Files
Grinch-AP/worlds/oot/data/generated/symbols.json
espeon65536 51c38fc628 Ocarina of Time (#64)
* first commit (not including OoT data files yet)

* added some basic options

* rule parser works now at least

* make sure to commit everything this time

* temporary change to BaseClasses for oot

* overworld location graph builds mostly correctly

* adding oot data files

* commenting out world options until later since they only existed to make the RuleParser work

* conversion functions between AP ids and OOT ids

* world graph outputs

* set scrub prices

* itempool generates, entrances connected, way too many options added

* fixed set_rules and set_shop_rules

* temp baseclasses changes

* Reaches the fill step now, old event-based system retained in case the new way breaks

* Song placements and misc fixes everywhere

* temporary changes to make oot work

* changed root exits for AP fill framework

* prevent infinite recursion due to OoT sharing usage of the address field

* age reachability works hopefully, songs are broken again

* working spoiler log generation on beatable-only

* Logic tricks implemented

* need this for logic tricks

* fixed map/compass being placed on Serenade location

* kill unreachable events before filling the world

* add a bunch of utility functions to prepare for rom patching

* move OptionList into generic options

* fixed some silly bugs with OptionList

* properly seed all random behavior (so far)

* ROM generation working

* fix hints trying to get alttp dungeon hint texts

* continue fixing hints

* add oot to network data package

* change item and location IDs to 66000 and 67000 range respectively

* push removed items to precollected items

* fixed various issues with cross-contamination with multiple world generation

* reenable glitched logic (hopefully)

* glitched world files age-check fix

* cleaned up some get_locations calls

* added token shuffle and scrub shuffle, modified some options slightly to make the parsing work

* reenable MQ dungeons

* fix forest mq exception

* made targeting style an option for now, will be cosmetic later

* reminder to move targeting to cosmetics

* some oot option maintenance

* enabled starting time of day

* fixed issue breaking shop slots in multiworld generation

* added "off" option for text shuffle and hints

* shopsanity functionality restored

* change patch file extension

* remove unnecessary utility functions + imports

* update MIT license

* change option to "patch_uncompressed_rom" instead of "compress_rom"

* compliance with new AutoWorld systems

* Kill only internal events, remove non-internal big poe event in code

* re-add the big poe event and handle it correctly

* remove extra method in Range option

* fix typo

* Starting items, starting with consumables option

* do not remove nonexistent item

* move set_shop_rules to after shop items are placed

* some cleanup

* add retries for song placement

* flagged Skull Mask and Mask of Truth as advancement items

* update OoT to use LogicMixin

* Fixed trying to assign starting items from the wrong players

* fixed song retry step

* improved option handling, comments, and starting item replacements

* DefaultOnToggle writes Yes or No to spoiler

* enable compression of output if Compress executable is present

* clean up compression

* check whether (de)compressor exists before running the process

* allow specification of rom path in host.yaml

* check if decompressed file already exists before decompressing again

* fix triforce hunt generation

* rename all the oot state functions with prefix

* OoT: mark triforce pieces as completion goal for triforce hunt

* added overworld and any-dungeon shuffle for dungeon items

* Hide most unshuffled locations and events from the list of locations in spoiler

* build oot option ranges with a generic function instead of defining each separately

* move oot output-type control to host.yaml instead of individual yamls

* implement dungeon song shuffle

* minor improvements to overworld dungeon item shuffle

* remove random ice trap names in shops, mostly to avoid maintaining a massive censor list

* always output patch file to folder, remove option to generate ROM in preparation for removal

* re-add the fix for infinite recursion due to not being light or dark world

* change AP-sendable to Ocarina of Time model, since the triforce piece has some extra code apparently

* oot: remove item_names and location_names

* oot: minor fixes

* oot: comment out ROM patching

* oot: only add CollectionState objects on creation if actually needed

* main entrance shuffle method and entrances-based rules

* fix entrances based rules

* disable master quest and big poe count options for client compatibility

* use get_player_name instead of get_player_names

* fix OptionList

* fix oot options for new option system

* new coop section in oot rom: expand player names to 16 bytes, write AP_PLAYER_NAME at end of PLAYER_NAMES

* fill AP player name in oot rom with 0 instead of 0xDF

* encode player name with ASCII for fixed-width

* revert oot player name array to 8 bytes per name

* remove Pierre location if fast scarecrow is on

* check player name length

* "free_scarecrow" not "fast_scarecrow"

* OoT locations now properly store the AP ID instead of the oot internal ID

* oot __version__ updates in lockstep with AP version

* pull in unmodified oot cosmetic files

* also grab JSONDump since it's needed apparently

* gather extra needed methods, modify imports

* delete cosmetics log, replace all instances of SettingsList with OOTWorld

* cosmetic options working, except for sound effects (due to ear-safe issues)

* SFX, Music, and Fanfare randomization reenabled

* move OoT data files into the worlds folder

* move Compress and Decompress into oot data folder

* Replace get_all_state with custom method to avoid the cache

* OoT ROM: increment item counter before setting incoming item/player values to 0, preventing desync issues

* set data_version to 0

* make Kokiri Sword shuffle off by default

* reenable "Random Choice" for various cosmetic options

* kill Ruto's Letter turnin if open fountain
also fix for shopsanity

* place Buy Goron/Zora Tunic first in shop shuffle

* make ice traps appear as other items instead of breaking generation

* managed to break ice traps on non-major-only

* only handle ice traps if they are on

* fix shopsanity for non-oot games, and write player name instead of player number

* light arrows hint uses player name instead of player number

* Reenable "skip child zelda" option

* fix entrances_based_rules

* fix ganondorf hint if starting with light arrows

* fix dungeonitem shuffle and shopsanity interaction

* remove has_all_of, has_any_of, count_of in BaseClasses, replace usage with has_all, has_any, has_group

* force local giveable item on ZL if skip_child_zelda and shuffle_song_items is any

* keep bosses and bombchu bowling chus out of data package

* revert workaround for infinite recursion and fix it properly

* fix shared shop id caches during patching process

* fix shop text box overflows, as much as possible

* add default oot host.yaml option

* add .apz5, .n64, .z64 to gitignore

* Properly document and name all (functioning) OOT options

* clean up some imports

* remove unnecessary files from oot's data

* fix typo in gitignore

* readd the Compress and Decompress utilities, since they are needed for generation

* cleanup of imports and some minor optimizations

* increase shop offset for item IDs to 0xCB

* remove shop item AP ids entirely

* prevent triforce pieces for other players from being received by yourself

* add "excluded" property to Location

* Hint system adapted and reenabled; hints still unseeded

* make hints deterministic with lists instead of sets

* do not allow hints to point to Light Arrows on non-vanilla bridge

* foreign locations hint as their full name in OoT rather than their region

* checkedLocations now stores hint names by player ID, so that the same location in different worlds can have hints associated

* consolidate versioning in Utils

* ice traps appear as major items rather than any progression item

* set prescription and claim check as defaults for adult trade item settings

* add oot options to playerSettings

* allow case-insensitive logic tricks in yaml

* fix oot shopsanity option formatting

* Write OoT override info even if local item, enabling local checks to show up immediately in the client

* implement CollectionState.can_live_dmg for oot glitched logic

* filter item names for invalid characters when patching shops

* make ice traps appear according to the settings of the world they are shuffled into, rather than the original world

* set hidden-spoiler items and locations with Shop items to events

* make GF carpenters, Gerudo Card, Malon, ZL, and Impa events if the relevant settings are enabled, preventing them from appearing in the client on game start

* Fix oot Glitched and No Logic generation

* fix indenting

* Greatly reduce displayed cosmetic options

* Change oot data version to 1

* add apz5 distribution to webhost

* print player name if an ALttP dungeon contains a good item for OoT world

* delete unneeded commented code

* remove OcarinaSongs import to satisfy lint
2021-09-02 14:35:05 +02:00

183 lines
6.8 KiB
JSON

{
"ADULT_INIT_ITEMS": "03481D2C",
"ADULT_VALID_ITEMS": "03481D34",
"AP_PLAYER_NAME": "03480834",
"AUDIO_THREAD_INFO": "03482FAC",
"AUDIO_THREAD_INFO_MEM_SIZE": "03482FCC",
"AUDIO_THREAD_INFO_MEM_START": "03482FC8",
"AUDIO_THREAD_MEM_START": "0348EF10",
"BOMBCHUS_IN_LOGIC": "03480CBC",
"CFG_A_BUTTON_COLOR": "03480854",
"CFG_A_NOTE_COLOR": "03480872",
"CFG_BOMBCHU_TRAIL_INNER_COLOR": "03480884",
"CFG_BOMBCHU_TRAIL_OUTER_COLOR": "03480887",
"CFG_BOOM_TRAIL_INNER_COLOR": "0348087E",
"CFG_BOOM_TRAIL_OUTER_COLOR": "03480881",
"CFG_B_BUTTON_COLOR": "0348085A",
"CFG_C_BUTTON_COLOR": "03480860",
"CFG_C_NOTE_COLOR": "03480878",
"CFG_DAMAGE_MULTIPLYER": "03482C9C",
"CFG_DISPLAY_DPAD": "0348088A",
"CFG_HEART_COLOR": "0348084E",
"CFG_MAGIC_COLOR": "03480848",
"CFG_RAINBOW_BOMBCHU_TRAIL_INNER_ENABLED": "0348088F",
"CFG_RAINBOW_BOMBCHU_TRAIL_OUTER_ENABLED": "03480890",
"CFG_RAINBOW_BOOM_TRAIL_INNER_ENABLED": "0348088D",
"CFG_RAINBOW_BOOM_TRAIL_OUTER_ENABLED": "0348088E",
"CFG_RAINBOW_NAVI_ENEMY_INNER_ENABLED": "03480893",
"CFG_RAINBOW_NAVI_ENEMY_OUTER_ENABLED": "03480894",
"CFG_RAINBOW_NAVI_IDLE_INNER_ENABLED": "03480891",
"CFG_RAINBOW_NAVI_IDLE_OUTER_ENABLED": "03480892",
"CFG_RAINBOW_NAVI_NPC_INNER_ENABLED": "03480895",
"CFG_RAINBOW_NAVI_NPC_OUTER_ENABLED": "03480896",
"CFG_RAINBOW_NAVI_PROP_INNER_ENABLED": "03480897",
"CFG_RAINBOW_NAVI_PROP_OUTER_ENABLED": "03480898",
"CFG_RAINBOW_SWORD_INNER_ENABLED": "0348088B",
"CFG_RAINBOW_SWORD_OUTER_ENABLED": "0348088C",
"CFG_SHOP_CURSOR_COLOR": "0348086C",
"CFG_TEXT_CURSOR_COLOR": "03480866",
"CHAIN_HBA_REWARDS": "03483940",
"CHEST_SIZE_MATCH_CONTENTS": "034826DC",
"COMPLETE_MASK_QUEST": "0348B191",
"COOP_CONTEXT": "03480020",
"COOP_VERSION": "03480020",
"COSMETIC_CONTEXT": "03480844",
"COSMETIC_FORMAT_VERSION": "03480844",
"CURRENT_GROTTO_ID": "03482E6E",
"DEBUG_OFFSET": "0348288C",
"DISABLE_TIMERS": "03480CDC",
"DPAD_TEXTURE": "0348D710",
"DUNGEONS_SHUFFLED": "03480CDE",
"EXTENDED_OBJECT_TABLE": "03480C9C",
"EXTERN_DAMAGE_MULTIPLYER": "03482C9D",
"FAST_BUNNY_HOOD_ENABLED": "03480CE0",
"FAST_CHESTS": "03480CD6",
"FONT_TEXTURE": "0348C248",
"FREE_SCARECROW_ENABLED": "03480CCC",
"GET_CHEST_OVERRIDE_COLOR_WRAPPER": "0348270C",
"GET_CHEST_OVERRIDE_SIZE_WRAPPER": "034826E0",
"GET_ITEM_TRIGGERED": "034813F8",
"GOSSIP_HINT_CONDITION": "03480CC8",
"GROTTO_EXIT_LIST": "03482E2C",
"GROTTO_LOAD_TABLE": "03482DA8",
"INCOMING_ITEM": "03480028",
"INCOMING_PLAYER": "03480026",
"INITIAL_SAVE_DATA": "0348089C",
"JABU_ELEVATOR_ENABLE": "03480CD4",
"LACS_CONDITION": "03480CC4",
"LACS_CONDITION_COUNT": "03480CD2",
"MALON_GAVE_ICETRAP": "0348367C",
"MALON_TEXT_ID": "03480CDB",
"MAX_RUPEES": "0348B193",
"MOVED_ADULT_KING_ZORA": "03482FEC",
"NO_ESCAPE_SEQUENCE": "0348B15C",
"NO_FOG_STATE": "03480CDD",
"OCARINAS_SHUFFLED": "03480CD5",
"OPEN_KAKARIKO": "0348B192",
"OUTGOING_ITEM": "03480030",
"OUTGOING_KEY": "0348002C",
"OUTGOING_PLAYER": "03480032",
"OVERWORLD_SHUFFLED": "03480CDF",
"PAYLOAD_END": "0348EF10",
"PAYLOAD_START": "03480000",
"PLAYED_WARP_SONG": "034811FC",
"PLAYER_ID": "03480024",
"PLAYER_NAMES": "03480034",
"PLAYER_NAME_ID": "03480025",
"RAINBOW_BRIDGE_CONDITION": "03480CC0",
"RAINBOW_BRIDGE_COUNT": "03480CD0",
"RANDO_CONTEXT": "03480000",
"SHUFFLE_BEANS": "03482D04",
"SHUFFLE_CARPET_SALESMAN": "034839F8",
"SHUFFLE_COWS": "03480CD7",
"SHUFFLE_MEDIGORON": "03483A54",
"SONGS_AS_ITEMS": "03480CD8",
"SOS_ITEM_GIVEN": "034814C4",
"SPEED_MULTIPLIER": "0348274C",
"START_TWINROVA_FIGHT": "0348306C",
"TIME_TRAVEL_SAVED_EQUIPS": "03481A50",
"TRIFORCE_ICON_TEXTURE": "0348DF10",
"TWINROVA_ACTION_TIMER": "03483070",
"WINDMILL_SONG_ID": "03480CD9",
"WINDMILL_TEXT_ID": "03480CDA",
"a_button": "0348B120",
"a_note_b": "0348B10C",
"a_note_font_glow_base": "0348B0F4",
"a_note_font_glow_max": "0348B0F0",
"a_note_g": "0348B110",
"a_note_glow_base": "0348B0FC",
"a_note_glow_max": "0348B0F8",
"a_note_r": "0348B114",
"active_item_action_id": "0348B174",
"active_item_fast_chest": "0348B164",
"active_item_graphic_id": "0348B168",
"active_item_object_id": "0348B16C",
"active_item_row": "0348B178",
"active_item_text_id": "0348B170",
"active_override": "0348B180",
"active_override_is_outgoing": "0348B17C",
"b_button": "0348B11C",
"beating_dd": "0348B128",
"beating_no_dd": "0348B130",
"c_button": "0348B118",
"c_note_b": "0348B100",
"c_note_font_glow_base": "0348B0E4",
"c_note_font_glow_max": "0348B0E0",
"c_note_g": "0348B104",
"c_note_glow_base": "0348B0EC",
"c_note_glow_max": "0348B0E8",
"c_note_r": "0348B108",
"cfg_dungeon_info_enable": "0348B0AC",
"cfg_dungeon_info_mq_enable": "0348B150",
"cfg_dungeon_info_mq_need_map": "0348B14C",
"cfg_dungeon_info_reward_enable": "0348B0A8",
"cfg_dungeon_info_reward_need_altar": "0348B144",
"cfg_dungeon_info_reward_need_compass": "0348B148",
"cfg_dungeon_is_mq": "0348B1B0",
"cfg_dungeon_rewards": "03489ECC",
"cfg_file_select_hash": "0348B158",
"cfg_item_overrides": "0348B204",
"defaultDDHeart": "0348B134",
"defaultHeart": "0348B13C",
"dpad_sprite": "0348A040",
"dummy_actor": "0348B188",
"dungeon_count": "0348B0B0",
"dungeons": "03489EF0",
"empty_dlist": "0348B0C8",
"extern_ctxt": "03489F8C",
"font_sprite": "0348A050",
"freecam_modes": "03489C4C",
"hash_sprites": "0348B0BC",
"hash_symbols": "03489FA0",
"heap_next": "0348B1AC",
"heart_sprite": "03489FE0",
"icon_sprites": "03489E10",
"item_digit_sprite": "0348A000",
"item_overrides_count": "0348B18C",
"item_table": "0348A0C8",
"items_sprite": "0348A070",
"key_rupee_clock_sprite": "0348A010",
"last_fog_distance": "0348B0B4",
"linkhead_skull_sprite": "03489FF0",
"medal_colors": "03489EDC",
"medals_sprite": "0348A080",
"normal_dd": "0348B124",
"normal_no_dd": "0348B12C",
"object_slots": "0348C204",
"pending_freezes": "0348B190",
"pending_item_queue": "0348B1EC",
"quest_items_sprite": "0348A060",
"rupee_colors": "03489E1C",
"satisified_pending_frames": "0348B160",
"scene_fog_distance": "0348B0B8",
"setup_db": "0348A0A0",
"song_note_sprite": "0348A020",
"stones_sprite": "0348A090",
"text_cursor_border_base": "0348B0D4",
"text_cursor_border_max": "0348B0D0",
"text_cursor_inner_base": "0348B0DC",
"text_cursor_inner_max": "0348B0D8",
"triforce_hunt_enabled": "0348B1A0",
"triforce_pieces_requied": "0348B142",
"triforce_sprite": "0348A030"
}