 9b22458f44
			
		
	
	9b22458f44
	
	
	
		
			
			Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
		
			
				
	
	
		
			87 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import random
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| import unittest
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| from typing import Dict
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| 
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| from BaseClasses import MultiWorld, get_seed
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| from Options import NamedRange, Range
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| from .option_names import options_to_include
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| from .. import SVTestCase
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| from ..assertion import GoalAssertMixin, OptionAssertMixin, WorldAssertMixin
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| 
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| 
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| def get_option_choices(option) -> Dict[str, int]:
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|     if issubclass(option, NamedRange):
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|         return option.special_range_names
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|     if issubclass(option, Range):
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|         return {f"{val}": val for val in range(option.range_start, option.range_end + 1)}
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|     elif option.options:
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|         return option.options
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|     return {}
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| 
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| 
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| def generate_random_world_options(seed: int) -> Dict[str, int]:
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|     num_options = len(options_to_include)
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|     world_options = dict()
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|     rng = random.Random(seed)
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|     for option_index in range(0, num_options):
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|         option = options_to_include[option_index]
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|         option_choices = get_option_choices(option)
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|         if not option_choices:
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|             continue
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|         chosen_option_value = rng.choice(list(option_choices.values()))
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|         world_options[option.internal_name] = chosen_option_value
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|     return world_options
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| 
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| 
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| def get_number_log_steps(number_worlds: int) -> int:
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|     if number_worlds <= 10:
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|         return 2
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|     if number_worlds <= 100:
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|         return 5
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|     if number_worlds <= 500:
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|         return 10
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|     if number_worlds <= 1000:
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|         return 20
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|     if number_worlds <= 5000:
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|         return 25
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|     if number_worlds <= 10000:
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|         return 50
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|     return 100
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| 
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| 
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| class TestGenerateManyWorlds(GoalAssertMixin, OptionAssertMixin, WorldAssertMixin, SVTestCase):
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|     def test_generate_many_worlds_then_check_results(self):
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|         if self.skip_long_tests:
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|             raise unittest.SkipTest("Long tests disabled")
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| 
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|         number_worlds = 10 if self.skip_long_tests else 1000
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|         seed = get_seed()
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|         self.generate_and_check_many_worlds(number_worlds, seed)
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| 
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|     def generate_and_check_many_worlds(self, number_worlds: int, seed: int):
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|         num_steps = get_number_log_steps(number_worlds)
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|         log_step = number_worlds / num_steps
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| 
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|         print(f"Generating {number_worlds} Solo Multiworlds [Start Seed: {seed}] for Stardew Valley...")
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|         for world_number in range(0, number_worlds + 1):
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| 
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|             world_seed = world_number + seed
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|             world_options = generate_random_world_options(world_seed)
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| 
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|             with self.solo_world_sub_test(f"Multiworld: {world_seed}", world_options, seed=world_seed, world_caching=False) as (multiworld, _):
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|                 self.assert_multiworld_is_valid(multiworld)
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| 
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|             if world_number > 0 and world_number % log_step == 0:
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|                 print(f"Generated and Verified {world_number}/{number_worlds} worlds [{(world_number * 100) // number_worlds}%]")
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| 
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|         print(f"Finished generating and verifying {number_worlds} Solo Multiworlds for Stardew Valley")
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| 
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|     def assert_multiworld_is_valid(self, multiworld: MultiWorld):
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|         self.assert_victory_exists(multiworld)
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|         self.assert_same_number_items_locations(multiworld)
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|         self.assert_goal_world_is_valid(multiworld)
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|         self.assert_can_reach_island_if_should(multiworld)
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|         self.assert_cropsanity_same_number_items_and_locations(multiworld)
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|         self.assert_festivals_give_access_to_deluxe_scarecrow(multiworld)
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|         self.assert_has_festival_recipes(multiworld)
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