 9b22458f44
			
		
	
	9b22458f44
	
	
	
		
			
			Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
		
			
				
	
	
		
			217 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			217 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| class Bomb:
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|     cherry_bomb = "Cherry Bomb"
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|     bomb = "Bomb"
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|     mega_bomb = "Mega Bomb"
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| 
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| 
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| class Fence:
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|     gate = "Gate"
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|     wood = "Wood Fence"
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|     stone = "Stone Fence"
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|     iron = "Iron Fence"
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|     hardwood = "Hardwood Fence"
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| 
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| 
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| class Sprinkler:
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|     basic = "Sprinkler"
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|     quality = "Quality Sprinkler"
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|     iridium = "Iridium Sprinkler"
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| 
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| 
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| class WildSeeds:
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|     spring = "Spring Seeds"
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|     summer = "Summer Seeds"
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|     fall = "Fall Seeds"
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|     winter = "Winter Seeds"
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|     ancient = "Ancient Seeds"
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|     grass_starter = "Grass Starter"
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|     blue_grass_starter = "Blue Grass Starter"
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|     tea_sapling = "Tea Sapling"
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|     fiber = "Fiber Seeds"
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| 
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| 
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| class Floor:
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|     wood = "Wood Floor"
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|     rustic = "Rustic Plank Floor"
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|     straw = "Straw Floor"
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|     weathered = "Weathered Floor"
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|     crystal = "Crystal Floor"
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|     stone = "Stone Floor"
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|     stone_walkway = "Stone Walkway Floor"
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|     brick = "Brick Floor"
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|     wood_path = "Wood Path"
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|     gravel_path = "Gravel Path"
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|     cobblestone_path = "Cobblestone Path"
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|     stepping_stone_path = "Stepping Stone Path"
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|     crystal_path = "Crystal Path"
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| 
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| 
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| class Fishing:
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|     spinner = "Spinner"
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|     trap_bobber = "Trap Bobber"
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|     sonar_bobber = "Sonar Bobber"
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|     cork_bobber = "Cork Bobber"
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|     quality_bobber = "Quality Bobber"
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|     treasure_hunter = "Treasure Hunter"
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|     dressed_spinner = "Dressed Spinner"
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|     barbed_hook = "Barbed Hook"
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|     magnet = "Magnet"
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|     bait = "Bait"
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|     wild_bait = "Wild Bait"
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|     magic_bait = "Magic Bait"
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|     lead_bobber = "Lead Bobber"
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|     curiosity_lure = "Curiosity Lure"
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|     deluxe_bait = "Deluxe Bait"
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|     challenge_bait = "Challenge Bait"
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| 
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| 
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| class Ring:
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|     hot_java_ring = "Hot Java Ring"
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|     sturdy_ring = "Sturdy Ring"
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|     warrior_ring = "Warrior Ring"
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|     ring_of_yoba = "Ring of Yoba"
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|     thorns_ring = "Thorns Ring"
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|     glowstone_ring = "Glowstone Ring"
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|     iridium_band = "Iridium Band"
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|     wedding_ring = "Wedding Ring"
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|     lucky_ring = "Lucky Ring"
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| 
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| 
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| class Edible:
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|     field_snack = "Field Snack"
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|     bug_steak = "Bug Steak"
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|     life_elixir = "Life Elixir"
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|     oil_of_garlic = "Oil of Garlic"
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| 
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| 
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| class Consumable:
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|     monster_musk = "Monster Musk"
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|     fairy_dust = "Fairy Dust"
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|     warp_totem_beach = "Warp Totem: Beach"
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|     warp_totem_mountains = "Warp Totem: Mountains"
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|     warp_totem_farm = "Warp Totem: Farm"
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|     warp_totem_desert = "Warp Totem: Desert"
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|     warp_totem_island = "Warp Totem: Island"
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|     rain_totem = "Rain Totem"
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|     mystery_box = "Mystery Box"
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|     gold_mystery_box = "Golden Mystery Box"
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|     treasure_totem = "Treasure Totem"
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|     fireworks_red = "Fireworks (Red)"
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|     fireworks_purple = "Fireworks (Purple)"
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|     fireworks_green = "Fireworks (Green)"
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|     far_away_stone = "Far Away Stone"
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|     golden_animal_cracker = "Golden Animal Cracker"
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|     butterfly_powder = "Butterfly Powder"
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| 
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| 
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| class Lighting:
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|     torch = "Torch"
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|     campfire = "Campfire"
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|     wooden_brazier = "Wooden Brazier"
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|     stone_brazier = "Stone Brazier"
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|     gold_brazier = "Gold Brazier"
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|     carved_brazier = "Carved Brazier"
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|     stump_brazier = "Stump Brazier"
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|     barrel_brazier = "Barrel Brazier"
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|     skull_brazier = "Skull Brazier"
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|     marble_brazier = "Marble Brazier"
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|     wood_lamp_post = "Wood Lamp-post"
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|     iron_lamp_post = "Iron Lamp-post"
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|     jack_o_lantern = "Jack-O-Lantern"
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| 
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| 
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| class Furniture:
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|     tub_o_flowers = "Tub o' Flowers"
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|     wicked_statue = "Wicked Statue"
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|     flute_block = "Flute Block"
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|     drum_block = "Drum Block"
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| 
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| 
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| class Storage:
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|     chest = "Chest"
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|     stone_chest = "Stone Chest"
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|     big_chest = "Big Chest"
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|     big_stone_chest = "Big Stone Chest"
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| 
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| 
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| class Sign:
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|     wood = "Wood Sign"
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|     stone = "Stone Sign"
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|     dark = "Dark Sign"
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|     text = "Text Sign"
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| 
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| 
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| class Statue:
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|     blessings = "Statue Of Blessings"
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|     dwarf_king = "Statue Of The Dwarf King"
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| 
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| 
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| class Craftable:
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|     garden_pot = "Garden Pot"
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|     scarecrow = "Scarecrow"
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|     deluxe_scarecrow = "Deluxe Scarecrow"
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|     staircase = "Staircase"
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|     explosive_ammo = "Explosive Ammo"
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|     transmute_fe = "Transmute (Fe)"
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|     transmute_au = "Transmute (Au)"
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|     mini_jukebox = "Mini-Jukebox"
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|     mini_obelisk = "Mini-Obelisk"
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|     farm_computer = "Farm Computer"
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|     hopper = "Hopper"
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|     cookout_kit = "Cookout Kit"
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|     tent_kit = "Tent Kit"
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| 
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| 
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| class ModEdible:
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|     magic_elixir = "Magic Elixir"
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|     aegis_elixir = "Aegis Elixir"
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|     armor_elixir = "Armor Elixir"
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|     barbarian_elixir = "Barbarian Elixir"
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|     lightning_elixir = "Lightning Elixir"
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|     gravity_elixir = "Gravity Elixir"
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|     hero_elixir = "Hero Elixir"
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|     haste_elixir = "Haste Elixir"
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| 
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| 
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| class ModCraftable:
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|     travel_core = "Travel Core"
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|     glass_brazier = "Glass Brazier"
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|     water_shifter = "Water Shifter"
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|     rusty_brazier = "Rusty Brazier"
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|     glass_fence = "Glass Fence"
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|     bone_fence = "Bone Fence"
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|     wooden_display = "Wooden Display"
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|     hardwood_display = "Hardwood Display"
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|     neanderthal_skeleton = "Neanderthal Skeleton"
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|     pterodactyl_skeleton_l = "Pterodactyl Skeleton L"
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|     pterodactyl_skeleton_m = "Pterodactyl Skeleton M"
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|     pterodactyl_skeleton_r = "Pterodactyl Skeleton R"
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|     trex_skeleton_l = "T-Rex Skeleton L"
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|     trex_skeleton_m = "T-Rex Skeleton M"
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|     trex_skeleton_r = "T-Rex Skeleton R"
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| 
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| 
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| class ModMachine:
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|     preservation_chamber = "Preservation Chamber"
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|     hardwood_preservation_chamber = "Hardwood Preservation Chamber"
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|     grinder = "Grinder"
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|     ancient_battery = "Ancient Battery Production Station"
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|     restoration_table = "Restoration Table"
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|     trash_bin = "Trash Bin"
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|     composter = "Composter"
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|     recycling_bin = "Recycling Bin"
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|     advanced_recycling_machine = "Advanced Recycling Machine"
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| 
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| 
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| class ModFloor:
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|     glass_path = "Glass Path"
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|     bone_path = "Bone Path"
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|     rusty_path = "Rusty Path"
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| 
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| 
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| class ModConsumable:
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|     volcano_totem = "Dwarf Gadget: Infinite Volcano Simulation"
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|     ginger_tincture = "Ginger Tincture"
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| 
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| 
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