* make sure number of month is actually a int * improve rule explain like in pr * remove redundant if in can_complete_bundle * assert number is int so cache is not bloated
		
			
				
	
	
		
			55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
from functools import cached_property
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from typing import Union
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from Utils import cache_self1
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from .base_logic import BaseLogic, BaseLogicMixin
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from .has_logic import HasLogicMixin
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from ..stardew_rule import StardewRule, HasProgressionPercent
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ONE_YEAR = 4
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MAX_MONTHS = 3 * ONE_YEAR
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PERCENT_REQUIRED_FOR_MAX_MONTHS = 48
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MONTH_COEFFICIENT = PERCENT_REQUIRED_FOR_MAX_MONTHS // MAX_MONTHS
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MIN_ITEMS = 10
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MAX_ITEMS = 999
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PERCENT_REQUIRED_FOR_MAX_ITEM = 24
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class TimeLogicMixin(BaseLogicMixin):
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    def __init__(self, *args, **kwargs):
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        super().__init__(*args, **kwargs)
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        self.time = TimeLogic(*args, **kwargs)
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class TimeLogic(BaseLogic[Union[TimeLogicMixin, HasLogicMixin]]):
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    @cache_self1
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    def has_lived_months(self, number: int) -> StardewRule:
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        assert isinstance(number, int), "Can't have lived a fraction of a month. Use // instead of / when dividing."
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        if number <= 0:
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            return self.logic.true_
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        number = min(number, MAX_MONTHS)
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        return HasProgressionPercent(self.player, number * MONTH_COEFFICIENT)
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    @cached_property
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    def has_lived_max_months(self) -> StardewRule:
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        return self.logic.time.has_lived_months(MAX_MONTHS)
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    @cache_self1
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    def has_lived_year(self, number: int) -> StardewRule:
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        return self.logic.time.has_lived_months(number * ONE_YEAR)
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    @cache_self1
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    def has_year(self, number: int) -> StardewRule:
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        return self.logic.time.has_lived_year(number - 1)
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    @cached_property
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    def has_year_two(self) -> StardewRule:
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        return self.logic.time.has_year(2)
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    @cached_property
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    def has_year_three(self) -> StardewRule:
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        return self.logic.time.has_year(3)
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