 9b22458f44
			
		
	
	9b22458f44
	
	
	
		
			
			Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024 This includes randomization for pretty much all of the new content, including but not limited to - Raccoon Bundles - Booksanity - Skill Masteries - New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit. In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update - Walnutsanity - Player Buffs - More customizability in settings, such as shorter special orders, ER without farmhouse - New Remixed Bundles
		
			
				
	
	
		
			73 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| from abc import ABC, abstractmethod
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| from typing import ClassVar, Optional, Iterable
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| 
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| from ...data.game_item import GameItem, ItemTag
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| from ...strings.book_names import ordered_lost_books
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| 
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| item_prefix = "Power: "
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| location_prefix = "Read "
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| 
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| 
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| def to_item_name(book: str) -> str:
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|     return item_prefix + book
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| 
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| 
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| def to_location_name(book: str) -> str:
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|     return location_prefix + book
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| 
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| 
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| def extract_book_from_location_name(location_name: str) -> Optional[str]:
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|     if not location_name.startswith(location_prefix):
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|         return None
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| 
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|     return location_name[len(location_prefix):]
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| 
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| 
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| class BooksanityFeature(ABC):
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|     is_enabled: ClassVar[bool]
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| 
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|     to_item_name = staticmethod(to_item_name)
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|     progressive_lost_book = "Progressive Lost Book"
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|     to_location_name = staticmethod(to_location_name)
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|     extract_book_from_location_name = staticmethod(extract_book_from_location_name)
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| 
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|     @abstractmethod
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|     def is_included(self, book: GameItem) -> bool:
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|         ...
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| 
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|     @staticmethod
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|     def get_randomized_lost_books() -> Iterable[str]:
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|         return []
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| 
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| 
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| class BooksanityDisabled(BooksanityFeature):
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|     is_enabled = False
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| 
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|     def is_included(self, book: GameItem) -> bool:
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|         return False
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| 
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| 
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| class BooksanityPower(BooksanityFeature):
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|     is_enabled = True
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| 
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|     def is_included(self, book: GameItem) -> bool:
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|         return ItemTag.BOOK_POWER in book.tags
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| 
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| 
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| class BooksanityPowerSkill(BooksanityFeature):
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|     is_enabled = True
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| 
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|     def is_included(self, book: GameItem) -> bool:
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|         return ItemTag.BOOK_POWER in book.tags or ItemTag.BOOK_SKILL in book.tags
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| 
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| 
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| class BooksanityAll(BooksanityFeature):
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|     is_enabled = True
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| 
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|     def is_included(self, book: GameItem) -> bool:
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|         return ItemTag.BOOK_POWER in book.tags or ItemTag.BOOK_SKILL in book.tags
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| 
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|     @staticmethod
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|     def get_randomized_lost_books() -> Iterable[str]:
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|         return ordered_lost_books
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