 ccea6bcf51
			
		
	
	ccea6bcf51
	
	
	
		
			
			* synonyms to new file, many added * handle singular rupee * remove redundant map and compass entries * automatic pluralization * add guardian acorn and piece of power * move phrases to ItemIconGuessing.py * organize, comment * fix tab spacing * fix * add tunic and noita synonyms * remove triangle instrument synonym * reorganize, add some matches * add tunic lucky up Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/ladx/ItemIconGuessing.py Co-authored-by: Scipio Wright <scipiowright@gmail.com> * handle camelCase and single rupee * add indicate_progression option Adds alternative system for foreign item icons that simply indicates whether or not the item is a progression item. * improve splitting drops some more characters, and also dont bother with rejoined stuff in name_cache because our splitting is better * the witness stuff * forbid more * remove boost and surge * Update worlds/ladx/ItemIconGuessing.py Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> * match by game name look at the name of the foreign game and only use game-specific entries for that game * show message for all key drops * updates from async test * vi suggestions * Adding FNAFW suggestions from @lolz1190 (#40) * Adding FNAFW suggestions from @lolz1190 * missing comma --------- Co-authored-by: threeandthreee <a.l.nordstrom@gmail.com> --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com> Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Co-authored-by: palex00 <32203971+palex00@users.noreply.github.com>
		
			
				
	
	
		
			506 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			NASM
		
	
	
	
	
	
			
		
		
	
	
			506 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			NASM
		
	
	
	
	
	
| 
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| BuildRemoteItemMessage:
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|     ld   de, wCustomMessage
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|     call CustomItemMessageThreeFour
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|     ld   a, $A0 ; low of wCustomMessage
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|     cp   e
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|     ret  nz
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| 
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| BuildItemMessage:    
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|     ld   hl, ItemNamePointers
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|     ldh  a, [$F1]
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|     ld   d, $00
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|     ld   e, a
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|     add  hl, de
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|     add  hl, de
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|     ldi  a, [hl]
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|     ld   h, [hl]
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|     ld   l, a
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|     ld   de, wCustomMessage
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|     jp   MessageCopyString
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|     
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|     ; And then see if the custom item message func wants to override
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| 
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|     ; add hl, de
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|     
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| 
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| CustomItemMessageThreeFour:
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|     ; the stack _should_ have the address to return to here, so we can just pop it when we're done
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|     ld   a,  $34   ; Set bank number
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|     ld   hl, $4000 ; Set next address
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|     push hl
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|     jp   $080C ; switch bank
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| 
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| FoundItemForOtherPlayerPostfix:
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|     db m" for player X", $ff
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| GotItemFromOtherPlayerPostfix:
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|     db m" from player X", $ff
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| SpaceFrom:
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|     db " from ", $ff, $ff
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| SpaceFor:
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|     db " for ", $ff, $ff
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| MessagePad:
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|     jr .start    ; goto start
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| .loop:
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|     ld   a, $20  ; a = ' '
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|     ld   [de], a ; *de = ' '
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|     inc  de      ; de++
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|     ld   a, $ff  ; a = 0xFF
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|     ld   [de], a ; *de = 0xff
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| .start:
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|     ld   a, e    ; a = de & 0xF
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|     and  $0F     ; a &= 0x0xF
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|     jr   nz, .loop ; if a != 0, goto loop
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|     ret
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| 
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| MessageAddTargetPlayer:
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|     call MessagePad
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|     ld   hl, FoundItemForOtherPlayerPostfix
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|     call MessageCopyString
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|     ret
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| 
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| MessageAddFromPlayerOld:
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|     call MessagePad
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|     ld   hl, GotItemFromOtherPlayerPostfix
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|     call MessageCopyString
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|     ret
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| 
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| ; hahaha none of this follows calling conventions
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| MessageAddPlayerName:
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|     ; call MessagePad
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| 
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|     cp  101
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|     jr  C, .continue
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|     ld  a, 100
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| .continue:
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|     ld  h, 0 ; bc = a, hl = a
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|     ld  l, a
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|     ld  b, 0
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|     ld  c, a
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|     add hl, hl ; 2
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|     add hl, hl ; 4
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|     add hl, hl ; 8
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|     add hl, hl ; 16
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|     add hl, bc ; 17
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|     ld  bc, MultiNamePointers
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|     add hl, bc ; hl = MultiNamePointers + wLinkGiveItemFrom * 17
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|     
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|     call MessageCopyString
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|     ret
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| 
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| ItemNamePointers:
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|     dw ItemNamePowerBracelet
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|     dw ItemNameShield
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|     dw ItemNameBow
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|     dw ItemNameHookshot
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|     dw ItemNameMagicRod
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|     dw ItemNamePegasusBoots
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|     dw ItemNameOcarina
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|     dw ItemNameFeather
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|     dw ItemNameShovel
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|     dw ItemNameMagicPowder
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|     dw ItemNameBomb
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|     dw ItemNameSword
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|     dw ItemNameFlippers
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|     dw ItemNameNone
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|     dw ItemNameBoomerang
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|     dw ItemNameSlimeKey
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|     dw ItemNameMedicine
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|     dw ItemNameTailKey
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|     dw ItemNameAnglerKey
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|     dw ItemNameFaceKey
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|     dw ItemNameBirdKey
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|     dw ItemNameGoldLeaf
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|     dw ItemNameMap
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|     dw ItemNameCompass
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|     dw ItemNameStoneBeak
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|     dw ItemNameNightmareKey
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|     dw ItemNameSmallKey
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|     dw ItemNameRupees50
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|     dw ItemNameRupees20
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|     dw ItemNameRupees100
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|     dw ItemNameRupees200
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|     dw ItemNameRupees500
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|     dw ItemNameSeashell
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|     dw ItemNameMessage
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|     dw ItemNameGel
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|     dw ItemNameKey1
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|     dw ItemNameKey2
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|     dw ItemNameKey3
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|     dw ItemNameKey4
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|     dw ItemNameKey5
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|     dw ItemNameKey6
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|     dw ItemNameKey7
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|     dw ItemNameKey8
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|     dw ItemNameKey9
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|     dw ItemNameMap1
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|     dw ItemNameMap2
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|     dw ItemNameMap3
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|     dw ItemNameMap4
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|     dw ItemNameMap5
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|     dw ItemNameMap6
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|     dw ItemNameMap7
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|     dw ItemNameMap8
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|     dw ItemNameMap9
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|     dw ItemNameCompass1
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|     dw ItemNameCompass2
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|     dw ItemNameCompass3
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|     dw ItemNameCompass4
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|     dw ItemNameCompass5
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|     dw ItemNameCompass6
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|     dw ItemNameCompass7
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|     dw ItemNameCompass8
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|     dw ItemNameCompass9
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|     dw ItemNameStoneBeak1
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|     dw ItemNameStoneBeak2
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|     dw ItemNameStoneBeak3
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|     dw ItemNameStoneBeak4
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|     dw ItemNameStoneBeak5
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|     dw ItemNameStoneBeak6
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|     dw ItemNameStoneBeak7
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|     dw ItemNameStoneBeak8
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|     dw ItemNameStoneBeak9
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|     dw ItemNameNightmareKey1
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|     dw ItemNameNightmareKey2
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|     dw ItemNameNightmareKey3
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|     dw ItemNameNightmareKey4
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|     dw ItemNameNightmareKey5
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|     dw ItemNameNightmareKey6
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|     dw ItemNameNightmareKey7
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|     dw ItemNameNightmareKey8
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|     dw ItemNameNightmareKey9
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|     dw ItemNameToadstool
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|     dw ItemNameGuardianAcorn
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|     dw ItemNameNone ; 0x52
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|     dw ItemNameNone ; 0x53
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|     dw ItemNameNone ; 0x54
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|     dw ItemNameNone ; 0x55
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|     dw ItemNameNone ; 0x56
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|     dw ItemNameNone ; 0x57
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|     dw ItemNameNone ; 0x58
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|     dw ItemNameNone ; 0x59
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|     dw ItemNameNone ; 0x5a
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|     dw ItemNameNone ; 0x5b
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|     dw ItemNameNone ; 0x5c
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|     dw ItemNameNone ; 0x5d
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|     dw ItemNameNone ; 0x5e
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|     dw ItemNameNone ; 0x5f
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|     dw ItemNameNone ; 0x60
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|     dw ItemNameNone ; 0x61
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|     dw ItemNameNone ; 0x62
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|     dw ItemNameNone ; 0x63
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|     dw ItemNameNone ; 0x64
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|     dw ItemNameNone ; 0x65
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|     dw ItemNameNone ; 0x66
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|     dw ItemNameNone ; 0x67
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|     dw ItemNameNone ; 0x68
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|     dw ItemNameNone ; 0x69
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|     dw ItemNameNone ; 0x6a
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|     dw ItemNameNone ; 0x6b
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|     dw ItemNameNone ; 0x6c
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|     dw ItemNameNone ; 0x6d
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|     dw ItemNameNone ; 0x6e
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|     dw ItemNameNone ; 0x6f
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|     dw ItemNameNone ; 0x70
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|     dw ItemNameNone ; 0x71
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|     dw ItemNameNone ; 0x72
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|     dw ItemNameNone ; 0x73
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|     dw ItemNameNone ; 0x74
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|     dw ItemNameNone ; 0x75
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|     dw ItemNameNone ; 0x76
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|     dw ItemNameNone ; 0x77
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|     dw ItemNameNone ; 0x78
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|     dw ItemNameNone ; 0x79
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|     dw ItemNameNone ; 0x7a
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|     dw ItemNameNone ; 0x7b
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|     dw ItemNameNone ; 0x7c
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|     dw ItemNameNone ; 0x7d
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|     dw ItemNameNone ; 0x7e
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|     dw ItemNameNone ; 0x7f
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|     dw ItemNameHeartPiece ; 0x80
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|     dw ItemNameBowwow
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|     dw ItemName10Arrows
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|     dw ItemNameSingleArrow
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|     dw ItemNamePowderUpgrade
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|     dw ItemNameBombUpgrade
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|     dw ItemNameArrowUpgrade
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|     dw ItemNameRedTunic
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|     dw ItemNameBlueTunic
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|     dw ItemNameHeartContainer
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|     dw ItemNameBadHeartContainer
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|     dw ItemNameSong1
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|     dw ItemNameSong2
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|     dw ItemNameSong3
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|     dw ItemInstrument1
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|     dw ItemInstrument2
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|     dw ItemInstrument3
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|     dw ItemInstrument4
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|     dw ItemInstrument5
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|     dw ItemInstrument6
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|     dw ItemInstrument7
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|     dw ItemInstrument8
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|     dw ItemRooster
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|     dw ItemTradeQuest1
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|     dw ItemTradeQuest2
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|     dw ItemTradeQuest3
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|     dw ItemTradeQuest4
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|     dw ItemTradeQuest5
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|     dw ItemTradeQuest6
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|     dw ItemTradeQuest7
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|     dw ItemTradeQuest8
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|     dw ItemTradeQuest9
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|     dw ItemTradeQuest10
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|     dw ItemTradeQuest11
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|     dw ItemTradeQuest12
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|     dw ItemTradeQuest13
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|     dw ItemTradeQuest14
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|     dw ItemPieceOfPower
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| 
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| ItemNameNone:
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|     db m"NONE", $ff
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| 
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| ItemNamePowerBracelet:
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|     db m"Got the {POWER_BRACELET}", $ff
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| ItemNameShield:
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|     db m"Got a {SHIELD}", $ff
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| ItemNameBow:
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|     db m"Got the {BOW}", $ff
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| ItemNameHookshot:
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|     db m"Got the {HOOKSHOT}", $ff
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| ItemNameMagicRod:
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|     db m"Got the {MAGIC_ROD}", $ff
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| ItemNamePegasusBoots:
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|     db m"Got the {PEGASUS_BOOTS}", $ff
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| ItemNameOcarina:
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|     db m"Got the {OCARINA}", $ff
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| ItemNameFeather:
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|     db m"Got the {FEATHER}", $ff
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| ItemNameShovel:
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|     db m"Got the {SHOVEL}", $ff
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| ItemNameMagicPowder:
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|     db m"Got {MAGIC_POWDER}", $ff
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| ItemNameBomb:
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|     db m"Got {BOMB}", $ff
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| ItemNameSword:
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|     db m"Got a {SWORD}", $ff
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| ItemNameFlippers:
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|     db m"Got the {FLIPPERS}", $ff
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| ItemNameBoomerang:
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|     db m"Got the {BOOMERANG}", $ff
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| ItemNameSlimeKey:
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|     db m"Got the {SLIME_KEY}", $ff
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| ItemNameMedicine:
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|     db m"Got some {MEDICINE}", $ff
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| ItemNameTailKey:
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|     db m"Got the {TAIL_KEY}", $ff
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| ItemNameAnglerKey:
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|     db m"Got the {ANGLER_KEY}", $ff
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| ItemNameFaceKey:
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|     db m"Got the {FACE_KEY}", $ff
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| ItemNameBirdKey:
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|     db m"Got the {BIRD_KEY}", $ff
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| ItemNameGoldLeaf:
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|     db m"Got the {GOLD_LEAF}", $ff
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| ItemNameMap:
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|     db m"Got the {MAP}", $ff
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| ItemNameCompass:
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|     db m"Got the {COMPASS}", $ff
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| ItemNameStoneBeak:
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|     db m"Got the {STONE_BEAK}", $ff
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| ItemNameNightmareKey:
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|     db m"Got the {NIGHTMARE_KEY}", $ff
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| ItemNameSmallKey:
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|     db m"Got a {KEY}", $ff
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| ItemNameRupees50:
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|     db m"Got 50 {RUPEES}", $ff
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| ItemNameRupees20:
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|     db m"Got 20 {RUPEES}", $ff
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| ItemNameRupees100:
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|     db m"Got 100 {RUPEES}", $ff
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| ItemNameRupees200:
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|     db m"Got 200 {RUPEES}", $ff
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| ItemNameRupees500:
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|     db m"Got 500 {RUPEES}", $ff
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| ItemNameSeashell:
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|     db m"Got a {SEASHELL}", $ff
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| ItemNameGel:
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|     db m"Got a Zol Attack", $ff
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| ItemNameMessage:
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|     db m"Got ... nothing?", $ff
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| ItemNameKey1:
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|     db m"Got a {KEY1}", $ff
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| ItemNameKey2:
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|     db m"Got a {KEY2}", $ff
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| ItemNameKey3:
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|     db m"Got a {KEY3}", $ff
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| ItemNameKey4:
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|     db m"Got a {KEY4}", $ff
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| ItemNameKey5:
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|     db m"Got a {KEY5}", $ff
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| ItemNameKey6:
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|     db m"Got a {KEY6}", $ff
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| ItemNameKey7:
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|     db m"Got a {KEY7}", $ff
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| ItemNameKey8:
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|     db m"Got a {KEY8}", $ff
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| ItemNameKey9:
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|     db m"Got a {KEY9}", $ff
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| ItemNameMap1:
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|     db m"Got the {MAP1}", $ff
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| ItemNameMap2:
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|     db m"Got the {MAP2}", $ff
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| ItemNameMap3:
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|     db m"Got the {MAP3}", $ff
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| ItemNameMap4:
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|     db m"Got the {MAP4}", $ff
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| ItemNameMap5:
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|     db m"Got the {MAP5}", $ff
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| ItemNameMap6:
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|     db m"Got the {MAP6}", $ff
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| ItemNameMap7:
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|     db m"Got the {MAP7}", $ff
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| ItemNameMap8:
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|     db m"Got the {MAP8}", $ff
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| ItemNameMap9:
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|     db m"Got the {MAP9}", $ff
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| ItemNameCompass1:
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|     db m"Got the {COMPASS1}", $ff
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| ItemNameCompass2:
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|     db m"Got the {COMPASS2}", $ff
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| ItemNameCompass3:
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|     db m"Got the {COMPASS3}", $ff
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| ItemNameCompass4:
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|     db m"Got the {COMPASS4}", $ff
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| ItemNameCompass5:
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|     db m"Got the {COMPASS5}", $ff
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| ItemNameCompass6:
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|     db m"Got the {COMPASS6}", $ff
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| ItemNameCompass7:
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|     db m"Got the {COMPASS7}", $ff
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| ItemNameCompass8:
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|     db m"Got the {COMPASS8}", $ff
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| ItemNameCompass9:
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|     db m"Got the {COMPASS9}", $ff
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| ItemNameStoneBeak1:
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|     db m"Got the {STONE_BEAK1}", $ff
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| ItemNameStoneBeak2:
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|     db m"Got the {STONE_BEAK2}", $ff
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| ItemNameStoneBeak3:
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|     db m"Got the {STONE_BEAK3}", $ff
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| ItemNameStoneBeak4:
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|     db m"Got the {STONE_BEAK4}", $ff
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| ItemNameStoneBeak5:
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|     db m"Got the {STONE_BEAK5}", $ff
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| ItemNameStoneBeak6:
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|     db m"Got the {STONE_BEAK6}", $ff
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| ItemNameStoneBeak7:
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|     db m"Got the {STONE_BEAK7}", $ff
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| ItemNameStoneBeak8:
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|     db m"Got the {STONE_BEAK8}", $ff
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| ItemNameStoneBeak9:
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|     db m"Got the {STONE_BEAK9}", $ff
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| ItemNameNightmareKey1:
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|     db m"Got the {NIGHTMARE_KEY1}", $ff
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| ItemNameNightmareKey2:
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|     db m"Got the {NIGHTMARE_KEY2}", $ff
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| ItemNameNightmareKey3:
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|     db m"Got the {NIGHTMARE_KEY3}", $ff
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| ItemNameNightmareKey4:
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|     db m"Got the {NIGHTMARE_KEY4}", $ff
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| ItemNameNightmareKey5:
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|     db m"Got the {NIGHTMARE_KEY5}", $ff
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| ItemNameNightmareKey6:
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|     db m"Got the {NIGHTMARE_KEY6}", $ff
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| ItemNameNightmareKey7:
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|     db m"Got the {NIGHTMARE_KEY7}", $ff
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| ItemNameNightmareKey8:
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|     db m"Got the {NIGHTMARE_KEY8}", $ff
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| ItemNameNightmareKey9:
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|     db m"Got the {NIGHTMARE_KEY9}", $ff
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| ItemNameToadstool:
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|     db m"Got the {TOADSTOOL}", $ff
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| ItemNameGuardianAcorn:
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|     db m"Got a Guardian Acorn", $ff
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| 
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| ItemNameHeartPiece:
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|     db m"Got the {HEART_PIECE}", $ff
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| ItemNameBowwow:
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|     db m"Got the {BOWWOW}", $ff
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| ItemName10Arrows:
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|     db m"Got {ARROWS_10}", $ff
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| ItemNameSingleArrow:
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|     db m"Got the {SINGLE_ARROW}", $ff
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| ItemNamePowderUpgrade:
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|     db m"Got the {MAX_POWDER_UPGRADE}", $ff
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| ItemNameBombUpgrade:
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|     db m"Got the {MAX_BOMBS_UPGRADE}", $ff
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| ItemNameArrowUpgrade:
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|     db m"Got the {MAX_ARROWS_UPGRADE}", $ff
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| ItemNameRedTunic:
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|     db m"Got the {RED_TUNIC}", $ff
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| ItemNameBlueTunic:
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|     db m"Got the {BLUE_TUNIC}", $ff
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| ItemNameHeartContainer:
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|     db m"Got a {HEART_CONTAINER}", $ff
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| ItemNameBadHeartContainer:
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|     db m"Got the {BAD_HEART_CONTAINER}", $ff
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| ItemNameSong1:
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|     db m"Got the {SONG1}", $ff
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| ItemNameSong2:
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|     db m"Got {SONG2}", $ff
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| ItemNameSong3:
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|     db m"Got {SONG3}", $ff
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| 
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| ItemInstrument1:
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|     db m"You've got the {INSTRUMENT1}", $ff
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| ItemInstrument2:
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|     db m"You've got the {INSTRUMENT2}", $ff
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| ItemInstrument3:
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|     db m"You've got the {INSTRUMENT3}", $ff
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| ItemInstrument4:
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|     db m"You've got the {INSTRUMENT4}", $ff
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| ItemInstrument5:
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|     db m"You've got the {INSTRUMENT5}", $ff
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| ItemInstrument6:
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|     db m"You've got the {INSTRUMENT6}", $ff
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| ItemInstrument7:
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|     db m"You've got the {INSTRUMENT7}", $ff
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| ItemInstrument8:
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|     db m"You've got the {INSTRUMENT8}", $ff
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| 
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| ItemRooster:
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|     db m"You've got the {ROOSTER}", $ff
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| 
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| ItemTradeQuest1:
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|     db m"You've got the Yoshi Doll", $ff
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| ItemTradeQuest2:
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|     db m"You've got the Ribbon", $ff
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| ItemTradeQuest3:
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|     db m"You've got the Dog Food", $ff
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| ItemTradeQuest4:
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|     db m"You've got the Bananas", $ff
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| ItemTradeQuest5:
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|     db m"You've got the Stick", $ff
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| ItemTradeQuest6:
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|     db m"You've got the Honeycomb", $ff
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| ItemTradeQuest7:
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|     db m"You've got the Pineapple", $ff
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| ItemTradeQuest8:
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|     db m"You've got the Hibiscus", $ff
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| ItemTradeQuest9:
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|     db m"You've got the Letter", $ff
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| ItemTradeQuest10:
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|     db m"You've got the Broom", $ff
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| ItemTradeQuest11:
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|     db m"You've got the Fishing Hook", $ff
 | |
| ItemTradeQuest12:
 | |
|     db m"You've got the Necklace", $ff
 | |
| ItemTradeQuest13:
 | |
|     db m"You've got the Scale", $ff
 | |
| ItemTradeQuest14:
 | |
|     db m"You've got the Magnifying Lens", $ff
 | |
|  
 | |
| ItemPieceOfPower:
 | |
|     db m"You've got a Piece of Power", $ff
 | |
| 
 | |
| MultiNamePointers: |