mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 20:21:32 -06:00
* first commit (not including OoT data files yet) * added some basic options * rule parser works now at least * make sure to commit everything this time * temporary change to BaseClasses for oot * overworld location graph builds mostly correctly * adding oot data files * commenting out world options until later since they only existed to make the RuleParser work * conversion functions between AP ids and OOT ids * world graph outputs * set scrub prices * itempool generates, entrances connected, way too many options added * fixed set_rules and set_shop_rules * temp baseclasses changes * Reaches the fill step now, old event-based system retained in case the new way breaks * Song placements and misc fixes everywhere * temporary changes to make oot work * changed root exits for AP fill framework * prevent infinite recursion due to OoT sharing usage of the address field * age reachability works hopefully, songs are broken again * working spoiler log generation on beatable-only * Logic tricks implemented * need this for logic tricks * fixed map/compass being placed on Serenade location * kill unreachable events before filling the world * add a bunch of utility functions to prepare for rom patching * move OptionList into generic options * fixed some silly bugs with OptionList * properly seed all random behavior (so far) * ROM generation working * fix hints trying to get alttp dungeon hint texts * continue fixing hints * add oot to network data package * change item and location IDs to 66000 and 67000 range respectively * push removed items to precollected items * fixed various issues with cross-contamination with multiple world generation * reenable glitched logic (hopefully) * glitched world files age-check fix * cleaned up some get_locations calls * added token shuffle and scrub shuffle, modified some options slightly to make the parsing work * reenable MQ dungeons * fix forest mq exception * made targeting style an option for now, will be cosmetic later * reminder to move targeting to cosmetics * some oot option maintenance * enabled starting time of day * fixed issue breaking shop slots in multiworld generation * added "off" option for text shuffle and hints * shopsanity functionality restored * change patch file extension * remove unnecessary utility functions + imports * update MIT license * change option to "patch_uncompressed_rom" instead of "compress_rom" * compliance with new AutoWorld systems * Kill only internal events, remove non-internal big poe event in code * re-add the big poe event and handle it correctly * remove extra method in Range option * fix typo * Starting items, starting with consumables option * do not remove nonexistent item * move set_shop_rules to after shop items are placed * some cleanup * add retries for song placement * flagged Skull Mask and Mask of Truth as advancement items * update OoT to use LogicMixin * Fixed trying to assign starting items from the wrong players * fixed song retry step * improved option handling, comments, and starting item replacements * DefaultOnToggle writes Yes or No to spoiler * enable compression of output if Compress executable is present * clean up compression * check whether (de)compressor exists before running the process * allow specification of rom path in host.yaml * check if decompressed file already exists before decompressing again * fix triforce hunt generation * rename all the oot state functions with prefix * OoT: mark triforce pieces as completion goal for triforce hunt * added overworld and any-dungeon shuffle for dungeon items * Hide most unshuffled locations and events from the list of locations in spoiler * build oot option ranges with a generic function instead of defining each separately * move oot output-type control to host.yaml instead of individual yamls * implement dungeon song shuffle * minor improvements to overworld dungeon item shuffle * remove random ice trap names in shops, mostly to avoid maintaining a massive censor list * always output patch file to folder, remove option to generate ROM in preparation for removal * re-add the fix for infinite recursion due to not being light or dark world * change AP-sendable to Ocarina of Time model, since the triforce piece has some extra code apparently * oot: remove item_names and location_names * oot: minor fixes * oot: comment out ROM patching * oot: only add CollectionState objects on creation if actually needed * main entrance shuffle method and entrances-based rules * fix entrances based rules * disable master quest and big poe count options for client compatibility * use get_player_name instead of get_player_names * fix OptionList * fix oot options for new option system * new coop section in oot rom: expand player names to 16 bytes, write AP_PLAYER_NAME at end of PLAYER_NAMES * fill AP player name in oot rom with 0 instead of 0xDF * encode player name with ASCII for fixed-width * revert oot player name array to 8 bytes per name * remove Pierre location if fast scarecrow is on * check player name length * "free_scarecrow" not "fast_scarecrow" * OoT locations now properly store the AP ID instead of the oot internal ID * oot __version__ updates in lockstep with AP version * pull in unmodified oot cosmetic files * also grab JSONDump since it's needed apparently * gather extra needed methods, modify imports * delete cosmetics log, replace all instances of SettingsList with OOTWorld * cosmetic options working, except for sound effects (due to ear-safe issues) * SFX, Music, and Fanfare randomization reenabled * move OoT data files into the worlds folder * move Compress and Decompress into oot data folder * Replace get_all_state with custom method to avoid the cache * OoT ROM: increment item counter before setting incoming item/player values to 0, preventing desync issues * set data_version to 0 * make Kokiri Sword shuffle off by default * reenable "Random Choice" for various cosmetic options * kill Ruto's Letter turnin if open fountain also fix for shopsanity * place Buy Goron/Zora Tunic first in shop shuffle * make ice traps appear as other items instead of breaking generation * managed to break ice traps on non-major-only * only handle ice traps if they are on * fix shopsanity for non-oot games, and write player name instead of player number * light arrows hint uses player name instead of player number * Reenable "skip child zelda" option * fix entrances_based_rules * fix ganondorf hint if starting with light arrows * fix dungeonitem shuffle and shopsanity interaction * remove has_all_of, has_any_of, count_of in BaseClasses, replace usage with has_all, has_any, has_group * force local giveable item on ZL if skip_child_zelda and shuffle_song_items is any * keep bosses and bombchu bowling chus out of data package * revert workaround for infinite recursion and fix it properly * fix shared shop id caches during patching process * fix shop text box overflows, as much as possible * add default oot host.yaml option * add .apz5, .n64, .z64 to gitignore * Properly document and name all (functioning) OOT options * clean up some imports * remove unnecessary files from oot's data * fix typo in gitignore * readd the Compress and Decompress utilities, since they are needed for generation * cleanup of imports and some minor optimizations * increase shop offset for item IDs to 0xCB * remove shop item AP ids entirely * prevent triforce pieces for other players from being received by yourself * add "excluded" property to Location * Hint system adapted and reenabled; hints still unseeded * make hints deterministic with lists instead of sets * do not allow hints to point to Light Arrows on non-vanilla bridge * foreign locations hint as their full name in OoT rather than their region * checkedLocations now stores hint names by player ID, so that the same location in different worlds can have hints associated * consolidate versioning in Utils * ice traps appear as major items rather than any progression item * set prescription and claim check as defaults for adult trade item settings * add oot options to playerSettings * allow case-insensitive logic tricks in yaml * fix oot shopsanity option formatting * Write OoT override info even if local item, enabling local checks to show up immediately in the client * implement CollectionState.can_live_dmg for oot glitched logic * filter item names for invalid characters when patching shops * make ice traps appear according to the settings of the world they are shuffled into, rather than the original world * set hidden-spoiler items and locations with Shop items to events * make GF carpenters, Gerudo Card, Malon, ZL, and Impa events if the relevant settings are enabled, preventing them from appearing in the client on game start * Fix oot Glitched and No Logic generation * fix indenting * Greatly reduce displayed cosmetic options * Change oot data version to 1 * add apz5 distribution to webhost * print player name if an ALttP dungeon contains a good item for OoT world * delete unneeded commented code * remove OcarinaSongs import to satisfy lint
183 lines
6.8 KiB
JSON
183 lines
6.8 KiB
JSON
{
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"ADULT_INIT_ITEMS": "03481D2C",
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"ADULT_VALID_ITEMS": "03481D34",
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"AP_PLAYER_NAME": "03480834",
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"AUDIO_THREAD_INFO": "03482FAC",
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"AUDIO_THREAD_INFO_MEM_SIZE": "03482FCC",
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"AUDIO_THREAD_INFO_MEM_START": "03482FC8",
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"AUDIO_THREAD_MEM_START": "0348EF10",
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"BOMBCHUS_IN_LOGIC": "03480CBC",
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"CFG_A_BUTTON_COLOR": "03480854",
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"CFG_A_NOTE_COLOR": "03480872",
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"CFG_BOMBCHU_TRAIL_INNER_COLOR": "03480884",
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"CFG_BOMBCHU_TRAIL_OUTER_COLOR": "03480887",
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"CFG_BOOM_TRAIL_INNER_COLOR": "0348087E",
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"CFG_BOOM_TRAIL_OUTER_COLOR": "03480881",
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"CFG_B_BUTTON_COLOR": "0348085A",
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"CFG_C_BUTTON_COLOR": "03480860",
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"CFG_C_NOTE_COLOR": "03480878",
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"CFG_DAMAGE_MULTIPLYER": "03482C9C",
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"CFG_DISPLAY_DPAD": "0348088A",
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"CFG_HEART_COLOR": "0348084E",
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"CFG_MAGIC_COLOR": "03480848",
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"CFG_RAINBOW_BOMBCHU_TRAIL_INNER_ENABLED": "0348088F",
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"CFG_RAINBOW_BOMBCHU_TRAIL_OUTER_ENABLED": "03480890",
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"CFG_RAINBOW_BOOM_TRAIL_INNER_ENABLED": "0348088D",
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"CFG_RAINBOW_BOOM_TRAIL_OUTER_ENABLED": "0348088E",
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"CFG_RAINBOW_NAVI_ENEMY_INNER_ENABLED": "03480893",
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"CFG_RAINBOW_NAVI_ENEMY_OUTER_ENABLED": "03480894",
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"CFG_RAINBOW_NAVI_IDLE_INNER_ENABLED": "03480891",
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"CFG_RAINBOW_NAVI_IDLE_OUTER_ENABLED": "03480892",
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"CFG_RAINBOW_NAVI_NPC_INNER_ENABLED": "03480895",
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"CFG_RAINBOW_NAVI_NPC_OUTER_ENABLED": "03480896",
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"CFG_RAINBOW_NAVI_PROP_INNER_ENABLED": "03480897",
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"CFG_RAINBOW_NAVI_PROP_OUTER_ENABLED": "03480898",
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"CFG_RAINBOW_SWORD_INNER_ENABLED": "0348088B",
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"CFG_RAINBOW_SWORD_OUTER_ENABLED": "0348088C",
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"CFG_SHOP_CURSOR_COLOR": "0348086C",
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"CFG_TEXT_CURSOR_COLOR": "03480866",
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"CHAIN_HBA_REWARDS": "03483940",
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"CHEST_SIZE_MATCH_CONTENTS": "034826DC",
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"COMPLETE_MASK_QUEST": "0348B191",
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"COOP_CONTEXT": "03480020",
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"COOP_VERSION": "03480020",
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"COSMETIC_CONTEXT": "03480844",
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"COSMETIC_FORMAT_VERSION": "03480844",
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"CURRENT_GROTTO_ID": "03482E6E",
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"DEBUG_OFFSET": "0348288C",
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"DISABLE_TIMERS": "03480CDC",
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"DPAD_TEXTURE": "0348D710",
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"DUNGEONS_SHUFFLED": "03480CDE",
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"EXTENDED_OBJECT_TABLE": "03480C9C",
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"EXTERN_DAMAGE_MULTIPLYER": "03482C9D",
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"FAST_BUNNY_HOOD_ENABLED": "03480CE0",
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"FAST_CHESTS": "03480CD6",
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"FONT_TEXTURE": "0348C248",
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"FREE_SCARECROW_ENABLED": "03480CCC",
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"GET_CHEST_OVERRIDE_COLOR_WRAPPER": "0348270C",
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"GET_CHEST_OVERRIDE_SIZE_WRAPPER": "034826E0",
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"GET_ITEM_TRIGGERED": "034813F8",
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"GOSSIP_HINT_CONDITION": "03480CC8",
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"GROTTO_EXIT_LIST": "03482E2C",
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"GROTTO_LOAD_TABLE": "03482DA8",
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"INCOMING_ITEM": "03480028",
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"INCOMING_PLAYER": "03480026",
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"INITIAL_SAVE_DATA": "0348089C",
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"JABU_ELEVATOR_ENABLE": "03480CD4",
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"LACS_CONDITION": "03480CC4",
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"LACS_CONDITION_COUNT": "03480CD2",
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"MALON_GAVE_ICETRAP": "0348367C",
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"MALON_TEXT_ID": "03480CDB",
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"MAX_RUPEES": "0348B193",
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"MOVED_ADULT_KING_ZORA": "03482FEC",
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"NO_ESCAPE_SEQUENCE": "0348B15C",
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"NO_FOG_STATE": "03480CDD",
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"OCARINAS_SHUFFLED": "03480CD5",
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"OPEN_KAKARIKO": "0348B192",
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"OUTGOING_ITEM": "03480030",
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"OUTGOING_KEY": "0348002C",
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"OUTGOING_PLAYER": "03480032",
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"OVERWORLD_SHUFFLED": "03480CDF",
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"PAYLOAD_END": "0348EF10",
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"PAYLOAD_START": "03480000",
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"PLAYED_WARP_SONG": "034811FC",
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"PLAYER_ID": "03480024",
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"PLAYER_NAMES": "03480034",
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"PLAYER_NAME_ID": "03480025",
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"RAINBOW_BRIDGE_CONDITION": "03480CC0",
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"RAINBOW_BRIDGE_COUNT": "03480CD0",
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"RANDO_CONTEXT": "03480000",
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"SHUFFLE_BEANS": "03482D04",
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"SHUFFLE_CARPET_SALESMAN": "034839F8",
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"SHUFFLE_COWS": "03480CD7",
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"SHUFFLE_MEDIGORON": "03483A54",
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"SONGS_AS_ITEMS": "03480CD8",
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"SOS_ITEM_GIVEN": "034814C4",
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"SPEED_MULTIPLIER": "0348274C",
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"START_TWINROVA_FIGHT": "0348306C",
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"TIME_TRAVEL_SAVED_EQUIPS": "03481A50",
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"TRIFORCE_ICON_TEXTURE": "0348DF10",
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"TWINROVA_ACTION_TIMER": "03483070",
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"WINDMILL_SONG_ID": "03480CD9",
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"WINDMILL_TEXT_ID": "03480CDA",
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"a_button": "0348B120",
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"a_note_b": "0348B10C",
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"a_note_font_glow_base": "0348B0F4",
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"a_note_font_glow_max": "0348B0F0",
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"a_note_g": "0348B110",
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"a_note_glow_base": "0348B0FC",
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"a_note_glow_max": "0348B0F8",
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"a_note_r": "0348B114",
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"active_item_action_id": "0348B174",
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"active_item_fast_chest": "0348B164",
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"active_item_graphic_id": "0348B168",
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"active_item_object_id": "0348B16C",
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"active_item_row": "0348B178",
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"active_item_text_id": "0348B170",
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"active_override": "0348B180",
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"active_override_is_outgoing": "0348B17C",
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"b_button": "0348B11C",
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"beating_dd": "0348B128",
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"beating_no_dd": "0348B130",
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"c_button": "0348B118",
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"c_note_b": "0348B100",
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"c_note_font_glow_base": "0348B0E4",
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"c_note_font_glow_max": "0348B0E0",
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"c_note_g": "0348B104",
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"c_note_glow_base": "0348B0EC",
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"c_note_glow_max": "0348B0E8",
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"c_note_r": "0348B108",
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"cfg_dungeon_info_enable": "0348B0AC",
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"cfg_dungeon_info_mq_enable": "0348B150",
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"cfg_dungeon_info_mq_need_map": "0348B14C",
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"cfg_dungeon_info_reward_enable": "0348B0A8",
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"cfg_dungeon_info_reward_need_altar": "0348B144",
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"cfg_dungeon_info_reward_need_compass": "0348B148",
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"cfg_dungeon_is_mq": "0348B1B0",
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"cfg_dungeon_rewards": "03489ECC",
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"cfg_file_select_hash": "0348B158",
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"cfg_item_overrides": "0348B204",
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"defaultDDHeart": "0348B134",
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"defaultHeart": "0348B13C",
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"dpad_sprite": "0348A040",
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"dummy_actor": "0348B188",
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"dungeon_count": "0348B0B0",
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"dungeons": "03489EF0",
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"empty_dlist": "0348B0C8",
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"extern_ctxt": "03489F8C",
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"font_sprite": "0348A050",
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"freecam_modes": "03489C4C",
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"hash_sprites": "0348B0BC",
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"hash_symbols": "03489FA0",
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"heap_next": "0348B1AC",
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"heart_sprite": "03489FE0",
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"icon_sprites": "03489E10",
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"item_digit_sprite": "0348A000",
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"item_overrides_count": "0348B18C",
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"item_table": "0348A0C8",
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"items_sprite": "0348A070",
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"key_rupee_clock_sprite": "0348A010",
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"last_fog_distance": "0348B0B4",
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"linkhead_skull_sprite": "03489FF0",
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"medal_colors": "03489EDC",
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"medals_sprite": "0348A080",
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"normal_dd": "0348B124",
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"normal_no_dd": "0348B12C",
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"object_slots": "0348C204",
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"pending_freezes": "0348B190",
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"pending_item_queue": "0348B1EC",
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"quest_items_sprite": "0348A060",
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"rupee_colors": "03489E1C",
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"satisified_pending_frames": "0348B160",
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"scene_fog_distance": "0348B0B8",
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"setup_db": "0348A0A0",
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"song_note_sprite": "0348A020",
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"stones_sprite": "0348A090",
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"text_cursor_border_base": "0348B0D4",
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"text_cursor_border_max": "0348B0D0",
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"text_cursor_inner_base": "0348B0DC",
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"text_cursor_inner_max": "0348B0D8",
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"triforce_hunt_enabled": "0348B1A0",
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"triforce_pieces_requied": "0348B142",
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"triforce_sprite": "0348A030"
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} |