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Grinch-AP/worlds/stardew_valley/logic/traveling_merchant_logic.py
agilbert1412 52e65e208e Stardew Valley: 5.x.x - The Allsanity Update (#2764)
Major Content update for Stardew Valley, including the following features

- Major performance improvements all across the Stardew Valley apworld, including a significant reduction in the test time
- Randomized Farm Type
- Bundles rework (Remixed Bundles and Missing Bundle!)
- New Settings:
  * Shipsanity - Shipping individual items
  * Monstersanity - Slaying monsters
  * Cooksanity - Cooking individual recipes
  * Chefsanity - Learning individual recipes
  * Craftsanity - Crafting individual items
- New Goals:
  * Protector of the Valley - Complete every monster slayer goal
  * Full Shipment - Ship every item
  * Craftmaster - Craft every item
  * Gourmet Chef - Cook every recipe
  * Legend - Earn 10 000 000g
  * Mystery of the Stardrops - Find every stardrop (Maguffin Hunt)
  * Allsanity - Complete every check in your slot
- Building Shuffle: Cheaper options
- Tool Shuffle: Cheaper options
- Money rework
- New traps
- New isolated checks and items, including the farm cave, the movie theater, etc
- Mod Support: SVE [Albrekka]
- Mod Support: Distant Lands [Albrekka]
- Mod Support: Hat Mouse Lacey [Albrekka]
- Mod Support: Boarding House [Albrekka]

Co-authored-by: Witchybun <elnendil@gmail.com>
Co-authored-by: Witchybun <96719127+Witchybun@users.noreply.github.com>
Co-authored-by: Jouramie <jouramie@hotmail.com>
Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
2024-03-15 13:05:14 +01:00

27 lines
955 B
Python

from typing import Union
from .base_logic import BaseLogic, BaseLogicMixin
from .received_logic import ReceivedLogicMixin
from ..stardew_rule import True_
from ..strings.calendar_names import Weekday
class TravelingMerchantLogicMixin(BaseLogicMixin):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.traveling_merchant = TravelingMerchantLogic(*args, **kwargs)
class TravelingMerchantLogic(BaseLogic[Union[TravelingMerchantLogicMixin, ReceivedLogicMixin]]):
def has_days(self, number_days: int = 1):
if number_days <= 0:
return True_()
traveling_merchant_days = tuple(f"Traveling Merchant: {day}" for day in Weekday.all_days)
if number_days == 1:
return self.logic.received_any(*traveling_merchant_days)
tier = min(7, max(1, number_days))
return self.logic.received_n(*traveling_merchant_days, count=tier)