108 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from worlds.smz3.TotalSMZ3.Region import SMRegion, IReward, RewardType
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| from worlds.smz3.TotalSMZ3.Config import Config, SMLogic
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| from worlds.smz3.TotalSMZ3.Location import Location, LocationType
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| from worlds.smz3.TotalSMZ3.Item import Progression
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| 
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| class Inner(SMRegion, IReward):
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|     Name = "Maridia Inner"
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|     Area = "Maridia"
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| 
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|     def __init__(self, world, config: Config):
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|         super().__init__(world, config)
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|         self.Reward = RewardType.Null
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|         self.Locations = [
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|             Location(self, 140, 0x8FC4AF, LocationType.Visible, "Super Missile (yellow Maridia)",
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|                 lambda items: items.CardMaridiaL1 and items.CanPassBombPassages() and self.CanReachAqueduct(items) and
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|                     (items.Gravity or items.Ice or items.HiJump and items.SpringBall)),
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|             Location(self, 141, 0x8FC4B5, LocationType.Visible, "Missile (yellow Maridia super missile)",
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|                 lambda items: items.CardMaridiaL1 and items.CanPassBombPassages() and
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|                     (items.Gravity or items.Ice or items.HiJump and items.SpringBall)),
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|             Location(self, 142, 0x8FC533, LocationType.Visible, "Missile (yellow Maridia false wall)",
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|                 lambda items: items.CardMaridiaL1 and items.CanPassBombPassages() and
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|                     (items.Gravity or items.Ice or items.HiJump and items.SpringBall)),
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|             Location(self, 143, 0x8FC559, LocationType.Chozo, "Plasma Beam",
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|                 lambda items: self.CanDefeatDraygon(items) and (items.ScrewAttack or items.Plasma) and (items.HiJump or items.CanFly()) if self.Logic == SMLogic.Normal else \
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|                 lambda items: self.CanDefeatDraygon(items) and
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|                     (items.Charge and items.HasEnergyReserves(3) or items.ScrewAttack or items.Plasma or items.SpeedBooster) and
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|                     (items.HiJump or items.CanSpringBallJump() or items.CanFly() or items.SpeedBooster)),
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|             Location(self, 144, 0x8FC5DD, LocationType.Visible, "Missile (left Maridia sand pit room)",
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|                 lambda items: self.CanReachAqueduct(items) and items.Super and items.CanPassBombPassages() if self.Logic == SMLogic.Normal else \
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|                 lambda items: self.CanReachAqueduct(items) and items.Super and
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|                     (items.Gravity or items.HiJump and (items.SpaceJump or items.CanSpringBallJump()))),
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|             Location(self, 145, 0x8FC5E3, LocationType.Chozo, "Reserve Tank, Maridia",
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|                 lambda items: self.CanReachAqueduct(items) and items.Super and items.CanPassBombPassages() if self.Logic == SMLogic.Normal else \
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|                 lambda items: self.CanReachAqueduct(items) and items.Super and
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|                     (items.Gravity or items.HiJump and (items.SpaceJump or items.CanSpringBallJump()))),
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|             Location(self, 146, 0x8FC5EB, LocationType.Visible, "Missile (right Maridia sand pit room)",
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|                 lambda items: self.CanReachAqueduct(items) and items.Super) if self.Logic == SMLogic.Normal else \
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|                 lambda items: self.CanReachAqueduct(items) and items.Super and (items.HiJump or items.Gravity),
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|             Location(self, 147, 0x8FC5F1, LocationType.Visible, "Power Bomb (right Maridia sand pit room)",
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|                 lambda items: self.CanReachAqueduct(items) and items.Super) if self.Logic == SMLogic.Normal else \
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|                 lambda items: self.CanReachAqueduct(items) and items.Super and (items.Gravity or items.HiJump and items.CanSpringBallJump()),
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|             Location(self, 148, 0x8FC603, LocationType.Visible, "Missile (pink Maridia)", 
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|                 lambda items: self.CanReachAqueduct(items) and items.SpeedBooster if self.Logic == SMLogic.Normal else \
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|                 lambda items: self.CanReachAqueduct(items) and items.Gravity),
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|             Location(self, 149, 0x8FC609, LocationType.Visible, "Super Missile (pink Maridia)",
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|                 lambda items: self.CanReachAqueduct(items) and items.SpeedBooster if self.Logic == SMLogic.Normal else \
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|                 lambda items: self.CanReachAqueduct(items) and items.Gravity),
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|             Location(self, 150, 0x8FC6E5, LocationType.Chozo, "Spring Ball",
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|                 lambda items: items.Super and items.Grapple and items.CanUsePowerBombs() and (items.SpaceJump or items.HiJump) if self.Logic == SMLogic.Normal else \
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|                 lambda items: items.Super and items.Grapple and items.CanUsePowerBombs() and (
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|                     items.Gravity and (items.CanFly() or items.HiJump) or
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|                     items.Ice and items.HiJump and items.CanSpringBallJump() and items.SpaceJump)),
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|             Location(self, 151, 0x8FC74D, LocationType.Hidden, "Missile (Draygon)",
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|                 lambda items: 
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|                     items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or
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|                     items.CanAccessMaridiaPortal(self.world) if self.Logic == SMLogic.Normal else \
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|                 lambda items: (
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|                         items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or
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|                         items.CanAccessMaridiaPortal(self.world)
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|                     ) and items.Gravity),
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|             Location(self, 152, 0x8FC755, LocationType.Visible, "Energy Tank, Botwoon",
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|                 lambda items: 
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|                     items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or
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|                     items.CanAccessMaridiaPortal(self.world) and items.CardMaridiaL2),
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|             Location(self, 154, 0x8FC7A7, LocationType.Chozo, "Space Jump",
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|                 lambda items: self.CanDefeatDraygon(items))
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|             ]
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| 
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|     def CanReachAqueduct(self, items: Progression):
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|         if self.Logic == SMLogic.Normal:
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|             return items.CardMaridiaL1 and (items.CanFly() or items.SpeedBooster or items.Grapple) \
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|                     or items.CardMaridiaL2 and items.CanAccessMaridiaPortal(self.world)
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|         else:
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|             return items.CardMaridiaL1 and (items.Gravity or items.HiJump and (items.Ice or items.CanSpringBallJump()) and items.Grapple) \
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|                     or items.CardMaridiaL2 and items.CanAccessMaridiaPortal(self.world)
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| 
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|     def CanDefeatDraygon(self, items: Progression):
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|         if self.Logic == SMLogic.Normal:
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|             return (items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or
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|                     items.CanAccessMaridiaPortal(self.world)
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|                 ) and items.CardMaridiaBoss and items.Gravity and (items.SpeedBooster and items.HiJump or items.CanFly())
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|         else:
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|             return (items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or
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|                     items.CanAccessMaridiaPortal(self.world)
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|                 ) and items.CardMaridiaBoss and items.Gravity
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| 
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| 
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|     def CanDefeatBotwoon(self, items: Progression):
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|         if self.Logic == SMLogic.Normal:
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|             return items.SpeedBooster or items.CanAccessMaridiaPortal(self.world)
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|         else:
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|             return items.Ice or items.SpeedBooster and items.Gravity or items.CanAccessMaridiaPortal(self.world)
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| 
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| 
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|     def CanEnter(self, items: Progression):
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|         if self.Logic == SMLogic.Normal:
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|             return items.Gravity and (
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|                 self.world.CanEnter("Norfair Upper West", items) and items.Super and items.CanUsePowerBombs() and
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|                     (items.CanFly() or items.SpeedBooster or items.Grapple) or
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|                 items.CanAccessMaridiaPortal(self.world))
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|         else:
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|             return items.Super and self.world.CanEnter("Norfair Upper West", items) and items.CanUsePowerBombs() and (
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|                     items.Gravity or items.HiJump and (items.Ice or items.CanSpringBallJump()) and items.Grapple) or \
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|                 items.CanAccessMaridiaPortal(self.world)
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| 
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|     def CanComplete(self, items: Progression):
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|         return self.GetLocation("Space Jump").Available(items)
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