Files
Grinch-AP/worlds/stardew_valley/data/shop.py
agilbert1412 9b22458f44 Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00

41 lines
1.1 KiB
Python

from dataclasses import dataclass
from typing import Tuple, Optional
from .game_item import ItemSource, kw_only, Requirement
from ..strings.season_names import Season
ItemPrice = Tuple[int, str]
@dataclass(frozen=True, **kw_only)
class ShopSource(ItemSource):
shop_region: str
money_price: Optional[int] = None
items_price: Optional[Tuple[ItemPrice, ...]] = None
seasons: Tuple[str, ...] = Season.all
other_requirements: Tuple[Requirement, ...] = ()
def __post_init__(self):
assert self.money_price or self.items_price, "At least money price or items price need to be defined."
assert self.items_price is None or all(type(p) == tuple for p in self.items_price), "Items price should be a tuple."
@dataclass(frozen=True, **kw_only)
class MysteryBoxSource(ItemSource):
amount: int
@dataclass(frozen=True, **kw_only)
class ArtifactTroveSource(ItemSource):
amount: int
@dataclass(frozen=True, **kw_only)
class PrizeMachineSource(ItemSource):
amount: int
@dataclass(frozen=True, **kw_only)
class FishingTreasureChestSource(ItemSource):
amount: int