189 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			189 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| window.addEventListener('load', () => {
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|   Promise.all([fetchSettingData(), fetchSpriteData()]).then((results) => {
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|     // Page setup
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|     createDefaultSettings(results[0]);
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|     buildUI(results[0]);
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|     adjustHeaderWidth();
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| 
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|     // Event listeners
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|     document.getElementById('export-settings').addEventListener('click', () => exportSettings());
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|     document.getElementById('generate-race').addEventListener('click', () => generateGame(true))
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|     document.getElementById('generate-game').addEventListener('click', () => generateGame());
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| 
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|     // Name input field
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|     const playerSettings = JSON.parse(localStorage.getItem('playerSettings'));
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|     const nameInput = document.getElementById('player-name');
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|     nameInput.addEventListener('keyup', (event) => updateSetting(event));
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|     nameInput.value = playerSettings.name;
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| 
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|     // Sprite options
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|     const spriteData = JSON.parse(results[1]);
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|     const spriteSelect = document.getElementById('sprite');
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|     spriteData.sprites.forEach((sprite) => {
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|       if (sprite.name.trim().length === 0) { return; }
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|       const option = document.createElement('option');
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|       option.setAttribute('value', sprite.name.trim());
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|       if (playerSettings.rom.sprite === sprite.name.trim()) { option.selected = true; }
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|       option.innerText = sprite.name;
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|       spriteSelect.appendChild(option);
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|     });
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|   }).catch((error) => {
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|     console.error(error);
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|   })
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| });
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| 
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| const fetchSettingData = () => new Promise((resolve, reject) => {
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|   const ajax = new XMLHttpRequest();
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|   ajax.onreadystatechange = () => {
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|     if (ajax.readyState !== 4) { return; }
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|     if (ajax.status !== 200) {
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|       reject(ajax.responseText);
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|       return;
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|     }
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|     try{ resolve(JSON.parse(ajax.responseText)); }
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|     catch(error){ reject(error); }
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|   };
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|   ajax.open('GET', `${window.location.origin}/static/static/playerSettings.json`, true);
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|   ajax.send();
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| });
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| 
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| const createDefaultSettings = (settingData) => {
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|   if (!localStorage.getItem('playerSettings')) {
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|     const newSettings = {};
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|     for (let roSetting of Object.keys(settingData.readOnly)){
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|       newSettings[roSetting] = settingData.readOnly[roSetting];
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|     }
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|     for (let generalOption of Object.keys(settingData.generalOptions)){
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|       newSettings[generalOption] = settingData.generalOptions[generalOption];
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|     }
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|     for (let gameOption of Object.keys(settingData.gameOptions)){
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|       newSettings[gameOption] = settingData.gameOptions[gameOption].defaultValue;
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|     }
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|     newSettings.rom = {};
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|     for (let romOption of Object.keys(settingData.romOptions)){
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|       newSettings.rom[romOption] = settingData.romOptions[romOption].defaultValue;
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|     }
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|     localStorage.setItem('playerSettings', JSON.stringify(newSettings));
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|   }
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| };
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| 
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| const buildUI = (settingData) => {
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|   // Game Options
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|   const leftGameOpts = {};
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|   const rightGameOpts = {};
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|   Object.keys(settingData.gameOptions).forEach((key, index) => {
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|     if (index < Object.keys(settingData.gameOptions).length / 2) { leftGameOpts[key] = settingData.gameOptions[key]; }
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|     else { rightGameOpts[key] = settingData.gameOptions[key]; }
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|   });
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|   document.getElementById('game-options-left').appendChild(buildOptionsTable(leftGameOpts));
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|   document.getElementById('game-options-right').appendChild(buildOptionsTable(rightGameOpts));
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| 
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|   // ROM Options
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|   const leftRomOpts = {};
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|   const rightRomOpts = {};
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|   Object.keys(settingData.romOptions).forEach((key, index) => {
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|     if (index < Object.keys(settingData.romOptions).length / 2) { leftRomOpts[key] = settingData.romOptions[key]; }
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|     else { rightRomOpts[key] = settingData.romOptions[key]; }
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|   });
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|   document.getElementById('rom-options-left').appendChild(buildOptionsTable(leftRomOpts, true));
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|   document.getElementById('rom-options-right').appendChild(buildOptionsTable(rightRomOpts, true));
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| };
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| 
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| const buildOptionsTable = (settings, romOpts = false) => {
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|   const currentSettings = JSON.parse(localStorage.getItem('playerSettings'));
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|   const table = document.createElement('table');
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|   const tbody = document.createElement('tbody');
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| 
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|   Object.keys(settings).forEach((setting) => {
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|     const tr = document.createElement('tr');
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| 
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|     // td Left
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|     const tdl = document.createElement('td');
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|     const label = document.createElement('label');
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|     label.setAttribute('for', setting);
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|     label.setAttribute('data-tooltip', settings[setting].description);
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|     label.innerText = `${settings[setting].friendlyName}:`;
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|     tdl.appendChild(label);
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|     tr.appendChild(tdl);
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| 
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|     // td Right
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|     const tdr = document.createElement('td');
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|     const select = document.createElement('select');
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|     select.setAttribute('id', setting);
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|     select.setAttribute('data-key', setting);
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|     if (romOpts) { select.setAttribute('data-romOpt', '1'); }
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|     settings[setting].options.forEach((opt) => {
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|       const option = document.createElement('option');
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|       option.setAttribute('value', opt.value);
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|       option.innerText = opt.name;
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|       if ((isNaN(currentSettings[setting]) && (parseInt(opt.value, 10) === parseInt(currentSettings[setting]))) ||
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|         (opt.value === currentSettings[setting])) {
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|         option.selected = true;
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|       }
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|       select.appendChild(option);
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|     });
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|     select.addEventListener('change', (event) => updateSetting(event));
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|     tdr.appendChild(select);
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|     tr.appendChild(tdr);
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|     tbody.appendChild(tr);
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|   });
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| 
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|   table.appendChild(tbody);
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|   return table;
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| };
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| 
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| const updateSetting = (event) => {
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|   const options = JSON.parse(localStorage.getItem('playerSettings'));
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|   if (event.target.getAttribute('data-romOpt')) {
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|     options.rom[event.target.getAttribute('data-key')] = isNaN(event.target.value) ?
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|       event.target.value : parseInt(event.target.value, 10);
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|   } else {
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|     options[event.target.getAttribute('data-key')] = isNaN(event.target.value) ?
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|       event.target.value : parseInt(event.target.value, 10);
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|   }
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|   localStorage.setItem('playerSettings', JSON.stringify(options));
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| };
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| 
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| const exportSettings = () => {
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|   const settings = JSON.parse(localStorage.getItem('playerSettings'));
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|   if (!settings.name || settings.name.trim().length === 0) { settings.name = "noname"; }
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|   const yamlText = jsyaml.safeDump(settings, { noCompatMode: true }).replaceAll(/'(\d+)':/g, (x, y) => `${y}:`);
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|   download(`${document.getElementById('player-name').value}.yaml`, yamlText);
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| };
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| 
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| /** Create an anchor and trigger a download of a text file. */
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| const download = (filename, text) => {
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|   const downloadLink = document.createElement('a');
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|   downloadLink.setAttribute('href','data:text/yaml;charset=utf-8,'+ encodeURIComponent(text))
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|   downloadLink.setAttribute('download', filename);
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|   downloadLink.style.display = 'none';
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|   document.body.appendChild(downloadLink);
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|   downloadLink.click();
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|   document.body.removeChild(downloadLink);
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| };
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| 
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| const generateGame = (raceMode = false) => {
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|   axios.post('/api/generate', {
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|     weights: { player: localStorage.getItem('playerSettings') },
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|     presetData: { player: localStorage.getItem('playerSettings') },
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|     playerCount: 1,
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|     race: raceMode ? '1' : '0',
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|   }).then((response) => {
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|     window.location.href = response.data.url;
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|   });
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| };
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| 
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| const fetchSpriteData = () => new Promise((resolve, reject) => {
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|   const ajax = new XMLHttpRequest();
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|   ajax.onreadystatechange = () => {
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|     if (ajax.readyState !== 4) { return; }
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|     if (ajax.status !== 200) {
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|       reject('Unable to fetch sprite data.');
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|       return;
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|     }
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|     resolve(ajax.responseText);
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|   };
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|   ajax.open('GET', `${window.location.origin}/static/static/spriteData.json`, true);
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|   ajax.send();
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| });
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