Files
Grinch-AP/worlds/stardew_valley/data/requirement.py
Witchybun 205ca7fa37 Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626)
* Fix logic bug on daggerfish

* Make new region for pond.

* Fix SVE logic for crops

* Fix Distant Lands Cropsanity

* Fix failing tests.

* Reverting removing these for now.

* Fix bugs, add combat requirement

* convert str into tuple directly

* add ginger island to mod tests

* Move a lot of mod item logic to content pack

* Gut the rules from DL while we're at it.

* Import nuke

* Fix alecto

* Move back some rules for now.

* Move archaeology rules

* Add some comments why its done.

* Clean up archaeology and fix sve

* Moved dulse to water item class

* Remove digging like worms for now

* fix

* Add missing shipsanity location

* Move background names around or something idk

* Revert ArchaeologyTrash for now

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Co-authored-by: Jouramie <jouramie@hotmail.com>
2024-07-25 09:22:46 +02:00

58 lines
969 B
Python

from dataclasses import dataclass
from .game_item import Requirement
from ..strings.tool_names import ToolMaterial
@dataclass(frozen=True)
class BookRequirement(Requirement):
book: str
@dataclass(frozen=True)
class ToolRequirement(Requirement):
tool: str
tier: str = ToolMaterial.basic
@dataclass(frozen=True)
class SkillRequirement(Requirement):
skill: str
level: int
@dataclass(frozen=True)
class SeasonRequirement(Requirement):
season: str
@dataclass(frozen=True)
class YearRequirement(Requirement):
year: int
@dataclass(frozen=True)
class CombatRequirement(Requirement):
level: str
@dataclass(frozen=True)
class QuestRequirement(Requirement):
quest: str
@dataclass(frozen=True)
class RelationshipRequirement(Requirement):
npc: str
hearts: int
@dataclass(frozen=True)
class FishingRequirement(Requirement):
region: str
@dataclass(frozen=True)
class WalnutRequirement(Requirement):
amount: int