptions):#DeathLinkMixin
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progressive_vacuum: ProgressiveVacuum
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missionsanity: Missionsanity
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unlimited_rotten_eggs: UnlimitedRottenEggs
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