Files
Grinch-AP/worlds/lingo/test/TestOrangeTower.py
Star Rauchenberger ea9c31392d Lingo: New game (#1806)
Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Phar <zach@alliware.com>
2023-11-08 17:35:12 -06:00

176 lines
15 KiB
Python

from . import LingoTestBase
class TestProgressiveOrangeTower(LingoTestBase):
options = {
"shuffle_doors": "complex",
"progressive_orange_tower": "true"
}
def test_from_welcome_back(self) -> None:
self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect_by_name("Welcome Back Area - Shortcut to Starting Room")
self.collect_by_name("Orange Tower Fifth Floor - Welcome Back")
self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
progressive_tower = self.get_items_by_name("Progressive Orange Tower")
self.collect(progressive_tower[0])
self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[1])
self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[2])
self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[3])
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[4])
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[5])
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
def test_from_hub_room(self) -> None:
self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect_by_name("Second Room - Exit Door")
self.assertFalse(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect_by_name("Orange Tower First Floor - Shortcut to Hub Room")
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
progressive_tower = self.get_items_by_name("Progressive Orange Tower")
self.collect(progressive_tower[0])
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.remove(self.get_item_by_name("Orange Tower First Floor - Shortcut to Hub Room"))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[1])
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[2])
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[3])
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[4])
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertFalse(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))
self.collect(progressive_tower[5])
self.assertTrue(self.multiworld.state.can_reach("Orange Tower First Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Second Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fourth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Fifth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Sixth Floor", "Region", self.player))
self.assertTrue(self.multiworld.state.can_reach("Orange Tower Seventh Floor", "Region", self.player))