Files
Grinch-AP/worlds/sc2/item/parent_names.py
Ziktofel 5f1835c546 SC2: Content update (#5312)
Feature highlights:
- Adds many content to the SC2 game
- Allows custom mission order
- Adds race-swapped missions for build missions (except Epilogue and NCO)
- Allows War Council Nerfs (Protoss units can get pre - War Council State, alternative units get another custom nerf to match the power level of base units)
- Revamps Predator's upgrade tree (never was considered strategically important)
- Adds some units and upgrades
- Locked and excluded items can specify quantity
- Key mode (if opt-in, missions require keys to be unlocked on top of their regular regular requirements
- Victory caches - Victory locations can grant multiple items to the multiworld instead of one 
- The generator is more resilient for generator failures as it validates logic for item excludes
- Fixes the following issues:
  - https://github.com/ArchipelagoMW/Archipelago/issues/3531 
  - https://github.com/ArchipelagoMW/Archipelago/issues/3548
2025-09-02 17:40:58 +02:00

58 lines
2.5 KiB
Python

"""
Identifiers for complex item parent structures.
Defined separately from item_parents to avoid a circular import
item_names -> item_parent_names -> item_tables -> item_parents
"""
# Terran
DOMINION_TROOPER_WEAPONS = "Dominion Trooper Weapons"
INFANTRY_UNITS = "Infantry Units"
INFANTRY_WEAPON_UNITS = "Infantry Weapon Units"
ORBITAL_COMMAND_AND_PLANETARY = "Orbital Command Abilities + Planetary Fortress" # MULE | Scan | Supply Drop
SIEGE_TANK_AND_TRANSPORT = "Siege Tank + Transport"
SIEGE_TANK_AND_MEDIVAC = "Siege Tank + Medivac"
SPIDER_MINE_SOURCE = "Spider Mine Source"
STARSHIP_UNITS = "Starship Units"
STARSHIP_WEAPON_UNITS = "Starship Weapon Units"
VEHICLE_UNITS = "Vehicle Units"
VEHICLE_WEAPON_UNITS = "Vehicle Weapon Units"
TERRAN_MERCENARIES = "Terran Mercenaries"
# Zerg
ANY_NYDUS_WORM = "Any Nydus Worm"
BANELING_SOURCE = "Any Baneling Source" # Baneling aspect | Kerrigan Spawn Banelings
INFESTED_UNITS = "Infested Units"
INFESTED_FACTORY_OR_STARPORT = "Infested Factory or Starport"
MORPH_SOURCE_AIR = "Air Morph Source" # Morphling | Mutalisk | Corruptor
MORPH_SOURCE_ROACH = "Roach Morph Source" # Morphling | Roach
MORPH_SOURCE_ZERGLING = "Zergling Morph Source" # Morphling | Zergling
MORPH_SOURCE_HYDRALISK = "Hydralisk Morph Source" # Morphling | Hydralisk
MORPH_SOURCE_ULTRALISK = "Ultralisk Morph Source" # Morphling | Ultralisk
ZERG_UPROOTABLE_BUILDINGS = "Zerg Uprootable Buildings"
ZERG_MELEE_ATTACKER = "Zerg Melee Attacker"
ZERG_MISSILE_ATTACKER = "Zerg Missile Attacker"
ZERG_CARAPACE_UNIT = "Zerg Carapace Unit"
ZERG_FLYING_UNIT = "Zerg Flying Unit"
ZERG_MERCENARIES = "Zerg Mercenaries"
ZERG_OUROBOUROS_CONDITION = "Zerg Ourobouros Condition"
# Protoss
ARCHON_SOURCE = "Any Archon Source"
CARRIER_CLASS = "Carrier Class"
CARRIER_OR_TRIREME = "Carrier | Trireme"
DARK_ARCHON_SOURCE = "Dark Archon Source"
DARK_TEMPLAR_CLASS = "Dark Templar Class"
STORM_CASTER = "Storm Caster"
IMMORTAL_OR_ANNIHILATOR = "Immortal | Annihilator"
PHOENIX_CLASS = "Phoenix Class"
SENTRY_CLASS = "Sentry Class"
SENTRY_CLASS_OR_SHIELD_BATTERY = "Sentry Class | Shield Battery"
STALKER_CLASS = "Stalker Class"
SUPPLICANT_AND_ASCENDANT = "Supplicant + Ascendant"
VOID_RAY_CLASS = "Void Ray Class"
ZEALOT_OR_SENTINEL_OR_CENTURION = "Zealot | Sentinel | Centurion"
PROTOSS_STATIC_DEFENSE = "Protoss Static Defense"
PROTOSS_ATTACKING_BUILDING = "Protoss Attacking Structure"
SCOUT_CLASS = "Scout Class"
SCOUT_OR_OPPRESSOR_OR_MISTWING = "Scout | Oppressor | Mist Wing"