Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
		
			
				
	
	
		
			17 lines
		
	
	
		
			473 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			473 B
		
	
	
	
		
			Python
		
	
	
	
	
	
class Currency:
 | 
						|
    qi_coin = "Qi Coin"
 | 
						|
    golden_walnut = "Golden Walnut"
 | 
						|
    qi_gem = "Qi Gem"
 | 
						|
    star_token = "Star Token"
 | 
						|
    money = "Money"
 | 
						|
    cinder_shard = "Cinder Shard"
 | 
						|
    prize_ticket = "Prize Ticket"
 | 
						|
    calico_egg = "Calico Egg"
 | 
						|
    golden_tag = "Golden Tag"
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    def is_currency(item: str) -> bool:
 | 
						|
        return item in [Currency.qi_coin, Currency.golden_walnut, Currency.qi_gem, Currency.star_token, Currency.money]
 | 
						|
 | 
						|
 |